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    <title>topic Re: Wall rendering - material problem in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Wall-rendering-material-problem/m-p/143142#M12493</link>
    <description>There are accessory objects that place trim on walls that you could use for your tiled surfaces, or just place a 10mm thick wall over the main walls (on a layer that is seen in 3D views but probably not plan), and stop and start the tile wall each side of openings.&lt;BR /&gt;
&lt;BR /&gt;
An alternative would be to use a Complex Profile wall. You would use a fill with a node at the 1.6m height and assign a different material above and below that node (image below). Not the easiest to maintain if you want variations on these materials as each would need their own C.P.&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68381i1A51FF350C091D78/image-size/large?v=v2&amp;amp;px=999" border="0" alt="CP.jpg" title="CP.jpg" /&gt;</description>
    <pubDate>Sun, 07 Jun 2009 23:41:31 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2009-06-07T23:41:31Z</dc:date>
    <item>
      <title>Wall rendering - material problem</title>
      <link>https://community.graphisoft.com/t5/Visualization/Wall-rendering-material-problem/m-p/143141#M12492</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi all, is there any way to tell archicad witch height do you want to put for material. I want to put ceramics in kitchen but to 1.6m from floor not all 2.6m. I can make it by making 2 wall one that is 1.6 tall and other from 1.6 to 2.6 with paint on wall. But is there other way to do it??&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 10:15:46 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Wall-rendering-material-problem/m-p/143141#M12492</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:15:46Z</dc:date>
    </item>
    <item>
      <title>Re: Wall rendering - material problem</title>
      <link>https://community.graphisoft.com/t5/Visualization/Wall-rendering-material-problem/m-p/143142#M12493</link>
      <description>There are accessory objects that place trim on walls that you could use for your tiled surfaces, or just place a 10mm thick wall over the main walls (on a layer that is seen in 3D views but probably not plan), and stop and start the tile wall each side of openings.&lt;BR /&gt;
&lt;BR /&gt;
An alternative would be to use a Complex Profile wall. You would use a fill with a node at the 1.6m height and assign a different material above and below that node (image below). Not the easiest to maintain if you want variations on these materials as each would need their own C.P.&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68381i1A51FF350C091D78/image-size/large?v=v2&amp;amp;px=999" border="0" alt="CP.jpg" title="CP.jpg" /&gt;</description>
      <pubDate>Sun, 07 Jun 2009 23:41:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Wall-rendering-material-problem/m-p/143142#M12493</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-06-07T23:41:31Z</dc:date>
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