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    <title>topic saving problem on arch11 to 3ds. in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/saving-problem-on-arch11-to-3ds/m-p/18762#M28909</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;hi. i have a project that has objects which converted from 3ds. some of these objects has too many polygons. So when i try to save 3d model as 3ds. program gives an numbering error that says; "too many faces or vertices for one object. too many object assigned to one layer or material." By the way, when i delete these objects which causes problem i can save the model as 3ds.&lt;BR /&gt;
&lt;BR /&gt;
does anyone know how to solve this problem? &lt;BR /&gt;
Thank you...&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Tue, 29 Jan 2008 20:22:11 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2008-01-29T20:22:11Z</dc:date>
    <item>
      <title>saving problem on arch11 to 3ds.</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/saving-problem-on-arch11-to-3ds/m-p/18762#M28909</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;hi. i have a project that has objects which converted from 3ds. some of these objects has too many polygons. So when i try to save 3d model as 3ds. program gives an numbering error that says; "too many faces or vertices for one object. too many object assigned to one layer or material." By the way, when i delete these objects which causes problem i can save the model as 3ds.&lt;BR /&gt;
&lt;BR /&gt;
does anyone know how to solve this problem? &lt;BR /&gt;
Thank you...&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 29 Jan 2008 20:22:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/saving-problem-on-arch11-to-3ds/m-p/18762#M28909</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-01-29T20:22:11Z</dc:date>
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