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    <title>topic Re: How to do this in AC or Artlantis?? in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189591#M12070</link>
    <description>...for me indicates a big bug  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt; &lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
...if the setting is there, is to give an accurate result, not a buggy one.&lt;BR /&gt;
&lt;BR /&gt;
abvent really needs to bet on new radiosity engine for the future....it is their main problem for the moment.&lt;BR /&gt;
&lt;BR /&gt;
And if they want to be on the market in the next year / years....it is not only about the quality they have to concern...&lt;BR /&gt;
&lt;BR /&gt;
they have to check, network render, professional shaders / textures editing.....&lt;BR /&gt;
&lt;BR /&gt;
- 3d displacement, &lt;BR /&gt;
&lt;BR /&gt;
- ies&lt;BR /&gt;
&lt;BR /&gt;
- better sky / cloud tool, with realistic colours (not that always blue gree, effect)&lt;BR /&gt;
&lt;BR /&gt;
- radiosity settings, samples, photons, etc, etc&lt;BR /&gt;
&lt;BR /&gt;
- ambient occlusion ( a real one, not a fake)&lt;BR /&gt;
&lt;BR /&gt;
- more animated objects&lt;BR /&gt;
&lt;BR /&gt;
- support for 3ds max (not only 3ds objects)&lt;BR /&gt;
&lt;BR /&gt;
and many things...&lt;BR /&gt;
&lt;BR /&gt;
it is not hard to do it, really, they just have to focus on the real matter and can mantain at the same the easy of use, the interface....but the real goal must be PROFESSIONAL quality, not amateur or intermediate...&lt;BR /&gt;
&lt;BR /&gt;
If that dream happens, then we would be really talking on a market leader.&lt;BR /&gt;
&lt;BR /&gt;
best regards</description>
    <pubDate>Sat, 07 Mar 2009 13:10:01 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2009-03-07T13:10:01Z</dc:date>
    <item>
      <title>How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189579#M12058</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Is there a way to get this kind of "clay" or "plastic" render out of Artlantis or ArchiCAD? I know the bigger programs, such as 3DS or Modo can do it with global illumination...didn't know if there was a way to do it or not.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="YashicaE35.jpg" style="width: 825px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/16893iC75A1342178B6A5E/image-size/large?v=v2&amp;amp;px=999" role="button" title="YashicaE35.jpg" alt="YashicaE35.jpg" /&gt;&lt;/span&gt;</description>
      <pubDate>Thu, 11 May 2023 10:17:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189579#M12058</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:17:34Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189580#M12059</link>
      <description>Oooo!  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_exclaim.gif" style="display : inline;" /&gt; &lt;BR /&gt;
I know this is off topic, but I had one of those... it must be exactly 40 years ago... it could do loooong exposures, night shots, whatever, it worked tremedously fine until it broke... nor the most sturdy construction I've seen.&lt;BR /&gt;
&lt;BR /&gt;
Sorry... dream time...&lt;BR /&gt;
&lt;BR /&gt;
Edited:&lt;BR /&gt;
I'd guess, in Artlantis, if you just assign every part of it a matte gypsum-like shader, it should be a piece of cake. Er... or not... but easy, anyway.</description>
      <pubDate>Fri, 06 Mar 2009 13:28:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189580#M12059</guid>
      <dc:creator>Thomas Holm</dc:creator>
      <dc:date>2009-03-06T13:28:06Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189581#M12060</link>
      <description>Does this help you?&lt;BR /&gt;
&lt;BR /&gt;
&lt;A href="http://www.artlantis.com/index.php?page=support/forum/read&amp;amp;mes=10667&amp;amp;fid=atl_general_us" target="_blank"&gt;&lt;LINK_TEXT text="http://www.artlantis.com/index.php?page ... general_us"&gt;http://www.artlantis.com/index.php?page=support/forum/read&amp;amp;mes=10667&amp;amp;fid=atl_general_us&lt;/LINK_TEXT&gt;&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
Sjaak</description>
      <pubDate>Fri, 06 Mar 2009 13:32:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189581#M12060</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-06T13:32:33Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189582#M12061</link>
      <description>Ah yes! I had forgtten about that threat..I was actually the one who began it as well. I could never seem to reproduce the results, however that was back when I just started with Artlantis, so I will give it another go now that I have a bit more experience and understanding under my belt (thanks Dwight!)&lt;BR /&gt;
&lt;BR /&gt;
I will post my results sometime today.&lt;BR /&gt;
&lt;BR /&gt;
Thanks so much!</description>
      <pubDate>Fri, 06 Mar 2009 14:51:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189582#M12061</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-06T14:51:03Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189583#M12062</link>
      <description>Heres my first attempt...fairly close to what I was hoping for. My only issue is the shadow "rays" from so many lights...any idea how to smooth that out?&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68276i414A60010C5A32BC/image-size/large?v=v2&amp;amp;px=999" border="0" alt="View 0.jpg" title="View 0.jpg" /&gt;</description>
      <pubDate>Fri, 06 Mar 2009 15:44:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189583#M12062</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-06T15:44:13Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189584#M12063</link>
      <description>Here's a variation on the absolutely neutral solution.&lt;BR /&gt;
&lt;BR /&gt;
And I made the surfaces quite grey.....&lt;BR /&gt;
&lt;BR /&gt;
As for shadows in your valleys - maybe you could make the surfaces glow slightly?? Are you sure you have turned off the shadows in the heliodon??&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/37398i09EA31BD71853AF9/image-size/large?v=v2&amp;amp;px=999" border="0" alt="a little less diffuse.jpg" title="a little less diffuse.jpg" /&gt;</description>
      <pubDate>Fri, 06 Mar 2009 15:57:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189584#M12063</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-06T15:57:51Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189585#M12064</link>
      <description>Heres with the same settings minus the post-processing brightness, which is doe in photoshop instead...&lt;BR /&gt;
&lt;BR /&gt;
I actually turned the heliodon off for these..it was giving me a far too bright and sharp image, even with power all the way down and softest shadows.&lt;BR /&gt;
&lt;BR /&gt;
I think this one is very close to what I want...Ill be able to know better once we get our project massed and in here, close up.&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68354i60D3157BF20493A5/image-size/large?v=v2&amp;amp;px=999" border="0" alt="View 0-1.jpg" title="View 0-1.jpg" /&gt;</description>
      <pubDate>Fri, 06 Mar 2009 16:06:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189585#M12064</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-06T16:06:59Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189586#M12065</link>
      <description>This is clay render . . .&lt;BR /&gt;
artlantis is fast but its radiocity is terrible&lt;BR /&gt;
GI terrible&lt;BR /&gt;
But we have speed&lt;BR /&gt;
I wish that i can get higher quality images in artlantis, i can wait more for that... i can whait for better images&lt;BR /&gt;
This is Vray.&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68739iC4807D89ED0C50D5/image-size/large?v=v2&amp;amp;px=999" border="0" alt="clay.jpg" title="clay.jpg" /&gt;</description>
      <pubDate>Fri, 06 Mar 2009 19:20:40 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189586#M12065</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-06T19:20:40Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189587#M12066</link>
      <description>&lt;BLOCKQUOTE&gt;NeckoFromSarajevo wrote:&lt;BR /&gt;artlantis is fast but its radiocity is terrible&lt;/BLOCKQUOTE&gt;

Could you illustrate what you find so bad, Necko?  (2.0.3 was generally fine; the initial 2.1 which has been temporarily pulled had some bugs.)&lt;BR /&gt;
&lt;BR /&gt;
Cheers,&lt;BR /&gt;
Karl</description>
      <pubDate>Fri, 06 Mar 2009 22:31:44 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189587#M12066</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2009-03-06T22:31:44Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189588#M12067</link>
      <description>&lt;BLOCKQUOTE&gt;Karl wrote:&lt;BR /&gt;&lt;BLOCKQUOTE&gt;NeckoFromSarajevo wrote:&lt;BR /&gt;artlantis is fast but its radiocity is terrible&lt;/BLOCKQUOTE&gt;

Could you illustrate what you find so bad, Necko?  (2.0.3 was generally fine; the initial 2.1 which has been temporarily pulled had some bugs.)&lt;BR /&gt;
&lt;BR /&gt;
Cheers,&lt;BR /&gt;
Karl&lt;/BLOCKQUOTE&gt;

&lt;BR /&gt;
My problem is that i cant control quality of shadows, i always loved clay renders and especialy renders with GI without sun . . . Everything i do i get very poor shadows results and i cant make it better. I wish that i have possibility to choose between quality and speed... &lt;BR /&gt;
I love Artlantis, fast, time saver, simple...  &lt;BR /&gt;
But sometimes i miss higher quality (mostly time) but i can live without that. &lt;BR /&gt;
My favorite program was lightscape...It was simple, fast, good quality renders, ies support etc. &lt;BR /&gt;
Im architect and i dont have time to loose on creating stunning 3d images, but with artlantis everything is finished before i drink my coffy and i just say that i can whait longer for better quality &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;&lt;BR /&gt;
artlantis is TOO FAST &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68582iD13662FB07327E4D/image-size/large?v=v2&amp;amp;px=999" border="0" alt="big_1919.jpg" title="big_1919.jpg" /&gt;</description>
      <pubDate>Sat, 07 Mar 2009 07:33:09 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189588#M12067</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-07T07:33:09Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189589#M12068</link>
      <description>With all due respect, perhaps some time spent manually tweaking the file could detract from Artlantis being "too fast." &lt;BR /&gt;
&lt;BR /&gt;
In researching my book, the guys i interviewed were, without exception, guys who used evenings, coffee breaks and long periods of unemployment to experiment.&lt;BR /&gt;
&lt;BR /&gt;
For instance, I've had good success using aerial fog and cloud cover to make better shadows for those clay model images...... features that aren't obvious props to be used to get diffused sunlight......&lt;BR /&gt;
&lt;BR /&gt;
just a suggestion.</description>
      <pubDate>Sat, 07 Mar 2009 08:07:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189589#M12068</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-07T08:07:49Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189590#M12069</link>
      <description>BTW: blobbly surfaces usually indicate radiosity set too high.</description>
      <pubDate>Sat, 07 Mar 2009 08:09:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189590#M12069</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-03-07T08:09:06Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189591#M12070</link>
      <description>...for me indicates a big bug  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt; &lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
...if the setting is there, is to give an accurate result, not a buggy one.&lt;BR /&gt;
&lt;BR /&gt;
abvent really needs to bet on new radiosity engine for the future....it is their main problem for the moment.&lt;BR /&gt;
&lt;BR /&gt;
And if they want to be on the market in the next year / years....it is not only about the quality they have to concern...&lt;BR /&gt;
&lt;BR /&gt;
they have to check, network render, professional shaders / textures editing.....&lt;BR /&gt;
&lt;BR /&gt;
- 3d displacement, &lt;BR /&gt;
&lt;BR /&gt;
- ies&lt;BR /&gt;
&lt;BR /&gt;
- better sky / cloud tool, with realistic colours (not that always blue gree, effect)&lt;BR /&gt;
&lt;BR /&gt;
- radiosity settings, samples, photons, etc, etc&lt;BR /&gt;
&lt;BR /&gt;
- ambient occlusion ( a real one, not a fake)&lt;BR /&gt;
&lt;BR /&gt;
- more animated objects&lt;BR /&gt;
&lt;BR /&gt;
- support for 3ds max (not only 3ds objects)&lt;BR /&gt;
&lt;BR /&gt;
and many things...&lt;BR /&gt;
&lt;BR /&gt;
it is not hard to do it, really, they just have to focus on the real matter and can mantain at the same the easy of use, the interface....but the real goal must be PROFESSIONAL quality, not amateur or intermediate...&lt;BR /&gt;
&lt;BR /&gt;
If that dream happens, then we would be really talking on a market leader.&lt;BR /&gt;
&lt;BR /&gt;
best regards</description>
      <pubDate>Sat, 07 Mar 2009 13:10:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189591#M12070</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-07T13:10:01Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189592#M12071</link>
      <description>Hi Necko,&lt;BR /&gt;
&lt;BR /&gt;
Thanks for posting those images ... which certainly do not represent Artlantis in my view ... it is almost hard work to make the shadows and surfaces look so bad.  (Artlantis 2.1 did/does have some new bugs, which is why that update was removed from the web site.)&lt;BR /&gt;
&lt;BR /&gt;
Given the tiny size of the model that you posted (two cubes) - could you save it as an Artlantis archive and zip that up to post here?  And, post a rendering of those same cubes from Vray to show what you want to see, so Dwight, I and others can do apples to apples.&lt;BR /&gt;
&lt;BR /&gt;
Cheers,&lt;BR /&gt;
Karl</description>
      <pubDate>Sat, 07 Mar 2009 18:59:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189592#M12071</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2009-03-07T18:59:31Z</dc:date>
    </item>
    <item>
      <title>Re: How to do this in AC or Artlantis??</title>
      <link>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189593#M12072</link>
      <description>&lt;BLOCKQUOTE&gt;Karl wrote:&lt;BR /&gt;Hi Necko,&lt;BR /&gt;
&lt;BR /&gt;
Thanks for posting those images ... which certainly do not represent Artlantis in my view ... it is almost hard work to make the shadows and surfaces look so bad.  (Artlantis 2.1 did/does have some new bugs, which is why that update was removed from the web site.)&lt;BR /&gt;
&lt;BR /&gt;
Given the tiny size of the model that you posted (two cubes) - could you save it as an Artlantis archive and zip that up to post here?  And, post a rendering of those same cubes from Vray to show what you want to see, so Dwight, I and others can do apples to apples.&lt;BR /&gt;
&lt;BR /&gt;
Cheers,&lt;BR /&gt;
Karl&lt;/BLOCKQUOTE&gt;

Ok, i will do it later today, this render i did in Vray. . . I didnt do any ajdustments. . . Create geometric shapes and render it. No after edit in photohop or something sim...&lt;BR /&gt;
&lt;BR /&gt;
I love artlantis but i miss more quality !&lt;BR /&gt;
&lt;BR /&gt;
I will post some render test of same geometric in vray and sketchup . . .&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68387i091D0CE5007F21D1/image-size/large?v=v2&amp;amp;px=999" border="0" alt="test1.JPG" title="test1.JPG" /&gt;</description>
      <pubDate>Sun, 08 Mar 2009 05:28:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/How-to-do-this-in-AC-or-Artlantis/m-p/189593#M12072</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-03-08T05:28:19Z</dc:date>
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