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    <title>topic Mass Tool &amp;amp; Triangulation in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144244#M12453</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;When I create a mesh with visible ridges, and save it as object, open the object, &lt;BR /&gt;
and change status code of ridges from s=0 (visible) to s=-1 (hidden), triangulation is broken. &lt;BR /&gt;
&lt;BR /&gt;
I always found this feature tedious. Do I miss something ?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/13799i6B83F85EAF3F2030/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Mass triangulation.png" title="Mass triangulation.png" /&gt;</description>
    <pubDate>Mon, 10 Mar 2014 19:37:17 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2014-03-10T19:37:17Z</dc:date>
    <item>
      <title>Mass Tool &amp; Triangulation</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144244#M12453</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;When I create a mesh with visible ridges, and save it as object, open the object, &lt;BR /&gt;
and change status code of ridges from s=0 (visible) to s=-1 (hidden), triangulation is broken. &lt;BR /&gt;
&lt;BR /&gt;
I always found this feature tedious. Do I miss something ?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/13799i6B83F85EAF3F2030/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Mass triangulation.png" title="Mass triangulation.png" /&gt;</description>
      <pubDate>Mon, 10 Mar 2014 19:37:17 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144244#M12453</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-03-10T19:37:17Z</dc:date>
    </item>
    <item>
      <title>Re: Mass Tool &amp; Triangulation</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144245#M12454</link>
      <description>I would save it as a Morph, select and hide the edges that you need and then save as an object.&lt;BR /&gt;
Barry.</description>
      <pubDate>Tue, 11 Mar 2014 02:23:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144245#M12454</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2014-03-11T02:23:29Z</dc:date>
    </item>
    <item>
      <title>Re: Mass Tool &amp; Triangulation</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144246#M12455</link>
      <description>Thanks Barry, &lt;BR /&gt;
I tried to preserve the parametricity of a native GDL object (mass), vs a morph object. &lt;BR /&gt;
I need to show or hide only top &amp;amp; bottom ridges. &lt;BR /&gt;
Easy to script with mass tool, but never tried with a morph object. &lt;BR /&gt;
I guess it will take some time to isolate the desired edges and make the status code parametric. &lt;BR /&gt;
I will see which method is faster, thanks anyway.</description>
      <pubDate>Tue, 11 Mar 2014 13:43:35 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144246#M12455</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-03-11T13:43:35Z</dc:date>
    </item>
    <item>
      <title>Re: Mass Tool &amp; Triangulation</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144247#M12456</link>
      <description>I was thinking that you could just set the edges to hidden in the morph before you save it as an object.&lt;BR /&gt;
This may help you find them in the script so you can make them parametric - could be tricky to work out which bits of the code they are otherwise.&lt;BR /&gt;
&lt;BR /&gt;
I prefer to use RULED for this type of thing.&lt;BR /&gt;
Basically just the co-ordinates for two polygons and you can specify the height difference between them.&lt;BR /&gt;
Very easy to control the visibility of each of these polygons.&lt;BR /&gt;
Then you just stack RULED statements together so that the next RULED uses the co-ordinates from the second polygon in the previous RULED statement.&lt;BR /&gt;
&lt;BR /&gt;
Not as simple as creating a mesh and saving as an object but it is very easy to control visibility of edges and even adjust the heights (for example a basin depth).&lt;BR /&gt;
&lt;BR /&gt;
Barry.</description>
      <pubDate>Wed, 12 Mar 2014 02:30:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144247#M12456</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2014-03-12T02:30:36Z</dc:date>
    </item>
    <item>
      <title>Re: Mass Tool &amp; Triangulation</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144248#M12457</link>
      <description>&lt;BLOCKQUOTE&gt;Barry wrote:&lt;BR /&gt;I was thinking that you could just set the edges to hidden in the morph before you save it as an object.&lt;/BLOCKQUOTE&gt;
That's what I did. I kept only top &amp;amp; bottom ridges visible before saving the morph as object.&lt;BR /&gt;
It was easier to isolate them among hundreds and make their status code parametric.&lt;BR /&gt;

&lt;BLOCKQUOTE&gt;Barry wrote:&lt;BR /&gt;I prefer to use RULED for this type of thing.&lt;/BLOCKQUOTE&gt;
I did use ruled tool for roof tiles, but did not tested for this shape. I will try.&lt;BR /&gt;
I suppose you have to save the different ruled parts as a single morph to get smooth surface in vertical direction too.&lt;BR /&gt;
&lt;BR /&gt;
Anyway your first suggestion works fine. Thanks for your help.</description>
      <pubDate>Wed, 12 Mar 2014 11:57:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144248#M12457</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-03-12T11:57:42Z</dc:date>
    </item>
    <item>
      <title>Re: Mass Tool &amp; Triangulation</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144249#M12458</link>
      <description>To clarify, I was afraid to get this with several ruled parts (attached image).&lt;BR /&gt;
Done with mass tool (s = 0 : visible ridges, mask = 21+128)&lt;BR /&gt;
An attempt with two ruled parts give me the same (bad) result. &lt;BR /&gt;
&lt;BR /&gt;
I need a single object to get smoothness in every direction.&lt;BR /&gt;
My best bet is the mass tool with a morph conversion, as you pointed.&lt;BR /&gt;
I don't like these GDL morph objects (hudge size, too long scripts, difficult to add parametricity)&lt;BR /&gt;
Pity that mass tool is half finished.&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/8935i579E4D0C2AB232C9/image-size/large?v=v2&amp;amp;px=999" border="0" alt="I don't want this.png" title="I don't want this.png" /&gt;</description>
      <pubDate>Wed, 12 Mar 2014 20:12:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Mass-Tool-amp-Triangulation/m-p/144249#M12458</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-03-12T20:12:37Z</dc:date>
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