<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Textures...how to in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188370#M14087</link>
    <description>&lt;BLOCKQUOTE&gt;Incursori wrote:&lt;BR /&gt;For example, the stone part on the walls is not what I originally wanted, but it was the best I could do. Stone was supposed to be much smaller, in mosaic kind of style.&lt;/BLOCKQUOTE&gt;

Incursori:&lt;BR /&gt;
&lt;BR /&gt;
In the Materials dialog box, Internal Engine &amp;gt; Textures, set the size of the texture as desired, then switch to Lightworks Rendering Engine &amp;gt; Textures and click on the "Match with Internal Engine" button. This is the easiest way to set the texture size.&lt;BR /&gt;
&lt;BR /&gt;
You should add a Signature to your Profile (click the Profile button near the top of this page) with your ArchiCAD version and operating system (see mine for an example) for more accurate help in this forum.&lt;BR /&gt;
&lt;BR /&gt;
David</description>
    <pubDate>Thu, 16 Oct 2008 12:01:39 GMT</pubDate>
    <dc:creator>David Maudlin</dc:creator>
    <dc:date>2008-10-16T12:01:39Z</dc:date>
    <item>
      <title>Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188369#M14086</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;This is my first project in archicad, I would appreciate if someone would take a look at it and tell me what can I do to improve it. I used original rendering provided with archicad. Still the ceiling looks a bit to dark, and I don't quite understand working with created textures(not the existing ones, those are quite easy). For example, the stone part on the walls is not what I originally wanted, but it was the best I could do. Stone was supposed to be much smaller, in mosaic kind of style. Thanks.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/68084i8946FFD91DBA5855/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Pogled s ulaza.jpg" title="Pogled s ulaza.jpg" /&gt;</description>
      <pubDate>Thu, 11 May 2023 10:57:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188369#M14086</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:57:34Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188370#M14087</link>
      <description>&lt;BLOCKQUOTE&gt;Incursori wrote:&lt;BR /&gt;For example, the stone part on the walls is not what I originally wanted, but it was the best I could do. Stone was supposed to be much smaller, in mosaic kind of style.&lt;/BLOCKQUOTE&gt;

Incursori:&lt;BR /&gt;
&lt;BR /&gt;
In the Materials dialog box, Internal Engine &amp;gt; Textures, set the size of the texture as desired, then switch to Lightworks Rendering Engine &amp;gt; Textures and click on the "Match with Internal Engine" button. This is the easiest way to set the texture size.&lt;BR /&gt;
&lt;BR /&gt;
You should add a Signature to your Profile (click the Profile button near the top of this page) with your ArchiCAD version and operating system (see mine for an example) for more accurate help in this forum.&lt;BR /&gt;
&lt;BR /&gt;
David</description>
      <pubDate>Thu, 16 Oct 2008 12:01:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188370#M14087</guid>
      <dc:creator>David Maudlin</dc:creator>
      <dc:date>2008-10-16T12:01:39Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188371#M14088</link>
      <description>Thanks a lot.</description>
      <pubDate>Thu, 16 Oct 2008 12:47:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188371#M14088</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T12:47:48Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188372#M14089</link>
      <description>In the"LightWorks in Archicad" book, it addresses using general light to actually illuminate the scene and use your lamps as low powered "props."&lt;BR /&gt;
&lt;BR /&gt;
No light is white - make light yellow or golden.&lt;BR /&gt;
&lt;BR /&gt;
Try to compose a scene in this room that captivates the eye and tell us something about the space.&lt;BR /&gt;
&lt;BR /&gt;
Your surfaces are too slick - add roughness.</description>
      <pubDate>Thu, 16 Oct 2008 14:26:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188372#M14089</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T14:26:32Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188373#M14090</link>
      <description>&lt;BLOCKQUOTE&gt;Dwight wrote:&lt;BR /&gt;In the"LightWorks in Archicad" book, it addresses using general light to actually illuminate the scene and use your lamps as low powered "props."&lt;BR /&gt;
&lt;BR /&gt;
No light is white - make light yellow or golden.&lt;BR /&gt;
&lt;BR /&gt;
Try to compose a scene in this room that captivates the eye and tell us something about the space.&lt;BR /&gt;
&lt;BR /&gt;
Your surfaces are too slick - add roughness.&lt;/BLOCKQUOTE&gt;

Dwight,&lt;BR /&gt;
&lt;BR /&gt;
Do you have to change the settings of all your materials to get the effect you want first or does the rendering engine do it?&lt;BR /&gt;
&lt;BR /&gt;
Rick</description>
      <pubDate>Thu, 16 Oct 2008 15:59:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188373#M14090</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T15:59:10Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188374#M14091</link>
      <description>In this case, any material with glare on it is too shiny and doesn't interact properly with light.&lt;BR /&gt;
&lt;BR /&gt;
All materials need individual assignment of even 1,1,1,1 in the displacement Roughness shader</description>
      <pubDate>Thu, 16 Oct 2008 16:02:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188374#M14091</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T16:02:52Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188375#M14092</link>
      <description>Totally lost me on that.  Where is that setting?&lt;BR /&gt;
&lt;BR /&gt;
Rick</description>
      <pubDate>Thu, 16 Oct 2008 16:10:22 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188375#M14092</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T16:10:22Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188376#M14093</link>
      <description>This would be in the LightWorks Material Dialog.</description>
      <pubDate>Thu, 16 Oct 2008 16:28:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188376#M14093</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T16:28:21Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188377#M14094</link>
      <description>This?</description>
      <pubDate>Thu, 16 Oct 2008 16:35:47 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188377#M14094</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T16:35:47Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188378#M14095</link>
      <description>If you stumble around in there long enough you'll find the Displacement Class Shader "rough"&lt;BR /&gt;
&lt;BR /&gt;
This is why i wrote the book, eh?</description>
      <pubDate>Thu, 16 Oct 2008 16:37:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188378#M14095</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T16:37:49Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188379#M14096</link>
      <description>&lt;BLOCKQUOTE&gt;Dwight wrote:&lt;BR /&gt;If you stumble around in there long enough you'll find the Displacement Class Shader "rough"&lt;BR /&gt;
&lt;BR /&gt;
This is why i wrote the book, eh?&lt;/BLOCKQUOTE&gt;

No doubt!!!</description>
      <pubDate>Thu, 16 Oct 2008 16:39:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188379#M14096</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T16:39:05Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188380#M14097</link>
      <description>Finding it a cryptic nightmare, then?</description>
      <pubDate>Thu, 16 Oct 2008 16:44:14 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188380#M14097</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T16:44:14Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188381#M14098</link>
      <description>Pretty much.&lt;BR /&gt;
&lt;BR /&gt;
I changed one material (Paint-Whitewash) to 1,1,1,1 and got something awful looking.</description>
      <pubDate>Thu, 16 Oct 2008 16:50:40 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188381#M14098</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T16:50:40Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188382#M14099</link>
      <description>How bad is it?</description>
      <pubDate>Thu, 16 Oct 2008 17:26:17 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188382#M14099</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T17:26:17Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188383#M14100</link>
      <description>oops. I am rusty: &lt;BR /&gt;
.01, .01, 1,1</description>
      <pubDate>Thu, 16 Oct 2008 19:58:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188383#M14100</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2008-10-16T19:58:33Z</dc:date>
    </item>
    <item>
      <title>Re: Textures...how to</title>
      <link>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188384#M14101</link>
      <description>I thought it might be something like that when I saw the default numbers.  I'll get back to you when I try those out.</description>
      <pubDate>Thu, 16 Oct 2008 22:45:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Textures-how-to/m-p/188384#M14101</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-10-16T22:45:00Z</dc:date>
    </item>
  </channel>
</rss>

