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    <title>topic Re: Alpha Channels in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Alpha-Channels/m-p/151492#M23462</link>
    <description>Unfortunately, the OpenGL implementation of ArchiCAD doesn't include a full alpha channel support. So you can only aim for rendering. Your script line is basically OK. You can find more examples in bitmap trees and bitmap people in the ArchiCAD Library.&lt;BR /&gt;
&lt;BR /&gt;
Regards,</description>
    <pubDate>Fri, 04 Dec 2009 16:45:38 GMT</pubDate>
    <dc:creator>ztaskai</dc:creator>
    <dc:date>2009-12-04T16:45:38Z</dc:date>
    <item>
      <title>Alpha Channels</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Alpha-Channels/m-p/151491#M23461</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Hi,&lt;BR /&gt;
  I'm having trouble gettting an alpha channel to show up. I sit possible for a PICTURE to use its alpha in both the internal engine and openGL, and also Lightworks?&lt;BR /&gt;
&lt;BR /&gt;
I'm currently using &lt;PRE&gt;PICTURE 'FE_sign_border_a.tif', 0.6, 0.15, 1+0
&lt;/PRE&gt; which does the job fine for Lightworks, but doesn't show up in the working 3D views.&lt;BR /&gt;
&lt;BR /&gt;
I've managed to make materials in the Materials Settings window that include alpha channels that work in the Internal Engine (but not OpenGL) - how would I do this in GDL?&lt;BR /&gt;
&lt;BR /&gt;
Any help appreciated!&lt;BR /&gt;
&lt;BR /&gt;
Thanks,&lt;BR /&gt;
&lt;BR /&gt;
Derek&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 24 May 2023 09:55:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Alpha-Channels/m-p/151491#M23461</guid>
      <dc:creator>derekjackson</dc:creator>
      <dc:date>2023-05-24T09:55:31Z</dc:date>
    </item>
    <item>
      <title>Re: Alpha Channels</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Alpha-Channels/m-p/151492#M23462</link>
      <description>Unfortunately, the OpenGL implementation of ArchiCAD doesn't include a full alpha channel support. So you can only aim for rendering. Your script line is basically OK. You can find more examples in bitmap trees and bitmap people in the ArchiCAD Library.&lt;BR /&gt;
&lt;BR /&gt;
Regards,</description>
      <pubDate>Fri, 04 Dec 2009 16:45:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Alpha-Channels/m-p/151492#M23462</guid>
      <dc:creator>ztaskai</dc:creator>
      <dc:date>2009-12-04T16:45:38Z</dc:date>
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