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    <title>topic Re: What's the best way to do a detailed gdl? in GDL</title>
    <link>https://community.graphisoft.com/t5/GDL/What-s-the-best-way-to-do-a-detailed-gdl/m-p/372840#M880</link>
    <description>&lt;P&gt;Both will really give you a mass of VERT functions and heavy polygon counts.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;The Modelport plug-in may be worth investigating. It has functions to clean up geometry.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;That said, The absolute best way is to natively rewrite all the geometry in pure GDL.this result in far superior 2D and 3D performance and &amp;nbsp;allows you to control the 3D resolution with Model View Options. &amp;nbsp;But for very complex geometry it’s understandable this is totally unrealistic.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sat, 11 Mar 2023 09:28:06 GMT</pubDate>
    <dc:creator>scottjm</dc:creator>
    <dc:date>2023-03-11T09:28:06Z</dc:date>
    <item>
      <title>What's the best way to do a detailed gdl?</title>
      <link>https://community.graphisoft.com/t5/GDL/What-s-the-best-way-to-do-a-detailed-gdl/m-p/372838#M879</link>
      <description>&lt;P&gt;What's the best way to do a detailed gdl?&lt;BR /&gt;For example the handle&lt;BR /&gt;1.morph to gdl&lt;BR /&gt;2. rhino to gdl&lt;BR /&gt;Etc&lt;BR /&gt;If there are various shapes, I think rhino would be better.&lt;BR /&gt;How are the experts using it?&lt;/P&gt;</description>
      <pubDate>Sat, 11 Mar 2023 07:56:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/What-s-the-best-way-to-do-a-detailed-gdl/m-p/372838#M879</guid>
      <dc:creator>LeeJaeYoung</dc:creator>
      <dc:date>2023-03-11T07:56:13Z</dc:date>
    </item>
    <item>
      <title>Re: What's the best way to do a detailed gdl?</title>
      <link>https://community.graphisoft.com/t5/GDL/What-s-the-best-way-to-do-a-detailed-gdl/m-p/372840#M880</link>
      <description>&lt;P&gt;Both will really give you a mass of VERT functions and heavy polygon counts.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;The Modelport plug-in may be worth investigating. It has functions to clean up geometry.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;That said, The absolute best way is to natively rewrite all the geometry in pure GDL.this result in far superior 2D and 3D performance and &amp;nbsp;allows you to control the 3D resolution with Model View Options. &amp;nbsp;But for very complex geometry it’s understandable this is totally unrealistic.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 11 Mar 2023 09:28:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/GDL/What-s-the-best-way-to-do-a-detailed-gdl/m-p/372840#M880</guid>
      <dc:creator>scottjm</dc:creator>
      <dc:date>2023-03-11T09:28:06Z</dc:date>
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