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    <title>topic Material File Size in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Material-File-Size/m-p/81563#M35197</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I have color samples from a metal roof vendor that I want to incorporate into our standard library.  The samples are a single solid color, therefore they have no seams.  Is it better to have a small image size -- say 20x20 -- to keep the library size down; or is it better to have a large image size -- maybe 500x500 -- so it repeats less in the 3D window?  Does the size of the sample affect ArchiCAD's speed at all?&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Wed, 24 May 2023 10:09:38 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-24T10:09:38Z</dc:date>
    <item>
      <title>Material File Size</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-File-Size/m-p/81563#M35197</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I have color samples from a metal roof vendor that I want to incorporate into our standard library.  The samples are a single solid color, therefore they have no seams.  Is it better to have a small image size -- say 20x20 -- to keep the library size down; or is it better to have a large image size -- maybe 500x500 -- so it repeats less in the 3D window?  Does the size of the sample affect ArchiCAD's speed at all?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 24 May 2023 10:09:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-File-Size/m-p/81563#M35197</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-24T10:09:38Z</dc:date>
    </item>
    <item>
      <title>Re: Material File Size</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Material-File-Size/m-p/81564#M35198</link>
      <description>If the material is for LightWorks, I'd use Color Class Shader "Plain" to match the color of the sample and add a little Displacement Class Shader "Rough"  .01, .01, 1, 1.&lt;BR /&gt;
&lt;BR /&gt;
For texture maps in general, the smaller the better.&lt;BR /&gt;
This is addressed in the "LightWorks in ArchiCAD" book on page 110-111.&lt;BR /&gt;
&lt;BR /&gt;
Larger samples take more time to render and consume more RAM, but even 500x500 is not large.</description>
      <pubDate>Thu, 17 Nov 2005 19:16:14 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Material-File-Size/m-p/81564#M35198</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-11-17T19:16:14Z</dc:date>
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