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    <title>topic Re: GDL detect Physically Based Rendering in 3D in GDL</title>
    <link>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/579497#M6016</link>
    <description>&lt;P&gt;You can create Model View Options for your library and create renderings using a different MVO.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 08 Dec 2023 14:52:31 GMT</pubDate>
    <dc:creator>Peter Baksa</dc:creator>
    <dc:date>2023-12-08T14:52:31Z</dc:date>
    <item>
      <title>GDL detect Physically Based Rendering in 3D</title>
      <link>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/577561#M5920</link>
      <description>&lt;P&gt;Is there a command in GDL to detect if the 3d window is on Physically Based Rendering in 3D?&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I need it to change some setting in our objects until the new option is optimized.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2024 11:33:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/577561#M5920</guid>
      <dc:creator>Mario Sacco</dc:creator>
      <dc:date>2024-09-26T11:33:33Z</dc:date>
    </item>
    <item>
      <title>Re: GDL detect Physically Based Rendering in 3D</title>
      <link>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/577565#M5921</link>
      <description>&lt;P&gt;I may be mistaken, but I don't think GDL can determine any of the 3D window engines being used (vectorial, hardware accelerated or physically based).&lt;/P&gt;
&lt;P&gt;I think the best an object can do is determine if it is being viewed in 3D, not how it is being viewed.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 27 Nov 2023 06:26:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/577565#M5921</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2023-11-27T06:26:08Z</dc:date>
    </item>
    <item>
      <title>Re: GDL detect Physically Based Rendering in 3D</title>
      <link>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/579497#M6016</link>
      <description>&lt;P&gt;You can create Model View Options for your library and create renderings using a different MVO.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 08 Dec 2023 14:52:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/GDL-detect-Physically-Based-Rendering-in-3D/m-p/579497#M6016</guid>
      <dc:creator>Peter Baksa</dc:creator>
      <dc:date>2023-12-08T14:52:31Z</dc:date>
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