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    <title>topic Re: Terrain heights in arbitary points by GDL? in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207388#M18890</link>
    <description>Search AC help for Gravity.  It places things exactly onto terrain per your wish.&lt;BR /&gt;
Also works on slabs and roofs. No need for GDL.   &lt;BR /&gt;
Note: Once a object is placed you can no longer use gravity.&lt;BR /&gt;
&lt;BR /&gt;
Or do you specifically want to do this in GDL?&lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Please indicate your version of AC and OS in your profile's signature line.&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
Snap</description>
    <pubDate>Mon, 20 Sep 2010 20:52:20 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2010-09-20T20:52:20Z</dc:date>
    <item>
      <title>Terrain heights in arbitary points by GDL?</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207387#M18889</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Terrain tool recognizes it´s height in arbitary points. For example with certain options you can place an object in plan wiew and get it on the right level corresponding to the terrain. &lt;BR /&gt;
Now is it possible in GDL to calculate arbitary heights from the code of a terrain (mass -command)? It would be nice to put things like trees and cars automatically on the right level in gdl-object. Some kind of algorithm must exist. It´s easy to find the nearest terrain point of the given xy -point and use it´s z-value, but that is too rough sometimes.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Sun, 19 Sep 2010 16:54:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207387#M18889</guid>
      <dc:creator>Pertti Paasky</dc:creator>
      <dc:date>2010-09-19T16:54:53Z</dc:date>
    </item>
    <item>
      <title>Re: Terrain heights in arbitary points by GDL?</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207388#M18890</link>
      <description>Search AC help for Gravity.  It places things exactly onto terrain per your wish.&lt;BR /&gt;
Also works on slabs and roofs. No need for GDL.   &lt;BR /&gt;
Note: Once a object is placed you can no longer use gravity.&lt;BR /&gt;
&lt;BR /&gt;
Or do you specifically want to do this in GDL?&lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;Please indicate your version of AC and OS in your profile's signature line.&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
Snap</description>
      <pubDate>Mon, 20 Sep 2010 20:52:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207388#M18890</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2010-09-20T20:52:20Z</dc:date>
    </item>
    <item>
      <title>Re: Terrain heights in arbitary points by GDL?</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207389#M18891</link>
      <description>Yes, I certainly want to use it in GDL. It´s handy if You can put multiple trees or people in one object and move them inside object so that they recognize terrain. If the trerrain is a rectangular grid, then it´s easy, but triangulated unregular grid is difficult.</description>
      <pubDate>Wed, 22 Sep 2010 06:19:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Terrain-heights-in-arbitary-points-by-GDL/m-p/207389#M18891</guid>
      <dc:creator>Pertti Paasky</dc:creator>
      <dc:date>2010-09-22T06:19:52Z</dc:date>
    </item>
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