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    <title>topic Re: artlantis tip in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/artlantis-tip/m-p/184425#M14085</link>
    <description>&lt;BLOCKQUOTE&gt;archibaldo wrote:&lt;BR /&gt;Tip.nr.1&lt;BR /&gt;
In animation if you first must activate the Clipping Box (for defining clipping planes)&lt;BR /&gt;
At the beginning of animation you can set the cutting plane at lower height (1 meter) over ground level and at finish at full building height.&lt;BR /&gt;
The resulted film show how the building grows from ground to roof.&lt;BR /&gt;
Tip nr 2. &lt;BR /&gt;
 In Art.lantis is better to render as a PSD format for later postprocessing in Photoshop because artlantis save the background , objects, and even different selectable materials , on a separate layers .&lt;BR /&gt;
You can edit only one material by selecting only this material in Photoshop in materials layer .&lt;/BLOCKQUOTE&gt;

Thank for the nice 2Xtip!&lt;BR /&gt;
&lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
    <pubDate>Mon, 13 Oct 2008 06:36:48 GMT</pubDate>
    <dc:creator>Mats_Knutsson</dc:creator>
    <dc:date>2008-10-13T06:36:48Z</dc:date>
    <item>
      <title>artlantis tip</title>
      <link>https://community.graphisoft.com/t5/Visualization/artlantis-tip/m-p/184424#M14084</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Tip.nr.1&lt;BR /&gt;
In animation if you first must activate the Clipping Box (for defining clipping planes)&lt;BR /&gt;
At the beginning of animation you can set the cutting plane at lower height (1 meter) over ground level and at finish at full building height.&lt;BR /&gt;
The resulted animation show how the building grows from ground to roof.&lt;BR /&gt;
Tip nr 2. &lt;BR /&gt;
 In Art.lantis is better to render as a PSD format for later postprocessing in Photoshop because artlantis save the background , objects, and even different selectable materials , on a separate layers .&lt;BR /&gt;
You can edit only one material by selecting only this material in Photoshop in materials layer .&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 10:19:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/artlantis-tip/m-p/184424#M14084</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:19:58Z</dc:date>
    </item>
    <item>
      <title>Re: artlantis tip</title>
      <link>https://community.graphisoft.com/t5/Visualization/artlantis-tip/m-p/184425#M14085</link>
      <description>&lt;BLOCKQUOTE&gt;archibaldo wrote:&lt;BR /&gt;Tip.nr.1&lt;BR /&gt;
In animation if you first must activate the Clipping Box (for defining clipping planes)&lt;BR /&gt;
At the beginning of animation you can set the cutting plane at lower height (1 meter) over ground level and at finish at full building height.&lt;BR /&gt;
The resulted film show how the building grows from ground to roof.&lt;BR /&gt;
Tip nr 2. &lt;BR /&gt;
 In Art.lantis is better to render as a PSD format for later postprocessing in Photoshop because artlantis save the background , objects, and even different selectable materials , on a separate layers .&lt;BR /&gt;
You can edit only one material by selecting only this material in Photoshop in materials layer .&lt;/BLOCKQUOTE&gt;

Thank for the nice 2Xtip!&lt;BR /&gt;
&lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Mon, 13 Oct 2008 06:36:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/artlantis-tip/m-p/184425#M14085</guid>
      <dc:creator>Mats_Knutsson</dc:creator>
      <dc:date>2008-10-13T06:36:48Z</dc:date>
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