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    <title>topic Lightworks material in OpenGL in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76116#M15801</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I guess this is a question for Mr. Dwight,  I created a floor board texture in the Lightworks parameters and it does not render in the OpenGL.  It only renders as a plain color without the wood grain.  When I created a texture with a texture map in the Internal Rendering Engine and "match internal rendering engine" it renders in the OpenGL 3D window. How do I get the Lightworks texture to show up, or is it possible?&lt;BR /&gt;
&lt;BR /&gt;
Thank you.&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Thu, 11 May 2023 10:24:02 GMT</pubDate>
    <dc:creator>rengarch</dc:creator>
    <dc:date>2023-05-11T10:24:02Z</dc:date>
    <item>
      <title>Lightworks material in OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76116#M15801</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I guess this is a question for Mr. Dwight,  I created a floor board texture in the Lightworks parameters and it does not render in the OpenGL.  It only renders as a plain color without the wood grain.  When I created a texture with a texture map in the Internal Rendering Engine and "match internal rendering engine" it renders in the OpenGL 3D window. How do I get the Lightworks texture to show up, or is it possible?&lt;BR /&gt;
&lt;BR /&gt;
Thank you.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 10:24:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76116#M15801</guid>
      <dc:creator>rengarch</dc:creator>
      <dc:date>2023-05-11T10:24:02Z</dc:date>
    </item>
    <item>
      <title>Re: Lightworks material in OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76117#M15802</link>
      <description>I'm afraid you're right. The Lightworks settings only apply to Lightworks renderings. There isn't any way to get Archicad to render them in OpenGL.</description>
      <pubDate>Tue, 06 Nov 2007 15:38:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76117#M15802</guid>
      <dc:creator>TomWaltz</dc:creator>
      <dc:date>2007-11-06T15:38:48Z</dc:date>
    </item>
    <item>
      <title>Re: Lightworks material in OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76118#M15803</link>
      <description>&lt;BLOCKQUOTE&gt;rengarch wrote:&lt;BR /&gt; How do I get the Lightworks texture to show up in the OpenGL 3D window. , or is it possible? &lt;/BLOCKQUOTE&gt;

Rita: Lovely to see you again in Connecticut. The Sox were playing that night so the freeway stayed free until Boston : 2.5 hrs only!!!&lt;BR /&gt;
&lt;BR /&gt;
The way to make a LightWorks material show in OpenGL is to render a flat-on view of it in LightWorks and use the resultant image as a basis for a texture in the Infernal Engine.</description>
      <pubDate>Tue, 06 Nov 2007 17:07:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Lightworks-material-in-OpenGL/m-p/76118#M15803</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2007-11-06T17:07:37Z</dc:date>
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