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    <title>topic Betreff: Oculus Quest 3 Support in BIMx</title>
    <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/580155#M3798</link>
    <description>&lt;P&gt;I have another question, its possible to do 3D visualisation with Meta Quest 3 with BimX Viewer?&lt;/P&gt;&lt;P&gt;When yes, how does it work?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 13 Dec 2023 13:29:22 GMT</pubDate>
    <dc:creator>Andreas81ch</dc:creator>
    <dc:date>2023-12-13T13:29:22Z</dc:date>
    <item>
      <title>Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/401914#M3750</link>
      <description>&lt;P&gt;With the release of the Oculus Quest 3 there is an amazingly missed opportunity if you do not create a way to access the ArchiCAD models in VR. The processing power and GPU capabilities of these next generation VR displays really require a whole new concept of how we all work on projects and evaluate our designs. There is going to be a point where the highest end devices will be VR headsets and the possibilities of manipulation of objects and designing of spaces within a virtual interface that also has a traditional parallel process for design is going to be a requirement.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Right now I am already using Twinmotion to render VR presentations and walkthroughs for use in the Quest headset. I am also using the Questlink to run interactive presentations from directly within Twinmotion. So by not having a way to run either BIMx or ArchiCAD on these new platforms seems like a waste of a opportunity to be ahead of the curve since this is becoming a must have that clients are starting to expect. Not to mention the amount of BIM site coordination that VR capabilities and mixed reality provide. It is a shame that there is not a way for ArchiCAD to also have these capabilities.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 11 Oct 2023 22:09:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/401914#M3750</guid>
      <dc:creator>ChrisZolezzi</dc:creator>
      <dc:date>2023-10-11T22:09:05Z</dc:date>
    </item>
    <item>
      <title>Betreff: Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/580155#M3798</link>
      <description>&lt;P&gt;I have another question, its possible to do 3D visualisation with Meta Quest 3 with BimX Viewer?&lt;/P&gt;&lt;P&gt;When yes, how does it work?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 Dec 2023 13:29:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/580155#M3798</guid>
      <dc:creator>Andreas81ch</dc:creator>
      <dc:date>2023-12-13T13:29:22Z</dc:date>
    </item>
    <item>
      <title>Re: Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/581533#M3801</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/56036"&gt;@ChrisZolezzi&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;With the release of the Oculus Quest 3 there is an amazingly missed opportunity if you do not create a way to access the ArchiCAD models in VR. The processing power and GPU capabilities of these next generat&lt;A href="https://gbwpro.com/GB-wa-lite/" target="_self"&gt;i&lt;/A&gt;on VR displays really require a whole new concept of how we all work on projects and evaluate our designs. There is going to be a point where the highest end devices will be VR headsets and the possibilities of manipulation of objects and designing of spaces within a virtual interface that also has a traditional parallel process for design is going to be a requirement.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Right now I am already using Twinmotion to render VR presentations and walkthroughs for use in the Quest headset. I am also using the Questlink to run interactive presentations from directly within Twinmotion. So by not having a way to run either BIMx or ArchiCAD on these new platforms seems like a waste of a opportunity to be ahead of the curve since this is becoming a must have that clients are starting to expect. Not to mention the amount of BIM site coordination that VR capabilities and mixed reality provide. It is a shame that there is not a way for ArchiCAD to also have these capabilities.&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Is Graphisoft, the makers of ArchiCAD, aware of the growing demand for VR in architecture?&lt;/P&gt;</description>
      <pubDate>Fri, 22 Dec 2023 10:14:26 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/581533#M3801</guid>
      <dc:creator>OwenAsher</dc:creator>
      <dc:date>2023-12-22T10:14:26Z</dc:date>
    </item>
    <item>
      <title>Re: Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/584504#M3821</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://community.graphisoft.com/t5/user/viewprofilepage/user-id/56036"&gt;@ChrisZolezzi&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;With the release of the Oculus Quest 3 there is an amazingly missed opportunity if you do not create a way to access the ArchiCAD models in VR. The processing power and GPU capabilities of these next generation VR displays really require a whole new concept of how we all work on projects and evaluate our designs. There is going to be a point where the highest end devices will be VR headsets and the possibilities of manipulation of objects and designing of spaces within a virtual interface that also has a traditional parallel process for design is going to be a requirement.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.mytimeshareexitreviews.com/wesley-financial-group-review-cost-fees-ratings/" target="_self"&gt;&lt;FONT size="1 2 3 4 5 6 7" color="#FFFFFF"&gt;&lt;SPAN&gt;Wesley Financial Group&lt;/SPAN&gt;&lt;/FONT&gt;&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Right now I am already using Twinmotion to render VR presentations and walkthroughs for use in the Quest headset. I am also using the Questlink to run interactive presentations from directly within Twinmotion. So by not having a way to run either BIMx or ArchiCAD on these new platforms seems like a waste of a opportunity to be ahead of the curve since this is becoming a must have that clients are starting to expect. Not to mention the amount of BIM site coordination that VR capabilities and mixed reality provide. It is a shame that there is not a way for ArchiCAD to also have these capabilities.&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;SPAN&gt;As a user of ArchiCAD, I'm currently utilizing Twinmotion for VR presentations on Oculus Quest headsets. However, I wonder if there are any plans to directly integrate ArchiCAD or BIMx with these platforms. Given the increasing demand for VR capabilities in design and site coordination, it seems like a missed opportunity not to extend ArchiCAD's compatibility to these powerful VR devices. Are there considerations or developments in this area?&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 18 Jan 2024 12:54:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/584504#M3821</guid>
      <dc:creator>TylerJesus</dc:creator>
      <dc:date>2024-01-18T12:54:50Z</dc:date>
    </item>
    <item>
      <title>Re: Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/584796#M3822</link>
      <description>&lt;P&gt;There is a "BIMx on VR headsets" item in the "Idea Pool" category of the Graphisoft Public Roadmap:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://graphisoft.com/product-roadmap/bimx-on-vr-headsets" target="_blank"&gt;https://graphisoft.com/product-roadmap/bimx-on-vr-headsets&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;However, since it is an idea, it is hard to tell when it will be implemented.&lt;/P&gt;</description>
      <pubDate>Sun, 21 Jan 2024 03:56:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/584796#M3822</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2024-01-21T03:56:12Z</dc:date>
    </item>
    <item>
      <title>Re: Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/595725#M3905</link>
      <description>&lt;P&gt;That's really a shame that there is no further information about the implementation plans of the BIMx-platform to Meta Quest 3.&amp;nbsp;&lt;/P&gt;&lt;P&gt;It's currently in the "idea pool" - phase...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope that Graphisoft will not miss out on that!&lt;/P&gt;</description>
      <pubDate>Wed, 20 Mar 2024 13:08:44 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/595725#M3905</guid>
      <dc:creator>mbrf</dc:creator>
      <dc:date>2024-03-20T13:08:44Z</dc:date>
    </item>
    <item>
      <title>Re: Oculus Quest 3 Support</title>
      <link>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/631497#M4026</link>
      <description>&lt;P&gt;I would also be very interested in the possibility mentioned above. Hope it develops soon!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 19 Sep 2024 12:58:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/BIMx/Oculus-Quest-3-Support/m-p/631497#M4026</guid>
      <dc:creator>RebeccaCalder</dc:creator>
      <dc:date>2024-09-19T12:58:08Z</dc:date>
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