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    <title>topic Material mods in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Material-mods/m-p/12583#M17174</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I am trying to load a photo of some signage for a building i'm drawing as a material, but when i attach the material to a wall or something it show as multiples on the wall. How do i make it so that the signage will show only 1.&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Thu, 11 May 2023 11:54:23 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-11T11:54:23Z</dc:date>
    <item>
      <title>Material mods</title>
      <link>https://community.graphisoft.com/t5/Visualization/Material-mods/m-p/12583#M17174</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I am trying to load a photo of some signage for a building i'm drawing as a material, but when i attach the material to a wall or something it show as multiples on the wall. How do i make it so that the signage will show only 1.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 11:54:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Material-mods/m-p/12583#M17174</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T11:54:23Z</dc:date>
    </item>
    <item>
      <title>Re: Material mods</title>
      <link>https://community.graphisoft.com/t5/Visualization/Material-mods/m-p/12584#M17175</link>
      <description>wongsmith&lt;BR /&gt;
&lt;BR /&gt;
In the materials settings Internal Engine dialogue you can set the size of your texture to match the size of your wall.&lt;BR /&gt;
&lt;BR /&gt;
However, an easier way may be to assign the image to the Picture 10 object (sized to suit, and maybe with frame turned off) and place that instead of using a wall. (find it under Decoration in Basic Library / Furnishing)&lt;BR /&gt;
&lt;BR /&gt;
If you do a search here on the forum you may also find Dwight's Parapict object, which is similar, but responds to alpha channel masks for transparent areas too.&lt;BR /&gt;
&lt;BR /&gt;
HTH</description>
      <pubDate>Wed, 21 Mar 2007 22:56:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Material-mods/m-p/12584#M17175</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2007-03-21T22:56:23Z</dc:date>
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