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    <title>topic Re: Texture displacement in Lightworks renderings in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154198#M13129</link>
    <description>Thank you for your time Dwight,&lt;BR /&gt;
I always press the "Match Internal" button.&lt;BR /&gt;
My problem is that the texture is in place in the OpenGL shaded view but gets displaced in the final rendering. Can I adjust that in the LightWorks material dialog?</description>
    <pubDate>Thu, 15 Jan 2009 12:01:53 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2009-01-15T12:01:53Z</dc:date>
    <item>
      <title>Texture displacement in Lightworks renderings</title>
      <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154194#M13125</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;In OpenGL I set origin of -and align texture how I want it. &lt;BR /&gt;
But when rendering with Lightworks it gets displaced. &lt;BR /&gt;
It's frustrating and I start to think that LW is useless. &lt;BR /&gt;
Is there a solution to my problem if I want to use LW for renderings?&lt;BR /&gt;
&lt;BR /&gt;
See attached files. &lt;BR /&gt;
This example with is realistic sun. I usually use the sky and sun object but in this case it takes too long to render and often gives even more texture displacement.&lt;BR /&gt;
I have much worse examples in my archives done on other computers.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/74088iBBABB6475576CD59/image-size/large?v=v2&amp;amp;px=999" border="0" alt="OpenGL.jpg" title="OpenGL.jpg" /&gt;</description>
      <pubDate>Thu, 11 May 2023 10:18:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154194#M13125</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:18:28Z</dc:date>
    </item>
    <item>
      <title>Re: Texture displacement in Lightworks renderings</title>
      <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154195#M13126</link>
      <description>Could only attach one file.&lt;BR /&gt;
Here is the rendered image with the roof texture displaced.&lt;BR /&gt;
I know I could make the light better etc. but it's just to illustrate texture displacement.&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68030i8E85968A1C6CDC58/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Lightworks.jpg" title="Lightworks.jpg" /&gt;</description>
      <pubDate>Wed, 14 Jan 2009 19:17:24 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154195#M13126</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-01-14T19:17:24Z</dc:date>
    </item>
    <item>
      <title>Re: Texture displacement in Lightworks renderings</title>
      <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154196#M13127</link>
      <description>Admit that it's hard to see the displacement.&lt;BR /&gt;
So here is another one.&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/13781i7E8FF1DF552B21F6/image-size/large?v=v2&amp;amp;px=999" border="0" alt="texture displacement.jpg" title="texture displacement.jpg" /&gt;</description>
      <pubDate>Wed, 14 Jan 2009 19:24:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154196#M13127</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-01-14T19:24:19Z</dc:date>
    </item>
    <item>
      <title>Re: Texture displacement in Lightworks renderings</title>
      <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154197#M13128</link>
      <description>If you are using LightWorks, edits made to the Internal engine surfaces don't transfer until you press the "Match Internal" button in each LightWorks material.&lt;BR /&gt;
&lt;BR /&gt;
Please note that it makes better sense to make displacement adjustments directly in the LightWorks material dialog.&lt;BR /&gt;
&lt;BR /&gt;
There's this book…</description>
      <pubDate>Wed, 14 Jan 2009 21:19:38 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154197#M13128</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-01-14T21:19:38Z</dc:date>
    </item>
    <item>
      <title>Re: Texture displacement in Lightworks renderings</title>
      <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154198#M13129</link>
      <description>Thank you for your time Dwight,&lt;BR /&gt;
I always press the "Match Internal" button.&lt;BR /&gt;
My problem is that the texture is in place in the OpenGL shaded view but gets displaced in the final rendering. Can I adjust that in the LightWorks material dialog?</description>
      <pubDate>Thu, 15 Jan 2009 12:01:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154198#M13129</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2009-01-15T12:01:53Z</dc:date>
    </item>
    <item>
      <title>Re: Texture displacement in Lightworks renderings</title>
      <link>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154199#M13130</link>
      <description>i believe so.</description>
      <pubDate>Thu, 15 Jan 2009 17:25:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Texture-displacement-in-Lightworks-renderings/m-p/154199#M13130</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2009-01-15T17:25:08Z</dc:date>
    </item>
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