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    <title>topic how to create .3ds objects that look good in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/how-to-create-3ds-objects-that-look-good/m-p/121426#M27792</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;hey,&lt;BR /&gt;
I use the 3ds to GDL converter, but after converting the object I created in max to GDL, it doesnt look good at the hidden lines mode.&lt;BR /&gt;
&lt;BR /&gt;
but when I downloaded some ".3ds" from the web and converted them to GDL, they look much better in the hidden lines mode.&lt;BR /&gt;
&lt;BR /&gt;
I am even talking about the small problems like insteed of showing one polygon as quad it show 2 triangles.&lt;BR /&gt;
&lt;BR /&gt;
thanks in advance,&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Mon, 30 Jun 2008 13:07:31 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2008-06-30T13:07:31Z</dc:date>
    <item>
      <title>how to create .3ds objects that look good</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/how-to-create-3ds-objects-that-look-good/m-p/121426#M27792</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;hey,&lt;BR /&gt;
I use the 3ds to GDL converter, but after converting the object I created in max to GDL, it doesnt look good at the hidden lines mode.&lt;BR /&gt;
&lt;BR /&gt;
but when I downloaded some ".3ds" from the web and converted them to GDL, they look much better in the hidden lines mode.&lt;BR /&gt;
&lt;BR /&gt;
I am even talking about the small problems like insteed of showing one polygon as quad it show 2 triangles.&lt;BR /&gt;
&lt;BR /&gt;
thanks in advance,&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 30 Jun 2008 13:07:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/how-to-create-3ds-objects-that-look-good/m-p/121426#M27792</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-06-30T13:07:31Z</dc:date>
    </item>
    <item>
      <title>Re: how to create .3ds objects that look good</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/how-to-create-3ds-objects-that-look-good/m-p/121427#M27793</link>
      <description>I think when we directly create a GDL from 3ds, we have to set the parameters manually. And your problem is that the material haven't been assigned to the GDL</description>
      <pubDate>Mon, 08 Dec 2008 04:35:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/how-to-create-3ds-objects-that-look-good/m-p/121427#M27793</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-12-08T04:35:51Z</dc:date>
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