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    <title>topic Re: Vertices of 3D objects in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216180#M12784</link>
    <description>&lt;BLOCKQUOTE&gt;judsonarq wrote:&lt;BR /&gt;No way to lighten Morph without spoiling the objects (warp)?&lt;/BLOCKQUOTE&gt;
You can try:&lt;BR /&gt;
1. &lt;FONT color="blue"&gt;Suspend Groups&lt;/FONT&gt;&lt;BR /&gt;
2. Select part of Morph that is "heavy"&lt;BR /&gt;
3. &lt;FONT color="blue"&gt;Modify Segmentation...&lt;/FONT&gt; &amp;gt; Fewer Segments&lt;BR /&gt;
This will decrease the number of faces, but also make the form rougher.&lt;BR /&gt;
&lt;BR /&gt;
David</description>
    <pubDate>Thu, 05 Dec 2013 13:11:02 GMT</pubDate>
    <dc:creator>David Maudlin</dc:creator>
    <dc:date>2013-12-05T13:11:02Z</dc:date>
    <item>
      <title>Vertices of 3D objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216176#M12780</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;How can I edit the GDL object is not to show all vertices in view or section?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/71324i0F440DAF638C378D/image-size/large?v=v2&amp;amp;px=999" border="0" alt="vertices.png" title="vertices.png" /&gt;</description>
      <pubDate>Wed, 04 Dec 2013 18:35:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216176#M12780</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-12-04T18:35:05Z</dc:date>
    </item>
    <item>
      <title>Re: Vertices of 3D objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216177#M12781</link>
      <description>In the wire frame view, you can't. In other views (Open GL or Hidden line) you can depending on how the object in question is scripted. Which object do you want to revise?</description>
      <pubDate>Wed, 04 Dec 2013 20:45:47 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216177#M12781</guid>
      <dc:creator>Erich</dc:creator>
      <dc:date>2013-12-04T20:45:47Z</dc:date>
    </item>
    <item>
      <title>Re: Vertices of 3D objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216178#M12782</link>
      <description>I think this object is not a GDL boject from the ArchiCAD Library. Rather, it was imported from a 3DS, DWG or SketchUp file, hence the triangulation.&lt;BR /&gt;
&lt;BR /&gt;
You could convert the object to a Morph, set the edges you don't want to see to Hidden for the Morph, then resave it as a GDL Object. That could get you closer to the state you want it to be in.</description>
      <pubDate>Wed, 04 Dec 2013 23:02:45 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216178#M12782</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2013-12-04T23:02:45Z</dc:date>
    </item>
    <item>
      <title>Re: Vertices of 3D objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216179#M12783</link>
      <description>Thanks Erich and laszlonagy the answers. I imported a file from Revit. The converted objects for ArchiCAD GDL. When you convert a GDL Morph object to the file is heavy, with many vertices. No way to lighten Morph without spoiling the objects (warp)?</description>
      <pubDate>Thu, 05 Dec 2013 10:37:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216179#M12783</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-12-05T10:37:51Z</dc:date>
    </item>
    <item>
      <title>Re: Vertices of 3D objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216180#M12784</link>
      <description>&lt;BLOCKQUOTE&gt;judsonarq wrote:&lt;BR /&gt;No way to lighten Morph without spoiling the objects (warp)?&lt;/BLOCKQUOTE&gt;
You can try:&lt;BR /&gt;
1. &lt;FONT color="blue"&gt;Suspend Groups&lt;/FONT&gt;&lt;BR /&gt;
2. Select part of Morph that is "heavy"&lt;BR /&gt;
3. &lt;FONT color="blue"&gt;Modify Segmentation...&lt;/FONT&gt; &amp;gt; Fewer Segments&lt;BR /&gt;
This will decrease the number of faces, but also make the form rougher.&lt;BR /&gt;
&lt;BR /&gt;
David</description>
      <pubDate>Thu, 05 Dec 2013 13:11:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216180#M12784</guid>
      <dc:creator>David Maudlin</dc:creator>
      <dc:date>2013-12-05T13:11:02Z</dc:date>
    </item>
    <item>
      <title>Re: Vertices of 3D objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216181#M12785</link>
      <description>If You finish Morphing, I would suggest save thee result back to object, as the objects are much faster than the Morphs in general.&lt;BR /&gt;
&lt;BR /&gt;
Best regards,&lt;BR /&gt;
Piotr</description>
      <pubDate>Thu, 05 Dec 2013 13:33:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Vertices-of-3D-objects/m-p/216181#M12785</guid>
      <dc:creator>Piotr Dobrowolski</dc:creator>
      <dc:date>2013-12-05T13:33:50Z</dc:date>
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