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    <title>topic Artlantis help...perforations &amp;amp; custom 2D entourage?? in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118315#M12240</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Im trying to get a wall to look perforated with circles like this at a more organic and random pattern...any ideas on how to do this in Artlantis?&lt;BR /&gt;
&lt;BR /&gt;
Also, Im going for something like these more artistic impression renderings for a scheme proposal, any tips on getting this set up in Artlantis then obviously some major post processing in PS?&lt;BR /&gt;
&lt;BR /&gt;
And one other thing....how can I make my own 2D people and trees to place in Artlantis, like the ones in this render with the color scheme....&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/74040iDD920D13631712CD/image-size/large?v=v2&amp;amp;px=999" border="0" alt="961_1_1000 MecanooTaiwan 1.jpg" title="961_1_1000 MecanooTaiwan 1.jpg" /&gt;</description>
    <pubDate>Thu, 11 May 2023 10:16:55 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-11T10:16:55Z</dc:date>
    <item>
      <title>Artlantis help...perforations &amp; custom 2D entourage??</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118315#M12240</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Im trying to get a wall to look perforated with circles like this at a more organic and random pattern...any ideas on how to do this in Artlantis?&lt;BR /&gt;
&lt;BR /&gt;
Also, Im going for something like these more artistic impression renderings for a scheme proposal, any tips on getting this set up in Artlantis then obviously some major post processing in PS?&lt;BR /&gt;
&lt;BR /&gt;
And one other thing....how can I make my own 2D people and trees to place in Artlantis, like the ones in this render with the color scheme....&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/74040iDD920D13631712CD/image-size/large?v=v2&amp;amp;px=999" border="0" alt="961_1_1000 MecanooTaiwan 1.jpg" title="961_1_1000 MecanooTaiwan 1.jpg" /&gt;</description>
      <pubDate>Thu, 11 May 2023 10:16:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118315#M12240</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:16:55Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom ??</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118316#M12241</link>
      <description>another example of what im trying to do...&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68563i5C7561F44187DF7C/image-size/large?v=v2&amp;amp;px=999" border="0" alt="961_2_1000 MecanooTaiwan 2.jpg" title="961_2_1000 MecanooTaiwan 2.jpg" /&gt;</description>
      <pubDate>Wed, 15 Apr 2009 05:08:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118316#M12241</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-04-15T05:08:22Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom 2D entourage?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118317#M12242</link>
      <description>Hi,&lt;BR /&gt;
&lt;BR /&gt;
You need to use a texture with an alphachannel for the perforations. Then apply that texture to the invisible shader. &lt;BR /&gt;
&lt;BR /&gt;
To use your own 2d people and trees in Artlantis you need to make a billboard. There is a little piece of software called Billboardbuilder to create billboards. &lt;A href="http://www.mirarkitektur.com/mirasoft/BBBuilder" target="_blank"&gt;http://www.mirarkitektur.com/mirasoft/BBBuilder&lt;/A&gt;  The billboards you create with it have a white line around them. &lt;BR /&gt;
&lt;BR /&gt;
I hope this helps you&lt;BR /&gt;
&lt;BR /&gt;
Sjaak</description>
      <pubDate>Wed, 15 Apr 2009 08:40:46 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118317#M12242</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-04-15T08:40:46Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom 2D entourage?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118318#M12243</link>
      <description>Ill give BBBuilder a try...are the "white lines" permanent??&lt;BR /&gt;
&lt;BR /&gt;
Also...I know I should know how to do this by now, but exactly how do you create an alpha channel?&lt;BR /&gt;
&lt;BR /&gt;
Any other tips on getting renders like these?&lt;BR /&gt;
&lt;BR /&gt;
Thanks so much!</description>
      <pubDate>Wed, 15 Apr 2009 13:09:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118318#M12243</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-04-15T13:09:37Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom 2D entourage?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118319#M12244</link>
      <description>The white lines are unfortunately permanent. &lt;BR /&gt;
&lt;BR /&gt;
For alphachannels: &lt;A href="http://www.artlantisobjects.com/html/alpha_channel_creation.php" target="_blank"&gt;&lt;LINK_TEXT text="http://www.artlantisobjects.com/html/al ... eation.php"&gt;http://www.artlantisobjects.com/html/alpha_channel_creation.php&lt;/LINK_TEXT&gt;&lt;/A&gt; &lt;BR /&gt;
&lt;BR /&gt;
For the colorschemes. Experiment with the postprocessing feature in the camera settings dialog. It is the little button with the red/green/blue stripes at the top of the dialog.  Mixing another color of light can do things for you.&lt;BR /&gt;
&lt;BR /&gt;
Sjaak</description>
      <pubDate>Wed, 15 Apr 2009 14:11:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118319#M12244</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-04-15T14:11:54Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom 2D entourage?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118320#M12245</link>
      <description>OK so now I have another question...I have about 100 objects in my scene that I just want to merge into one material so that i can easily set their color and transparency, etc without having to set it and copy it to EACH one EVERY time...any way to do this? I try to merge all with same shader but its grayed out...</description>
      <pubDate>Thu, 16 Apr 2009 02:53:25 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118320#M12245</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-04-16T02:53:25Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom 2D entourage?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118321#M12246</link>
      <description>Do they have the same material name?&lt;BR /&gt;
&lt;BR /&gt;
If so, rightclick "apply to all instances" might do it.</description>
      <pubDate>Thu, 16 Apr 2009 04:28:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118321#M12246</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-04-16T04:28:50Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis help...perforations &amp; custom 2D entourage?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118322#M12247</link>
      <description>Heres a snap of part of the list of objects....they all have the same material assigned to them, but applying to all instances only works within each object subset (ie, man_xx or man2_xx)...so editing textures across all the objects takes forever because I have to change each subset everytime, and theres abut 10 or 15 subsets...&lt;BR /&gt;
&lt;BR /&gt;
I know Ive been able to merge all with same material before, but I dont understand why it wont work here?&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68446i69412084589F964B/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Picture 1.jpg" title="Picture 1.jpg" /&gt;</description>
      <pubDate>Thu, 16 Apr 2009 14:43:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-help-perforations-amp-custom-2D-entourage/m-p/118322#M12247</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-04-16T14:43:21Z</dc:date>
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