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    <title>topic Tips on animating objects in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151902#M15581</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I just saw a discussion on linkedin about how to animate objects in ArchiCAD. This is actually surprisingly easy to achieve with basically any existing parameter - a fact most user don't realize.&lt;BR /&gt;
&lt;BR /&gt;
Eg say you have a car object that you want to move 1m metre per animation frame, all you have to do is add the following line to the top of the object's 3D script:&lt;BR /&gt;
ADDx GLOB_FRAME_NR * 1     !1 moves it 1m per frame.&lt;BR /&gt;
&lt;BR /&gt;
Anyone got any other tips&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Mon, 21 May 2012 00:41:07 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2012-05-21T00:41:07Z</dc:date>
    <item>
      <title>Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151902#M15581</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I just saw a discussion on linkedin about how to animate objects in ArchiCAD. This is actually surprisingly easy to achieve with basically any existing parameter - a fact most user don't realize.&lt;BR /&gt;
&lt;BR /&gt;
Eg say you have a car object that you want to move 1m metre per animation frame, all you have to do is add the following line to the top of the object's 3D script:&lt;BR /&gt;
ADDx GLOB_FRAME_NR * 1     !1 moves it 1m per frame.&lt;BR /&gt;
&lt;BR /&gt;
Anyone got any other tips&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 21 May 2012 00:41:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151902#M15581</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2012-05-21T00:41:07Z</dc:date>
    </item>
    <item>
      <title>Re: Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151903#M15582</link>
      <description>Can you make the wheels spin?  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;</description>
      <pubDate>Mon, 21 May 2012 01:20:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151903#M15582</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2012-05-21T01:20:00Z</dc:date>
    </item>
    <item>
      <title>Re: Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151904#M15583</link>
      <description>&lt;BLOCKQUOTE&gt;s2art wrote:&lt;BR /&gt;Can you make the wheels spin?  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;&lt;/BLOCKQUOTE&gt;

haha sure can! just multiply their angle parameter e.g. wheelAngle like this:&lt;BR /&gt;
wheelAngle * (GLOB_FRAME_NR * 15) this will move them 15 degrees per frame.&lt;BR /&gt;
&lt;BR /&gt;
Now if you were really clever you could use a calc to work out how much your wheels should turn, based on how fast the car is moving each frame &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;</description>
      <pubDate>Mon, 21 May 2012 01:25:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151904#M15583</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2012-05-21T01:25:15Z</dc:date>
    </item>
    <item>
      <title>Re: Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151905#M15584</link>
      <description>&lt;BLOCKQUOTE&gt;sdb wrote:&lt;BR /&gt;&lt;BLOCKQUOTE&gt;s2art wrote:&lt;BR /&gt;Can you make the wheels spin?  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;&lt;/BLOCKQUOTE&gt;

haha sure can! just multiply their angle parameter e.g. wheelAngle like this:&lt;BR /&gt;
wheelAngle * (GLOB_FRAME_NR * 15) this will move them 15 degrees per frame.&lt;BR /&gt;
&lt;BR /&gt;
Now if you were really clever you could use a calc to work out how much your wheels should turn, based on how fast the car is moving each frame &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;/BLOCKQUOTE&gt;

And if you get the calcs wrong and the wheels spin too fast you'll get plumes of smoke and black lines all over your plan.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_lol.gif" style="display : inline;" /&gt; &lt;BR /&gt;
Barry.</description>
      <pubDate>Mon, 21 May 2012 01:35:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151905#M15584</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2012-05-21T01:35:43Z</dc:date>
    </item>
    <item>
      <title>Re: Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151906#M15585</link>
      <description>We had a discussion on this (animate objects) a few weeks ago, on &lt;A href="http://www.archiradar.it/smf/index.php?topic=20327.0" target="_blank"&gt;ArchiRADAR&lt;/A&gt;, started on an &lt;A href="http://www.archiradar.it/index.php?option=com_content&amp;amp;view=article&amp;amp;id=96%3Aanimare-gli-oggetti-di-ArchiCAD&amp;amp;catid=61%3Agdl&amp;amp;lang=it" target="_blank"&gt;old tutorial&lt;/A&gt;. &lt;BR /&gt;
The aim, in this case, was to simulate the swing movement of a boat, while moving ahead. &lt;BR /&gt;
The solution proposed is enough for a simple animation, although the waving movement is a crude zig-zag, not something smooth like sinusoid.&lt;BR /&gt;
&lt;BR /&gt;
The whole thing is in Italian, but you can find something interesting.&lt;BR /&gt;
&lt;BR /&gt;
Log-in to the forum, to see images and to download the "swing-all-objects" object (oscillatore2.gsm)</description>
      <pubDate>Mon, 21 May 2012 10:53:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151906#M15585</guid>
      <dc:creator>rocorona</dc:creator>
      <dc:date>2012-05-21T10:53:19Z</dc:date>
    </item>
    <item>
      <title>Re: Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151907#M15586</link>
      <description>&lt;BLOCKQUOTE&gt;rocorona wrote:&lt;BR /&gt;We had a discussion on this (animate objects) a few weeks ago, on &lt;A href="http://www.archiradar.it/smf/index.php?topic=20327.0" target="_blank"&gt;ArchiRADAR&lt;/A&gt;, started on an &lt;A href="http://www.archiradar.it/index.php?option=com_content&amp;amp;view=article&amp;amp;id=96%3Aanimare-gli-oggetti-di-ArchiCAD&amp;amp;catid=61%3Agdl&amp;amp;lang=it" target="_blank"&gt;old tutorial&lt;/A&gt;. &lt;BR /&gt;
The aim, in this case, was to simulate the swing movement of a boat, while moving ahead. &lt;BR /&gt;
The solution proposed is enough for a simple animation, although the waving movement is a crude zig-zag, not something smooth like sinusoid.&lt;BR /&gt;
&lt;BR /&gt;
The whole thing is in Italian, but you can find something interesting.&lt;BR /&gt;
&lt;BR /&gt;
Log-in to the forum, to see images and to download the "swing-all-objects" object (oscillatore2.gsm)&lt;/BLOCKQUOTE&gt;

Very interesting...</description>
      <pubDate>Mon, 21 May 2012 11:42:30 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151907#M15586</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2012-05-21T11:42:30Z</dc:date>
    </item>
    <item>
      <title>Re: Tips on animating objects</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151908#M15587</link>
      <description>&lt;BLOCKQUOTE&gt;rocorona wrote:&lt;BR /&gt;We had a discussion on this (animate objects) a few weeks ago, on &lt;A href="http://www.archiradar.it/smf/index.php?topic=20327.0" target="_blank"&gt;ArchiRADAR&lt;/A&gt;, started on an &lt;A href="http://www.archiradar.it/index.php?option=com_content&amp;amp;view=article&amp;amp;id=96%3Aanimare-gli-oggetti-di-ArchiCAD&amp;amp;catid=61%3Agdl&amp;amp;lang=it" target="_blank"&gt;old tutorial&lt;/A&gt;. &lt;BR /&gt;
The aim, in this case, was to simulate the swing movement of a boat, while moving ahead. &lt;BR /&gt;
The solution proposed is enough for a simple animation, although the waving movement is a crude zig-zag, not something smooth like sinusoid.
&lt;/BLOCKQUOTE&gt;

Sounds good. We got a smoother motion on a couple objects by multiplying the frame number * SIN or COS</description>
      <pubDate>Mon, 21 May 2012 20:55:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Tips-on-animating-objects/m-p/151908#M15587</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2012-05-21T20:55:29Z</dc:date>
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