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    <title>topic Re: Turning model into object messes up the materials in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667077#M51259</link>
    <description>&lt;P&gt;You could try first converting your model into Morphs, which will hopefully preserve all Surfaces, and then convert those Morphs into a single Library Part. It is an additional step, but in this specific case, it might result in those correct Surfaces you are trying to achieve.&lt;/P&gt;</description>
    <pubDate>Tue, 24 Jun 2025 09:30:05 GMT</pubDate>
    <dc:creator>Laszlo Nagy</dc:creator>
    <dc:date>2025-06-24T09:30:05Z</dc:date>
    <item>
      <title>Turning model into object messes up the materials</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667057#M51254</link>
      <description>&lt;P&gt;Hi!&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm trying to make my model an object and save the object as a Datasmith file. However I'm running into a problem where the materials I have chosen in the model turn haphazardly into whatever in the object. That in turn makes editing in visual software impossible.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;E. g.&amp;nbsp;&lt;BR /&gt;My window are glass in the model, but turn orange in the object. Also a stone foundation in the model turns into the same orange for some reason. = In the visual software my foundation is glass or my windows are stone.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT face="courier new,courier" color="grey"&gt;Operating system used: &lt;EM&gt;Windows &lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/88442i877C2FE622907E6E/image-size/large?v=v2&amp;amp;px=999" border="0" alt="model.png" title="model.png" /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/88443i485C2E837337B2C3/image-size/large?v=v2&amp;amp;px=999" border="0" alt="object.png" title="object.png" /&gt;</description>
      <pubDate>Tue, 24 Jun 2025 08:36:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667057#M51254</guid>
      <dc:creator>leka_mer</dc:creator>
      <dc:date>2025-06-24T08:36:39Z</dc:date>
    </item>
    <item>
      <title>Re: Turning model into object messes up the materials</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667066#M51255</link>
      <description>&lt;P&gt;There is no need to convert your model into an object... just install the&amp;nbsp;&lt;EM&gt;Twinmotion Livesync&lt;/EM&gt;&amp;nbsp;or &lt;EM&gt;Unreal Engine&amp;nbsp;&lt;/EM&gt;plugin and you'll get the option to save out as .udatasmith&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.twinmotion.com/en-US/plugins/archicad" target="_blank" rel="noopener"&gt;https://www.twinmotion.com/en-US/plugins/archicad&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Ling.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Jun 2025 08:49:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667066#M51255</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2025-06-24T08:49:16Z</dc:date>
    </item>
    <item>
      <title>Re: Turning model into object messes up the materials</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667069#M51256</link>
      <description>&lt;P&gt;Yes, in a way there isn't a need if I was just doing this one building in the visual software but we're making quite a big model though so turning my model into an object is a need to keep the size of the entirety manageable.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Jun 2025 08:58:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667069#M51256</guid>
      <dc:creator>leka_mer</dc:creator>
      <dc:date>2025-06-24T08:58:22Z</dc:date>
    </item>
    <item>
      <title>Re: Turning model into object messes up the materials</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667077#M51259</link>
      <description>&lt;P&gt;You could try first converting your model into Morphs, which will hopefully preserve all Surfaces, and then convert those Morphs into a single Library Part. It is an additional step, but in this specific case, it might result in those correct Surfaces you are trying to achieve.&lt;/P&gt;</description>
      <pubDate>Tue, 24 Jun 2025 09:30:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Turning-model-into-object-messes-up-the-materials/m-p/667077#M51259</guid>
      <dc:creator>Laszlo Nagy</dc:creator>
      <dc:date>2025-06-24T09:30:05Z</dc:date>
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