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    <title>topic Re: AC14 Equal Angles Beam error in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148322#M16906</link>
    <description>This hasn't worked since AC10 - &lt;A href="http://archicad-talk.graphisoft.com/viewtopic.php?p=142526" target="_blank"&gt;&lt;/A&gt;&lt;S&gt;&lt;A href="http://archicad-talk.graphisoft.com/viewtopic.php?p=142526" target="_blank"&gt;&lt;/A&gt;&lt;A href="&amp;lt;/s&amp;gt;&amp;lt;LINK_TEXT text=&amp;quot;http://archicad-talk.graphisoft.com/vie ... p?p=142526&amp;quot;&amp;gt;http://archicad-talk.graphisoft.com/viewtopic.php?p=142526&amp;lt;/LINK_TEXT&amp;gt;&amp;lt;e&amp;gt;"&gt;&lt;/A&gt;&lt;/S&gt;&lt;LINK_TEXT text="http://archicad-talk.graphisoft.com/vie ... p?p=142526"&gt;http://archicad-talk.graphisoft.com/viewtopic.php?p=142526&lt;/LINK_TEXT&gt;&lt;E&gt;&lt;/E&gt;, but you will be pleased to know it is finally fixed in AC15! &lt;BR /&gt;
 &lt;BR /&gt;
Looking at the code, it was a very simple fix. Go to line 377 in the 3d code (It's quite near the end). &lt;BR /&gt;
 
&lt;PRE&gt;IF  FlangePos=`Top` THEN 
	rotz 180 
	roty 180 
!!	ADDz -a				!!Remove or comment out this line 
	ADDz -(a+dz+dz2)	!!Add this line instead 
	ADDy -ds 
ENDIF&lt;/PRE&gt; &lt;BR /&gt;
 &lt;BR /&gt;
You will have to save this modified object with a new name and leave the one in the AC library still incorrect, unless you want to extract out the whole library, swap out the object, then repackage it again. I'll leave this up to you! &lt;BR /&gt;
 &lt;BR /&gt;
Hope that helps.</description>
    <pubDate>Tue, 26 Jul 2011 16:49:56 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2011-07-26T16:49:56Z</dc:date>
    <item>
      <title>AC14 Equal Angles Beam error</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148321#M16905</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;I am using the above object with mitre ends and at to a slope of -1.008 degrees. &lt;BR /&gt;
&lt;BR /&gt;
As soon as I introduce the slope angle in the 2d window the Beam becomes half the size and with no mitre cuts at one end but in the 3d window 2 Beams are displayed with a gap inbetween.&lt;BR /&gt;
&lt;BR /&gt;
If I remove the slope angle the 2d display is correct but the 3d window still displays 2 angles.&lt;BR /&gt;
&lt;BR /&gt;
Any idea how to fix the GDL or even if AC15's version of the same object displays the same error?&lt;BR /&gt;
&lt;BR /&gt;
&lt;IMG src="http://homepage.mac.com/fuzzytnth3/trapdoor/angleerror.jpg" /&gt;&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 24 May 2023 09:51:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148321#M16905</guid>
      <dc:creator>fuzzytnth3</dc:creator>
      <dc:date>2023-05-24T09:51:00Z</dc:date>
    </item>
    <item>
      <title>Re: AC14 Equal Angles Beam error</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148322#M16906</link>
      <description>This hasn't worked since AC10 - &lt;A href="http://archicad-talk.graphisoft.com/viewtopic.php?p=142526" target="_blank"&gt;&lt;/A&gt;&lt;S&gt;&lt;A href="http://archicad-talk.graphisoft.com/viewtopic.php?p=142526" target="_blank"&gt;&lt;/A&gt;&lt;A href="&amp;lt;/s&amp;gt;&amp;lt;LINK_TEXT text=&amp;quot;http://archicad-talk.graphisoft.com/vie ... p?p=142526&amp;quot;&amp;gt;http://archicad-talk.graphisoft.com/viewtopic.php?p=142526&amp;lt;/LINK_TEXT&amp;gt;&amp;lt;e&amp;gt;"&gt;&lt;/A&gt;&lt;/S&gt;&lt;LINK_TEXT text="http://archicad-talk.graphisoft.com/vie ... p?p=142526"&gt;http://archicad-talk.graphisoft.com/viewtopic.php?p=142526&lt;/LINK_TEXT&gt;&lt;E&gt;&lt;/E&gt;, but you will be pleased to know it is finally fixed in AC15! &lt;BR /&gt;
 &lt;BR /&gt;
Looking at the code, it was a very simple fix. Go to line 377 in the 3d code (It's quite near the end). &lt;BR /&gt;
 
&lt;PRE&gt;IF  FlangePos=`Top` THEN 
	rotz 180 
	roty 180 
!!	ADDz -a				!!Remove or comment out this line 
	ADDz -(a+dz+dz2)	!!Add this line instead 
	ADDy -ds 
ENDIF&lt;/PRE&gt; &lt;BR /&gt;
 &lt;BR /&gt;
You will have to save this modified object with a new name and leave the one in the AC library still incorrect, unless you want to extract out the whole library, swap out the object, then repackage it again. I'll leave this up to you! &lt;BR /&gt;
 &lt;BR /&gt;
Hope that helps.</description>
      <pubDate>Tue, 26 Jul 2011 16:49:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148322#M16906</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2011-07-26T16:49:56Z</dc:date>
    </item>
    <item>
      <title>Re: AC14 Equal Angles Beam error</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148323#M16907</link>
      <description>Cool thanks very much for that I shall give it a go tomorrow off home for ma' tea &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Tue, 26 Jul 2011 17:24:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/AC14-Equal-Angles-Beam-error/m-p/148323#M16907</guid>
      <dc:creator>fuzzytnth3</dc:creator>
      <dc:date>2011-07-26T17:24:59Z</dc:date>
    </item>
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