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    <title>topic Re: 2D Object with Editable Text in GDL</title>
    <link>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324031#M2344</link>
    <description>&lt;P&gt;You won't be able to edit object text like you can normal text (i.e.on screen in a text editor).&lt;/P&gt;
&lt;P&gt;You can add a string parameter to an object and use that in the 2D script to display the text.&lt;/P&gt;
&lt;P&gt;Then you can edit that text in the object settings parameter list.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You can also used the ID in the 2D script, so you can edit the ID in the info box and not have to open the object settings.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I am sure you can also use properties in your 2D scripts&amp;nbsp; but you will need to script all of these options into your objects.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You could try a property label (you should have one in the default library) or even the autotext label.&lt;/P&gt;
&lt;P&gt;This way you can use the ID or properties without having to script anything.&lt;/P&gt;
&lt;P&gt;Save favourites for the labels once you have the correct settings so you don't have to pick them every time.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
    <pubDate>Thu, 02 Dec 2021 15:39:22 GMT</pubDate>
    <dc:creator>Barry Kelly</dc:creator>
    <dc:date>2021-12-02T15:39:22Z</dc:date>
    <item>
      <title>2D Object with Editable Text</title>
      <link>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324003#M2343</link>
      <description>&lt;P&gt;Hi everyone&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I need some guidance on the following, I would like to make a simple 2D symbol (lighting related) with an editable text box next to either relating to a property, element ID etc.&lt;/P&gt;&lt;P&gt;This is so I can change the text when necessary and don't have a million of the same symbols just with different text.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I don't know much about GDL and whatnot but would be willing to try anything&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;EDIT : So poking around in the code I've discovered the part which controls the text, at the moment I'm trying to figure how to add it to the Parameters so I can edit it in the object itself.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;</description>
      <pubDate>Thu, 02 Dec 2021 14:09:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324003#M2343</guid>
      <dc:creator>Andre_Steynberg</dc:creator>
      <dc:date>2021-12-02T14:09:32Z</dc:date>
    </item>
    <item>
      <title>Re: 2D Object with Editable Text</title>
      <link>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324031#M2344</link>
      <description>&lt;P&gt;You won't be able to edit object text like you can normal text (i.e.on screen in a text editor).&lt;/P&gt;
&lt;P&gt;You can add a string parameter to an object and use that in the 2D script to display the text.&lt;/P&gt;
&lt;P&gt;Then you can edit that text in the object settings parameter list.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You can also used the ID in the 2D script, so you can edit the ID in the info box and not have to open the object settings.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I am sure you can also use properties in your 2D scripts&amp;nbsp; but you will need to script all of these options into your objects.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You could try a property label (you should have one in the default library) or even the autotext label.&lt;/P&gt;
&lt;P&gt;This way you can use the ID or properties without having to script anything.&lt;/P&gt;
&lt;P&gt;Save favourites for the labels once you have the correct settings so you don't have to pick them every time.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Thu, 02 Dec 2021 15:39:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324031#M2344</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2021-12-02T15:39:22Z</dc:date>
    </item>
    <item>
      <title>Re: 2D Object with Editable Text</title>
      <link>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324117#M2345</link>
      <description>&lt;P&gt;Hi Barry&lt;/P&gt;&lt;P&gt;yea I figured as much once I started.&lt;/P&gt;&lt;P&gt;I managed to fumble my way to a result but couldn't understand what I had done.&lt;/P&gt;&lt;P&gt;Thanks to your input, the GDL reference guide, some more searching and Eric Bobrow's tutorial which I'll link below for the next weary traveller, I achieved what I set out to do.&lt;/P&gt;&lt;P&gt;Thanks for the help!&lt;/P&gt;&lt;P&gt;Andre&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Link here : &lt;A href="https://www.youtube.com/watch?v=V_-e8BQPd24" target="_blank" rel="noopener"&gt;Archicad Tutorial | Creating Custom Symbols and 3D Objects (part 1 of 3)&lt;/A&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 03 Dec 2021 08:38:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/2D-Object-with-Editable-Text/m-p/324117#M2345</guid>
      <dc:creator>Andre_Steynberg</dc:creator>
      <dc:date>2021-12-03T08:38:58Z</dc:date>
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