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    <title>topic Dashed Lines and Bending Tubes in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Dashed-Lines-and-Bending-Tubes/m-p/130766#M14213</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi all.  Just a few quick GDL questions.&lt;BR /&gt;
&lt;BR /&gt;
1: Dashed Lines in 3D.&lt;BR /&gt;
I'm trying to create a dashed box to use in 3D to show objects that are removed for clarity etc.  Is there a way to create a dashed line in 3D or do I need to resort to creating a series of small super thin slabs?&lt;BR /&gt;
&lt;BR /&gt;
2: Bending Tubes&lt;BR /&gt;
My next issue is creating a series of grab rails which bend along all three axis. &lt;BR /&gt;
Is there a command similar to TUBE that allows the shape to follow a curve using status codes, rather than approximating a curve with things like radius*cos(45)?  Alternatively is there a way to remove the contour around the Elbow / Cylinder command.  Using these ends up with lines at each join which don't look pretty in elevations.&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Tue, 26 Mar 2013 06:08:39 GMT</pubDate>
    <dc:creator>Lachlan Green</dc:creator>
    <dc:date>2013-03-26T06:08:39Z</dc:date>
    <item>
      <title>Dashed Lines and Bending Tubes</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Dashed-Lines-and-Bending-Tubes/m-p/130766#M14213</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi all.  Just a few quick GDL questions.&lt;BR /&gt;
&lt;BR /&gt;
1: Dashed Lines in 3D.&lt;BR /&gt;
I'm trying to create a dashed box to use in 3D to show objects that are removed for clarity etc.  Is there a way to create a dashed line in 3D or do I need to resort to creating a series of small super thin slabs?&lt;BR /&gt;
&lt;BR /&gt;
2: Bending Tubes&lt;BR /&gt;
My next issue is creating a series of grab rails which bend along all three axis. &lt;BR /&gt;
Is there a command similar to TUBE that allows the shape to follow a curve using status codes, rather than approximating a curve with things like radius*cos(45)?  Alternatively is there a way to remove the contour around the Elbow / Cylinder command.  Using these ends up with lines at each join which don't look pretty in elevations.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 26 Mar 2013 06:08:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Dashed-Lines-and-Bending-Tubes/m-p/130766#M14213</guid>
      <dc:creator>Lachlan Green</dc:creator>
      <dc:date>2013-03-26T06:08:39Z</dc:date>
    </item>
    <item>
      <title>Re: Dashed Lines and Bending Tubes</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Dashed-Lines-and-Bending-Tubes/m-p/130767#M14214</link>
      <description>&lt;BLOCKQUOTE&gt;LGreen wrote:&lt;BR /&gt;1: Dashed Lines in 3D.&lt;BR /&gt;
I'm trying to create a dashed box to use in 3D to show objects that are removed for clarity etc.  Is there a way to create a dashed line in 3D or do I need to resort to creating a series of small super thin slabs?&lt;/BLOCKQUOTE&gt;
There is no integrated dashed line command. This has been done by scripting a series of &lt;FONT color="blue"&gt;Lin_&lt;/FONT&gt; commands with spaces between them to create the appearance of a dashed line in 3D.&lt;BR /&gt;

&lt;BLOCKQUOTE&gt;LGreen wrote:&lt;BR /&gt;2: Bending Tubes&lt;BR /&gt;
My next issue is creating a series of grab rails which bend along all three axis. &lt;BR /&gt;
Is there a command similar to TUBE that allows the shape to follow a curve using status codes, rather than approximating a curve with things like radius*cos(45)?  Alternatively is there a way to remove the contour around the Elbow / Cylinder command.  Using these ends up with lines at each join which don't look pretty in elevations.&lt;/BLOCKQUOTE&gt;
You will need to use a command that has a Status Code for each segment to remove the lines, such as &lt;FONT color="blue"&gt;Prism_&lt;/FONT&gt; for the cylinder. The elbow is trickier, maybe use &lt;FONT color="blue"&gt;Revolve&lt;/FONT&gt;. If there are many of these, write each basic shape as a macro, then call these macros to create the object, so the code is written once but called many times.&lt;BR /&gt;
&lt;BR /&gt;
David</description>
      <pubDate>Tue, 26 Mar 2013 12:58:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Dashed-Lines-and-Bending-Tubes/m-p/130767#M14214</guid>
      <dc:creator>David Maudlin</dc:creator>
      <dc:date>2013-03-26T12:58:34Z</dc:date>
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