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    <title>topic Re: Material Texture Set Out Point in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147920#M13689</link>
    <description>Thanks Matthew,&lt;BR /&gt;
I got the coor and vert commands to work, but it didnt really make sense. But it worked, so that's good. Thanks&lt;BR /&gt;
Tom</description>
    <pubDate>Sun, 19 May 2013 09:50:05 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2013-05-19T09:50:05Z</dc:date>
    <item>
      <title>Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147918#M13687</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi,&lt;BR /&gt;
I have a whole bunch of materials created that have textures associated with them.&lt;BR /&gt;
Now I want to use these materials in a library part, however I cannot work out how to set out the start point for the material. It seems to relate to the global co-ordinates as when I move the object, the texture position changes in relation to that object.&lt;BR /&gt;
Can't work it out PLEASE HELP&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Sun, 19 May 2013 04:43:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147918#M13687</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-05-19T04:43:18Z</dc:date>
    </item>
    <item>
      <title>Re: Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147919#M13688</link>
      <description>You have to set the local origin of the texture internally in the GDL.&lt;BR /&gt;
&lt;BR /&gt;
As I recall it is the COOR function. I also recall that it's a bit tricky but not bad if you are good at GDL.</description>
      <pubDate>Sun, 19 May 2013 05:19:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147919#M13688</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-05-19T05:19:33Z</dc:date>
    </item>
    <item>
      <title>Re: Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147920#M13689</link>
      <description>Thanks Matthew,&lt;BR /&gt;
I got the coor and vert commands to work, but it didnt really make sense. But it worked, so that's good. Thanks&lt;BR /&gt;
Tom</description>
      <pubDate>Sun, 19 May 2013 09:50:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147920#M13689</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-05-19T09:50:05Z</dc:date>
    </item>
    <item>
      <title>Re: Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147921#M13690</link>
      <description>For anyone with the same issue, here is the code to set the texture origin, which is placed &lt;B&gt;after&lt;/B&gt; the 3D command:&lt;BR /&gt;
&lt;BR /&gt;
Base&lt;BR /&gt;
Vert 0, 0, 0&lt;BR /&gt;
Vert 1, 0, 0&lt;BR /&gt;
Vert 0, 1, 0&lt;BR /&gt;
Vert 0, 0, 1&lt;BR /&gt;
Coor 2+256, -1, -2, -3, -4&lt;BR /&gt;
Body -1&lt;BR /&gt;
&lt;BR /&gt;
David</description>
      <pubDate>Sun, 19 May 2013 12:23:17 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147921#M13690</guid>
      <dc:creator>David Maudlin</dc:creator>
      <dc:date>2013-05-19T12:23:17Z</dc:date>
    </item>
    <item>
      <title>Re: Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147922#M13691</link>
      <description>David,&lt;BR /&gt;
How do you move the texture then in this command?&lt;BR /&gt;
Say I wanted to move the texture slightly to the right&lt;BR /&gt;
Or does this relate to the 3D object?</description>
      <pubDate>Sun, 19 May 2013 22:54:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147922#M13691</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-05-19T22:54:59Z</dc:date>
    </item>
    <item>
      <title>Re: Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147923#M13692</link>
      <description>Tom:&lt;BR /&gt;
&lt;BR /&gt;
To move the texture origin, add a transformation after the 3D model command but before the texture origin code (then delete this transformation after the texture origin code). For example:&lt;BR /&gt;
_____________________________&lt;BR /&gt;
&lt;BR /&gt;
Block A, B, ZZYZX&lt;BR /&gt;
&lt;BR /&gt;
&lt;FONT color="blue"&gt;Add x1, y1, z1&lt;/FONT&gt;&lt;BR /&gt;
&lt;BR /&gt;
Base &lt;BR /&gt;
Vert 0, 0, 0 &lt;BR /&gt;
Vert 1, 0, 0 &lt;BR /&gt;
Vert 0, 1, 0 &lt;BR /&gt;
Vert 0, 0, 1 &lt;BR /&gt;
Coor 2+256, -1, -2, -3, -4 &lt;BR /&gt;
Body -1&lt;BR /&gt;
&lt;BR /&gt;
&lt;FONT color="blue"&gt;Del 1&lt;/FONT&gt;&lt;BR /&gt;
_____________________________&lt;BR /&gt;
&lt;BR /&gt;
David</description>
      <pubDate>Mon, 20 May 2013 11:35:04 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147923#M13692</guid>
      <dc:creator>David Maudlin</dc:creator>
      <dc:date>2013-05-20T11:35:04Z</dc:date>
    </item>
    <item>
      <title>Re: Material Texture Set Out Point</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147924#M13693</link>
      <description>For an interactive texture placing, try the following routine, but I find it is not so practical, unless you have many instances, each one with a different setting. &lt;BR /&gt;
You have to define 3 new parameters (cx, cy, cz) in your object.&lt;BR /&gt;
 
&lt;PRE&gt;hid=0 
HOTSPOT 00, cy, cz, hid+1, cx, 129 
HOTSPOT cx, cy, cz, hid+2, cx, 2 
HOTSPOT -1, cy, cz, hid+3, cx, 3 
 
hid=hid+10 
HOTSPOT cx, 00, cz, hid+1, cy, 129 
HOTSPOT cx, cy, cz, hid+2, cy, 2 
HOTSPOT cx, -1, cz, hid+3, cy, 3 
 
hid=hid+10 
HOTSPOT cx, cy, 00, hid+1, cz, 129 
HOTSPOT cx, cy, cz, hid+2, cz, 2 
HOTSPOT cx, cy, -1, hid+3, cz, 3 
 
BASE  
VERT cx,  cy,  cz  
VERT cx+1, cy, cz  
VERT cx, cy+1, cz  
VERT cx, cy, cz+1  
 
COOR 2+256, -1, -2, -3, -4  
BODY -1 
&lt;/PRE&gt;</description>
      <pubDate>Mon, 20 May 2013 19:20:25 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-Texture-Set-Out-Point/m-p/147924#M13693</guid>
      <dc:creator>rocorona</dc:creator>
      <dc:date>2013-05-20T19:20:25Z</dc:date>
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