<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: BIMx and Oculus Rift in BIMx</title>
    <link>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191924#M2689</link>
    <description>as per usual, minutes after I post I find the answer on my own.  Per Oculus's site: 
&lt;BLOCKQUOTE&gt;Does the Oculus Rift developer kit work with games that have existing stereo 3D support?&lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Not yet. Currently, game developers need to explicitly integrate support for the Oculus Rift. A proper Oculus integration is critical because you’re no longer looking at a flat screen– you feel as though you’re actually inside the virtual world.&lt;BR /&gt;
&lt;BR /&gt;
Integrating the Oculus Rift also requires gameplay changes. Without proper game design changes like Oculus head-tracking, the virtual reality experience will not be compelling.&lt;E&gt;&lt;/E&gt;
&lt;/BLOCKQUOTE&gt;

So I guess the real question is will Graphisoft ever get around to allowing an Oculus hook in BIMx?   I think past history, sadly, indicates no.</description>
    <pubDate>Wed, 04 Sep 2013 16:33:03 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2013-09-04T16:33:03Z</dc:date>
    <item>
      <title>BIMx and Oculus Rift</title>
      <link>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191923#M2688</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;Has anyone tried this yet? BIMx has a stereoscopic mode but does it actually work with an Oculus VR headset? My concern is BIMx's stereoscopic mode appears to simply be a split display, not something that is actually sending two distinct signals.&lt;/DIV&gt;</description>
      <pubDate>Tue, 09 May 2023 13:18:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191923#M2688</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-09T13:18:03Z</dc:date>
    </item>
    <item>
      <title>Re: BIMx and Oculus Rift</title>
      <link>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191924#M2689</link>
      <description>as per usual, minutes after I post I find the answer on my own.  Per Oculus's site: 
&lt;BLOCKQUOTE&gt;Does the Oculus Rift developer kit work with games that have existing stereo 3D support?&lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Not yet. Currently, game developers need to explicitly integrate support for the Oculus Rift. A proper Oculus integration is critical because you’re no longer looking at a flat screen– you feel as though you’re actually inside the virtual world.&lt;BR /&gt;
&lt;BR /&gt;
Integrating the Oculus Rift also requires gameplay changes. Without proper game design changes like Oculus head-tracking, the virtual reality experience will not be compelling.&lt;E&gt;&lt;/E&gt;
&lt;/BLOCKQUOTE&gt;

So I guess the real question is will Graphisoft ever get around to allowing an Oculus hook in BIMx?   I think past history, sadly, indicates no.</description>
      <pubDate>Wed, 04 Sep 2013 16:33:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191924#M2689</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-09-04T16:33:03Z</dc:date>
    </item>
    <item>
      <title>Re: BIMx and Oculus Rift</title>
      <link>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191925#M2690</link>
      <description>My son has the devkit for it and I've had a go at the programs that come with it...a bit low rez in the devkit but seriously good fun...the roller coaster is great! I don't think BIMX has a development kit? So sadly., it needs to be done by the factory...</description>
      <pubDate>Fri, 06 Sep 2013 07:44:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/BIMx-and-Oculus-Rift/m-p/191925#M2690</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-09-06T07:44:33Z</dc:date>
    </item>
  </channel>
</rss>

