<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Need precision on C4D light properties in Archicad C++ API</title>
    <link>https://community.graphisoft.com/t5/Archicad-C-API/Need-precision-on-C4D-light-properties/m-p/281330#M2173</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;The light properties as given by the ModelerAPI are a bit too rudimentary for me. For this reason I am enumerating C4D light properties by calling ModelerAPI::Light::GetExtraParameters()&lt;BR /&gt;&lt;BR /&gt;I found some documentation on C4D light properties here:&lt;BR /&gt;&lt;A href="http://gdl.graphisoft.com/tips-and-tricks/how-to-make-a-light-object" target="_blank" rel="noopener"&gt;http://gdl.graphisoft.com/tips-and-tricks/how-to-make-a-light-object&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;However, I would need clarification on a couple of things.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;- Photometry units can be lumen or candela. I assume you mean "Candela per Square Meter" ? &lt;BR /&gt;&lt;BR /&gt;- What is c4dDetAreaX, c4dDetAreaY? I assume it's the area beyond which falloff starts to occur (eg: 100% light intensity within the area/volume, and starts to falloff beyond the area/volume)?&lt;BR /&gt;&lt;BR /&gt;- The documentation doesn't mention a c4dDetAreaZ for an omni light, but when I enumerate the properties I see a C4D_DET_AREAZ. I assume this is just a bug of the documentation?&lt;BR /&gt;&lt;BR /&gt;- What does c4dDetRadius mean? Is it the distance from which light goes from 100% to 0% but beyond the c4dDetAreaN? If so, then, along an axis, the light coverage and intensity curve would be something like this? &lt;BR /&gt;&lt;BR /&gt;total length of light coverage = c4dDetRadius + c4dDetAreaX + c4dDetRadius&lt;BR /&gt;shape of light curve = ...oooOOO + ######### + OOOooo... &lt;BR /&gt;&lt;BR /&gt;- What is the unit of c4dDetRadius and Areas? I assume meters?&lt;BR /&gt;&lt;BR /&gt;- Can you describe the falloff behavior for an omni light with falloff geometry types of OMNI, SPOT, AREA, CONE, PYRAMID and how it relates to c4dDetFalloffAngle?&lt;BR /&gt;&lt;BR /&gt;- Why have to specify the light intensity in both Lumen and Candela? Why not specify a single unit and value, and let archicad convert between the two?&lt;BR /&gt;&lt;BR /&gt;- Can you confirm meaning for c4dPhoPhotometric? 1=photometric, or 0=non-photometric? How do you get intensity &amp;amp; unit of non-photometric lights?&lt;BR /&gt;&lt;BR /&gt;- What is c4dVisBrightness? Is it a percentage multiplier to the light intensity, like a dimmer switch?&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Thank you!&lt;/DIV&gt;</description>
    <pubDate>Tue, 14 Sep 2021 07:28:58 GMT</pubDate>
    <dc:creator>drjustice</dc:creator>
    <dc:date>2021-09-14T07:28:58Z</dc:date>
    <item>
      <title>Need precision on C4D light properties</title>
      <link>https://community.graphisoft.com/t5/Archicad-C-API/Need-precision-on-C4D-light-properties/m-p/281330#M2173</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;The light properties as given by the ModelerAPI are a bit too rudimentary for me. For this reason I am enumerating C4D light properties by calling ModelerAPI::Light::GetExtraParameters()&lt;BR /&gt;&lt;BR /&gt;I found some documentation on C4D light properties here:&lt;BR /&gt;&lt;A href="http://gdl.graphisoft.com/tips-and-tricks/how-to-make-a-light-object" target="_blank" rel="noopener"&gt;http://gdl.graphisoft.com/tips-and-tricks/how-to-make-a-light-object&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;However, I would need clarification on a couple of things.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;- Photometry units can be lumen or candela. I assume you mean "Candela per Square Meter" ? &lt;BR /&gt;&lt;BR /&gt;- What is c4dDetAreaX, c4dDetAreaY? I assume it's the area beyond which falloff starts to occur (eg: 100% light intensity within the area/volume, and starts to falloff beyond the area/volume)?&lt;BR /&gt;&lt;BR /&gt;- The documentation doesn't mention a c4dDetAreaZ for an omni light, but when I enumerate the properties I see a C4D_DET_AREAZ. I assume this is just a bug of the documentation?&lt;BR /&gt;&lt;BR /&gt;- What does c4dDetRadius mean? Is it the distance from which light goes from 100% to 0% but beyond the c4dDetAreaN? If so, then, along an axis, the light coverage and intensity curve would be something like this? &lt;BR /&gt;&lt;BR /&gt;total length of light coverage = c4dDetRadius + c4dDetAreaX + c4dDetRadius&lt;BR /&gt;shape of light curve = ...oooOOO + ######### + OOOooo... &lt;BR /&gt;&lt;BR /&gt;- What is the unit of c4dDetRadius and Areas? I assume meters?&lt;BR /&gt;&lt;BR /&gt;- Can you describe the falloff behavior for an omni light with falloff geometry types of OMNI, SPOT, AREA, CONE, PYRAMID and how it relates to c4dDetFalloffAngle?&lt;BR /&gt;&lt;BR /&gt;- Why have to specify the light intensity in both Lumen and Candela? Why not specify a single unit and value, and let archicad convert between the two?&lt;BR /&gt;&lt;BR /&gt;- Can you confirm meaning for c4dPhoPhotometric? 1=photometric, or 0=non-photometric? How do you get intensity &amp;amp; unit of non-photometric lights?&lt;BR /&gt;&lt;BR /&gt;- What is c4dVisBrightness? Is it a percentage multiplier to the light intensity, like a dimmer switch?&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Thank you!&lt;/DIV&gt;</description>
      <pubDate>Tue, 14 Sep 2021 07:28:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Archicad-C-API/Need-precision-on-C4D-light-properties/m-p/281330#M2173</guid>
      <dc:creator>drjustice</dc:creator>
      <dc:date>2021-09-14T07:28:58Z</dc:date>
    </item>
  </channel>
</rss>

