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    <title>topic Re: Creating object with own textures in Libraries &amp; objects</title>
    <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285970#M779</link>
    <description>&lt;BLOCKQUOTE&gt;Braza wrote:&lt;BR /&gt;
Again... I didn't try it, but the workflow would be this:&lt;BR /&gt;
1. Select all your project in 3d &amp;gt; Menu &amp;gt; File &amp;gt; Libraries and Objects &amp;gt; Save Selection as... &amp;gt; Object.&lt;BR /&gt;
2. Save it to an external folder.&lt;BR /&gt;
3. Open the Object (Menu &amp;gt; File &amp;gt; Libraries and Objects &amp;gt; Open Object...)&lt;BR /&gt;
4. Then: Menu &amp;gt; File &amp;gt; Save as...&lt;BR /&gt;
5. Select an external folder to resave the object&lt;BR /&gt;
6. A dialog box will show, and you will see a checkbox (near the folder/object name) named "Save in Binary Format".  Check it.&lt;BR /&gt;
7. Create an empty project with no Libraries loaded, except for your resaved binary object.&lt;BR /&gt;
8. Check if the object appears with the correct textures.
&lt;/BLOCKQUOTE&gt;

Oh, OK. Now I get your point.&lt;BR /&gt;
Thank you very much, I will surely try it.</description>
    <pubDate>Tue, 06 Oct 2020 12:31:55 GMT</pubDate>
    <dc:creator>gedzior84</dc:creator>
    <dc:date>2020-10-06T12:31:55Z</dc:date>
    <item>
      <title>Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285964#M773</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello everyone.&lt;BR /&gt;
&lt;BR /&gt;
So I've created a house in Archicad. The house contains walls, slabs, other geometry and own created materials. Materials were created specifically for this house and are not used anywhere else. I wanted to export the geometry of that house with textures included, so that another person would paste it in his project.&lt;BR /&gt;
&lt;BR /&gt;
I don't want this person to have these specific textures in his project. &lt;BR /&gt;
There is no need for him to modify my house in any way.&lt;BR /&gt;
I just want to give him the plain geometry (without any classification, properties etc.) with proper textures.&lt;BR /&gt;
&lt;BR /&gt;
Do you have any suggestions how to do that?&lt;BR /&gt;
&lt;BR /&gt;
Thank you in advance!&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 05 Oct 2020 15:39:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285964#M773</guid>
      <dc:creator>gedzior84</dc:creator>
      <dc:date>2020-10-05T15:39:19Z</dc:date>
    </item>
    <item>
      <title>Re: Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285965#M774</link>
      <description>I’m thinking an IFC export would send the limited instances you are looking to share, and I believe can include limited data. However, I have only sent IFCs to Revit users to incorporate into their model (not to another AC user as you may be looking to do).</description>
      <pubDate>Tue, 06 Oct 2020 01:55:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285965#M774</guid>
      <dc:creator>Marc H</dc:creator>
      <dc:date>2020-10-06T01:55:22Z</dc:date>
    </item>
    <item>
      <title>Re: Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285966#M775</link>
      <description>Did you try saving the whole project as an Object and resaving in Binary format?&lt;BR /&gt;
Then try inserting the object on a new project with no library loaded.&lt;BR /&gt;
Hope this helps.</description>
      <pubDate>Tue, 06 Oct 2020 09:12:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285966#M775</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-10-06T09:12:43Z</dc:date>
    </item>
    <item>
      <title>Re: Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285967#M776</link>
      <description>&lt;BLOCKQUOTE&gt;Marc wrote:&lt;BR /&gt;
I’m thinking an IFC export would send the limited instances you are looking to share, and I believe can include limited data. However, I have only sent IFCs to Revit users to incorporate into their model (not to another AC user as you may be looking to do).
&lt;/BLOCKQUOTE&gt;

I believe, that IFC can't export textures within. I don't know how IFC 4 is handling them, but as far as I know, IFC 2x3 is pretty bad at it. I would have to try.</description>
      <pubDate>Tue, 06 Oct 2020 10:22:25 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285967#M776</guid>
      <dc:creator>gedzior84</dc:creator>
      <dc:date>2020-10-06T10:22:25Z</dc:date>
    </item>
    <item>
      <title>Re: Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285968#M777</link>
      <description>&lt;BLOCKQUOTE&gt;Braza wrote:&lt;BR /&gt;
Did you try saving the whole project as an Object and resaving in Binary format?&lt;BR /&gt;
Then try inserting the object on a new project with no library loaded.&lt;BR /&gt;
Hope this helps.
&lt;/BLOCKQUOTE&gt;

Hmm, I'm not sure if I know the method you are talking about.&lt;BR /&gt;
Could you please elaborate on the 'resaving in Binary format'?</description>
      <pubDate>Tue, 06 Oct 2020 10:24:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285968#M777</guid>
      <dc:creator>gedzior84</dc:creator>
      <dc:date>2020-10-06T10:24:02Z</dc:date>
    </item>
    <item>
      <title>Re: Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285969#M778</link>
      <description>Again... I didn't try it, but the workflow would be this:&lt;BR /&gt;
1. Select all your project in 3d &amp;gt; Menu &amp;gt; File &amp;gt; Libraries and Objects &amp;gt; Save Selection as... &amp;gt; Object.&lt;BR /&gt;
2. Save it to an external folder.&lt;BR /&gt;
3. Open the Object (Menu &amp;gt; File &amp;gt; Libraries and Objects &amp;gt; Open Object...)&lt;BR /&gt;
4. Then: Menu &amp;gt; File &amp;gt; Save as...&lt;BR /&gt;
5. Select an external folder to resave the object&lt;BR /&gt;
6. A dialog box will show, and you will see a checkbox (near the folder/object name) named "Save in Binary Format".  Check it.&lt;BR /&gt;
7. Create an empty project with no Libraries loaded, except for your resaved binary object.&lt;BR /&gt;
8. Check if the object appears with the correct textures.</description>
      <pubDate>Tue, 06 Oct 2020 11:47:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285969#M778</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-10-06T11:47:12Z</dc:date>
    </item>
    <item>
      <title>Re: Creating object with own textures</title>
      <link>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285970#M779</link>
      <description>&lt;BLOCKQUOTE&gt;Braza wrote:&lt;BR /&gt;
Again... I didn't try it, but the workflow would be this:&lt;BR /&gt;
1. Select all your project in 3d &amp;gt; Menu &amp;gt; File &amp;gt; Libraries and Objects &amp;gt; Save Selection as... &amp;gt; Object.&lt;BR /&gt;
2. Save it to an external folder.&lt;BR /&gt;
3. Open the Object (Menu &amp;gt; File &amp;gt; Libraries and Objects &amp;gt; Open Object...)&lt;BR /&gt;
4. Then: Menu &amp;gt; File &amp;gt; Save as...&lt;BR /&gt;
5. Select an external folder to resave the object&lt;BR /&gt;
6. A dialog box will show, and you will see a checkbox (near the folder/object name) named "Save in Binary Format".  Check it.&lt;BR /&gt;
7. Create an empty project with no Libraries loaded, except for your resaved binary object.&lt;BR /&gt;
8. Check if the object appears with the correct textures.
&lt;/BLOCKQUOTE&gt;

Oh, OK. Now I get your point.&lt;BR /&gt;
Thank you very much, I will surely try it.</description>
      <pubDate>Tue, 06 Oct 2020 12:31:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Libraries-objects/Creating-object-with-own-textures/m-p/285970#M779</guid>
      <dc:creator>gedzior84</dc:creator>
      <dc:date>2020-10-06T12:31:55Z</dc:date>
    </item>
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