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    <title>topic Re: fluorescent lights in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109406#M15991</link>
    <description>Axis orientation failings of Archicad fixtures aside, you'll notice that those fluorescent fixtures contain a light source "Light Cone Down" that provides diffuse illumination and can be aimed in any direction.&lt;BR /&gt;
&lt;BR /&gt;
My book addresses several problems like this by using primary light sources to illuminate scenes and fixtures merely as props.&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/19935i19341C21F83EB368/image-size/large?v=v2&amp;amp;px=999" border="0" alt="fluorescence.jpg" title="fluorescence.jpg" /&gt;</description>
    <pubDate>Thu, 27 Dec 2007 15:15:11 GMT</pubDate>
    <dc:creator>Dwight</dc:creator>
    <dc:date>2007-12-27T15:15:11Z</dc:date>
    <item>
      <title>fluorescent lights</title>
      <link>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109405#M15990</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I need to model a simple fluorescent light source - with a variable length of tube and intensity. The only lights i can find are complete assemblies including the diffuser and lamp body&lt;BR /&gt;
&lt;BR /&gt;
Alternatively is it possible to rotate an existing ceiling mounted fluorescent light around the x or y axis?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 12:39:31 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109405#M15990</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T12:39:31Z</dc:date>
    </item>
    <item>
      <title>Re: fluorescent lights</title>
      <link>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109406#M15991</link>
      <description>Axis orientation failings of Archicad fixtures aside, you'll notice that those fluorescent fixtures contain a light source "Light Cone Down" that provides diffuse illumination and can be aimed in any direction.&lt;BR /&gt;
&lt;BR /&gt;
My book addresses several problems like this by using primary light sources to illuminate scenes and fixtures merely as props.&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/19935i19341C21F83EB368/image-size/large?v=v2&amp;amp;px=999" border="0" alt="fluorescence.jpg" title="fluorescence.jpg" /&gt;</description>
      <pubDate>Thu, 27 Dec 2007 15:15:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109406#M15991</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2007-12-27T15:15:11Z</dc:date>
    </item>
    <item>
      <title>Re: fluorescent lights</title>
      <link>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109407#M15992</link>
      <description>And now that i have correctly read your question, you merely want to model a fluorescent tube. In conjunction with the light cone, model a cylinder with a "Constant" reflectance in a bluish white color. Then aim your light cones [or general light sources] accordingly.</description>
      <pubDate>Fri, 28 Dec 2007 01:47:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/fluorescent-lights/m-p/109407#M15992</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2007-12-28T01:47:55Z</dc:date>
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