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    <title>topic Re: How show building_material hatch on 'project{2} - cutplane' object in GDL</title>
    <link>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240579#M4045</link>
    <description>Also there is a bug in PROJECT2{4} that will prevent you from showing the BMat correctly, you will need to do that by looping through all different used BMats.</description>
    <pubDate>Sun, 31 Jan 2021 16:35:24 GMT</pubDate>
    <dc:creator>runxel</dc:creator>
    <dc:date>2021-01-31T16:35:24Z</dc:date>
    <item>
      <title>How show building_material hatch on 'project{2} - cutplane' object</title>
      <link>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240577#M4043</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;Hello&lt;BR /&gt;I've tried many times but without solution.&lt;BR /&gt;Is possible to show in gdl 2D the building_material hatch, pen .... of own 3D elements?&lt;BR /&gt;&lt;BR /&gt;thx&lt;/DIV&gt;</description>
      <pubDate>Tue, 14 Sep 2021 11:26:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240577#M4043</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-09-14T11:26:59Z</dc:date>
    </item>
    <item>
      <title>Re: How show building_material hatch on 'project{2} - cutplane' object</title>
      <link>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240578#M4044</link>
      <description>Yes it is possible but not easy. The only pointers I can give you are:&lt;BR /&gt;
&lt;BR /&gt;
- If possible create the required plan drawing using 2D tools like POLY2_B in the 2D script&lt;BR /&gt;
- If you have to use Project2, use the Project2{4} version&lt;BR /&gt;
- You will need to use REQUEST to extract the fill &amp;amp; pen settings from the used material.</description>
      <pubDate>Sun, 31 Jan 2021 09:57:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240578#M4044</guid>
      <dc:creator>DGSketcher</dc:creator>
      <dc:date>2021-01-31T09:57:03Z</dc:date>
    </item>
    <item>
      <title>Re: How show building_material hatch on 'project{2} - cutplane' object</title>
      <link>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240579#M4045</link>
      <description>Also there is a bug in PROJECT2{4} that will prevent you from showing the BMat correctly, you will need to do that by looping through all different used BMats.</description>
      <pubDate>Sun, 31 Jan 2021 16:35:24 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240579#M4045</guid>
      <dc:creator>runxel</dc:creator>
      <dc:date>2021-01-31T16:35:24Z</dc:date>
    </item>
    <item>
      <title>Re: How show building_material hatch on 'project{2} - cutplane' object</title>
      <link>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240580#M4046</link>
      <description>I agree with DG,&lt;BR /&gt;
&lt;BR /&gt;
Don't use project2, it slows the regeneration.&lt;BR /&gt;
Use the request function to get the material settings.&lt;BR /&gt;
Then apply them to a poly2_b command.</description>
      <pubDate>Sun, 31 Jan 2021 19:32:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240580#M4046</guid>
      <dc:creator>Kristian Bursell</dc:creator>
      <dc:date>2021-01-31T19:32:42Z</dc:date>
    </item>
    <item>
      <title>Re: How show building_material hatch on 'project{2} - cutplane' object</title>
      <link>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240581#M4047</link>
      <description>&lt;BLOCKQUOTE&gt;Kristian wrote:&lt;BR /&gt;
Don't use project2, it slows the regeneration.
&lt;/BLOCKQUOTE&gt;

&lt;BR /&gt;
It's true. But sometimes you have a complicated object that's hard/impossible to draw a projection of it with help of poly. Idk if it's a good solution, but in such situations I tend to use project2{4} with parameters &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;resolution=6&lt;E&gt;&lt;/E&gt;. Where &lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;resolution&lt;E&gt;&lt;/E&gt; is a parameters that sets &lt;B&gt;resol&lt;/B&gt; in 3D script (for instance it could be 24 - high detalization for 3D).</description>
      <pubDate>Mon, 01 Feb 2021 10:05:35 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/How-show-building-material-hatch-on-project-2-cutplane-object/m-p/240581#M4047</guid>
      <dc:creator>A_ Smith</dc:creator>
      <dc:date>2021-02-01T10:05:35Z</dc:date>
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