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    <title>topic Re: Artlantis 2.1 Night Render questions in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184187#M12052</link>
    <description>Reduce the radiosity.&lt;BR /&gt;
&lt;BR /&gt;
Post your settings.</description>
    <pubDate>Tue, 03 Mar 2009 00:18:22 GMT</pubDate>
    <dc:creator>Dwight</dc:creator>
    <dc:date>2009-03-03T00:18:22Z</dc:date>
    <item>
      <title>Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184184#M12049</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I am trying to do a nice night render, but can't seem to figure out the best approach. My building is 12 stories, with2 types of glazing, one of which should more or less "glow". How should I do this? It seems a bit redundant and overkill to add and duplicate so many individual interior lights.&lt;BR /&gt;
&lt;BR /&gt;
How do you recommend to approach this?&lt;BR /&gt;
&lt;BR /&gt;
Attached is an image with my building (day render) and an example of the kind of light I want to achieve&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68689i5ACD53015A0377BC/image-size/large?v=v2&amp;amp;px=999" border="0" alt="render.jpg" title="render.jpg" /&gt;</description>
      <pubDate>Thu, 11 May 2023 10:17:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184184#M12049</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:17:39Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184185#M12050</link>
      <description>I'd be making a skin material applied to the glazing - with Neon shader.&lt;BR /&gt;
&lt;BR /&gt;
Turn ambient reflection to max. &lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
The rendering comes a little light so a Levels drop in Photoshop restores saturation.&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/37392iC77DE6ABB49423E9/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Springer night 1.jpg" title="Springer night 1.jpg" /&gt;</description>
      <pubDate>Mon, 02 Mar 2009 15:59:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184185#M12050</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-02T15:59:37Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184186#M12051</link>
      <description>Cant seem to get it right...and how can I reduce all that splochiness?&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68003i2A38D2B4CEEBA416/image-size/large?v=v2&amp;amp;px=999" border="0" alt="ACCamera_1.jpg" title="ACCamera_1.jpg" /&gt;</description>
      <pubDate>Tue, 03 Mar 2009 00:12:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184186#M12051</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-03T00:12:52Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184187#M12052</link>
      <description>Reduce the radiosity.&lt;BR /&gt;
&lt;BR /&gt;
Post your settings.</description>
      <pubDate>Tue, 03 Mar 2009 00:18:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184187#M12052</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-03T00:18:22Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184188#M12053</link>
      <description>settings&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68188i94AD27432DBF63BA/image-size/large?v=v2&amp;amp;px=999" border="0" alt="settings.jpg" title="settings.jpg" /&gt;</description>
      <pubDate>Tue, 03 Mar 2009 00:29:47 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184188#M12053</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-03T00:29:47Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184189#M12054</link>
      <description>Those students! Always changing their minds! As bad as bosses!&lt;BR /&gt;
&lt;BR /&gt;
Lot of changes: this is all glass - neon glass&lt;BR /&gt;
Worked the mullions&lt;BR /&gt;
And the ground, the cars, etc....&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/37399i4843D6219FD0C4CA/image-size/large?v=v2&amp;amp;px=999" border="0" alt="neon glass only exp+ large2.jpg" title="neon glass only exp+ large2.jpg" /&gt;</description>
      <pubDate>Tue, 03 Mar 2009 02:58:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184189#M12054</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-03T02:58:37Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184190#M12055</link>
      <description>Here's the final view in context.&lt;BR /&gt;
Seems a little dreamy - trying to hide there not being anything in the building....&lt;BR /&gt;
&lt;BR /&gt;
and twenty minutes work / 2 minutes rendering once we knew the objective AND one light - neon glass....&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/37401iCB7CC5152CE2173A/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Spoon Slodgett.jpg" title="Spoon Slodgett.jpg" /&gt;</description>
      <pubDate>Tue, 03 Mar 2009 08:14:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184190#M12055</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-03T08:14:10Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184191#M12056</link>
      <description>Nice, Dwight!&lt;BR /&gt;
&lt;BR /&gt;
K</description>
      <pubDate>Tue, 03 Mar 2009 18:40:57 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184191#M12056</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2009-03-03T18:40:57Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis 2.1 Night Render questions</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184192#M12057</link>
      <description>Heres my go at it...&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68746iCD30823A357FC801/image-size/large?v=v2&amp;amp;px=999" border="0" alt="ACCamera_1.jpg" title="ACCamera_1.jpg" /&gt;</description>
      <pubDate>Thu, 05 Mar 2009 18:58:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-2-1-Night-Render-questions/m-p/184192#M12057</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-05T18:58:15Z</dc:date>
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