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    <title>topic Wall Colouring - Rendering in Licensing</title>
    <link>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84079#M2824</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;When you have a wall that runs along more than one room, and you change the finish/surface of that wall it changes it for every room, how do you assign room specific surface colours? without "splitting a wall"?&lt;BR /&gt;
&lt;BR /&gt;
Cheers&lt;BR /&gt;
B&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Thu, 25 May 2023 16:21:31 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-25T16:21:31Z</dc:date>
    <item>
      <title>Wall Colouring - Rendering</title>
      <link>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84079#M2824</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;When you have a wall that runs along more than one room, and you change the finish/surface of that wall it changes it for every room, how do you assign room specific surface colours? without "splitting a wall"?&lt;BR /&gt;
&lt;BR /&gt;
Cheers&lt;BR /&gt;
B&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 25 May 2023 16:21:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84079#M2824</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-25T16:21:31Z</dc:date>
    </item>
    <item>
      <title>Re: Wall Colouring - Rendering</title>
      <link>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84080#M2825</link>
      <description>&lt;BLOCKQUOTE&gt;broady98uk wrote:&lt;BR /&gt;When you have a wall that runs along more than one room, and you change the finish/surface of that wall it changes it for every room, how do you assign room specific surface colours? without "splitting a wall"?&lt;BR /&gt;
&lt;BR /&gt;
Cheers&lt;BR /&gt;
B&lt;/BLOCKQUOTE&gt;

Use different wall accessories for every room.&lt;BR /&gt;
&lt;BR /&gt;
It is easier to split the walls.</description>
      <pubDate>Fri, 02 Feb 2007 06:18:04 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84080#M2825</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2007-02-02T06:18:04Z</dc:date>
    </item>
    <item>
      <title>Re: Wall Colouring - Rendering</title>
      <link>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84081#M2826</link>
      <description>This is a good, fundamental modeling question. Recently, I have started modeling finishes (mostly ceilings) as separate assemblies, rather than using purely composites. It is better to do this for complex RCPs, but also for calculation purposes - better than using zones IMO. It might seem outlandish, but thin 'drywall' walls of different colours 'magic wanded' where appropriate may be the answer. Just shut them off on a 'finishes' layer in 90% of your views...it is in fact how stuff gets built, so....</description>
      <pubDate>Mon, 05 Feb 2007 03:11:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Licensing/Wall-Colouring-Rendering/m-p/84081#M2826</guid>
      <dc:creator>Andy Thomson</dc:creator>
      <dc:date>2007-02-05T03:11:08Z</dc:date>
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