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    <title>topic Resizing Bug? in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Resizing-Bug/m-p/249399#M6477</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I just assembled three basic shapes - Cube, Pyramid and Sphere to create an object. I then tried to resize these selected (not grouped) objects in the 3D window together and got no change in size.&lt;BR /&gt;
&lt;BR /&gt;
Trying to do the same with the various shapes gave mixed results...&lt;BR /&gt;
&lt;BR /&gt;
The cube extended in the XY plane only.&lt;BR /&gt;
&lt;BR /&gt;
The Sphere and Pyramid remained static if using it's base centre point and jumped in the XY plane if using an alternative vertex as the scale origin.&lt;BR /&gt;
&lt;BR /&gt;
The single bed also only resized in the XY plane.&lt;BR /&gt;
&lt;BR /&gt;
Can anyone clarify what is going on? &lt;BR /&gt;
&lt;BR /&gt;
I kind of understand if you were resizing a bed that you may not want to increase the height but inconsistent Z scaling isn't helpful. If it is written into the library part coding then I guess that's ok, but the basic shapes I would expect to scale equally in the X Y &amp;amp; Z axis.&lt;BR /&gt;
&lt;BR /&gt;
Perhaps one for another thread but it does beg the question why we still only have a uniform scaling option?&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Wed, 24 May 2023 09:37:31 GMT</pubDate>
    <dc:creator>DGSketcher</dc:creator>
    <dc:date>2023-05-24T09:37:31Z</dc:date>
    <item>
      <title>Resizing Bug?</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Resizing-Bug/m-p/249399#M6477</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I just assembled three basic shapes - Cube, Pyramid and Sphere to create an object. I then tried to resize these selected (not grouped) objects in the 3D window together and got no change in size.&lt;BR /&gt;
&lt;BR /&gt;
Trying to do the same with the various shapes gave mixed results...&lt;BR /&gt;
&lt;BR /&gt;
The cube extended in the XY plane only.&lt;BR /&gt;
&lt;BR /&gt;
The Sphere and Pyramid remained static if using it's base centre point and jumped in the XY plane if using an alternative vertex as the scale origin.&lt;BR /&gt;
&lt;BR /&gt;
The single bed also only resized in the XY plane.&lt;BR /&gt;
&lt;BR /&gt;
Can anyone clarify what is going on? &lt;BR /&gt;
&lt;BR /&gt;
I kind of understand if you were resizing a bed that you may not want to increase the height but inconsistent Z scaling isn't helpful. If it is written into the library part coding then I guess that's ok, but the basic shapes I would expect to scale equally in the X Y &amp;amp; Z axis.&lt;BR /&gt;
&lt;BR /&gt;
Perhaps one for another thread but it does beg the question why we still only have a uniform scaling option?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 24 May 2023 09:37:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Resizing-Bug/m-p/249399#M6477</guid>
      <dc:creator>DGSketcher</dc:creator>
      <dc:date>2023-05-24T09:37:31Z</dc:date>
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