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    <title>topic Re: Quest 3d in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54254#M14703</link>
    <description>Any success with this software? I'm considering buying it. I already have vitruvian studio, but it chokes on larger VRML files, and the output looks dated.&lt;BR /&gt;
&lt;BR /&gt;
What is your workflow and which software you use to get from AC11 to Quest3D?&lt;BR /&gt;
&lt;BR /&gt;
thanks!</description>
    <pubDate>Mon, 21 Apr 2008 17:15:53 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2008-04-21T17:15:53Z</dc:date>
    <item>
      <title>Quest 3d</title>
      <link>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54253#M14702</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Anybody can help with an advice.&lt;BR /&gt;
I use Quest3d for interactive archicad visualisation .&lt;BR /&gt;
When i export from archicad a 3ds model and import him into quest3d via polytrans  i have the next problem:&lt;BR /&gt;
When i use the - realtime stencil shadow - the archicad model give errors , kinda artifacts . With models produced by other software i have no errors. Please give an advice.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 12:42:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54253#M14702</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T12:42:39Z</dc:date>
    </item>
    <item>
      <title>Re: Quest 3d</title>
      <link>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54254#M14703</link>
      <description>Any success with this software? I'm considering buying it. I already have vitruvian studio, but it chokes on larger VRML files, and the output looks dated.&lt;BR /&gt;
&lt;BR /&gt;
What is your workflow and which software you use to get from AC11 to Quest3D?&lt;BR /&gt;
&lt;BR /&gt;
thanks!</description>
      <pubDate>Mon, 21 Apr 2008 17:15:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54254#M14703</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-04-21T17:15:53Z</dc:date>
    </item>
    <item>
      <title>Re: Quest 3d</title>
      <link>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54255#M14704</link>
      <description>I think the problem is the same like when import a ArchiCad file into a game. You need to clean it up in a 3d modeling software like 3d Max, Maya, Cinema4d ...&lt;BR /&gt;
&lt;BR /&gt;
Polygons should attach each other on their edges and the edges should connect to the same vertex / points.&lt;BR /&gt;
Else you could get weird look in some 3d softwares regarding lights and shadows.</description>
      <pubDate>Tue, 22 Apr 2008 05:33:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Quest-3d/m-p/54255#M14704</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-04-22T05:33:29Z</dc:date>
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