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    <title>topic Re: Living Room Interior (WIP) in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81922#M18511</link>
    <description>For some time now, archicad has been able to cut holes in slabs using connected lines or fill shapes. It involves the magic wanding of the shape with the target slab selected to create the void.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Call me : MisceginatedMan</description>
    <pubDate>Mon, 28 Aug 2006 19:24:49 GMT</pubDate>
    <dc:creator>Dwight</dc:creator>
    <dc:date>2006-08-28T19:24:49Z</dc:date>
    <item>
      <title>Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81917#M18506</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;My work in progress. I would like some questions and comments on it. I also have an animation of this room that i did. If you wanna check it out just pm me for a link.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/73109i984C4E1700F3FB75/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Living Room.JPG" title="Living Room.JPG" /&gt;</description>
      <pubDate>Thu, 11 May 2023 11:24:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81917#M18506</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T11:24:23Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81918#M18507</link>
      <description>ArchiCad 9 render? I like it, I always be impressed when I see indoor renders like that.</description>
      <pubDate>Sun, 28 May 2006 19:36:04 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81918#M18507</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-05-28T19:36:04Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81919#M18508</link>
      <description>Hi Kjverine&lt;BR /&gt;
&lt;BR /&gt;
I like the materials that you have used.&lt;BR /&gt;
&lt;BR /&gt;
Just something I noticed - the camera angle for this shot seems a little weird because everything seems to be in a "pyramid" kind of slant towards the ceiling. I had such comments from people before about my renderings when I started giving it a go, and found that I have to tilt the roll angle higher to straighten things out.</description>
      <pubDate>Thu, 20 Jul 2006 04:27:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81919#M18508</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-07-20T04:27:12Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81920#M18509</link>
      <description>keep your eye level and target point level at the same z-value, and your verticals will remain straight.</description>
      <pubDate>Thu, 20 Jul 2006 12:59:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81920#M18509</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-07-20T12:59:33Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81921#M18510</link>
      <description>Very nice, how are made holes in the roof? using GDL?&lt;BR /&gt;
Is it made in ArchiCAD?</description>
      <pubDate>Mon, 28 Aug 2006 18:22:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81921#M18510</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-08-28T18:22:29Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81922#M18511</link>
      <description>For some time now, archicad has been able to cut holes in slabs using connected lines or fill shapes. It involves the magic wanding of the shape with the target slab selected to create the void.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Call me : MisceginatedMan</description>
      <pubDate>Mon, 28 Aug 2006 19:24:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81922#M18511</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2006-08-28T19:24:49Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81923#M18512</link>
      <description>The surface structure of ceiling and wall is different.&lt;BR /&gt;
It is strange for my eyes....&lt;BR /&gt;
Clading structure for ceiling,and wallpaper for walls...&lt;BR /&gt;
The surface of ceiling should be almost same like the wall in my opinion.</description>
      <pubDate>Tue, 29 Aug 2006 10:54:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81923#M18512</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-08-29T10:54:02Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81924#M18513</link>
      <description>Most interior spaces have a white ceiling to balance the effect of the wall color.&lt;BR /&gt;
&lt;BR /&gt;
Since the rendering mistakenly includes lots of ceiling, you see it as a part of this scene, but in real life, rooms are too small for the ceiling to be part of the experience. &lt;BR /&gt;
&lt;BR /&gt;
Unless it is the 1600's, and you are at the Vatican getting dressed yet another time to see the Pope. Then the ceiling is important because they make you wait for days and there is no television or off-track to occupy you. &lt;BR /&gt;
&lt;BR /&gt;
Rooms would become dark and deadened with color if the ceiling didn't provide some neutral light reflection.</description>
      <pubDate>Tue, 29 Aug 2006 14:49:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81924#M18513</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2006-08-29T14:49:13Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81925#M18514</link>
      <description>&lt;BLOCKQUOTE&gt;Dwight wrote:&lt;BR /&gt;For some time now, archicad has been able to cut holes in slabs using connected lines or fill shapes.&lt;/BLOCKQUOTE&gt;

Something like 10 years, that I know of ...</description>
      <pubDate>Tue, 29 Aug 2006 17:07:17 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81925#M18514</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2006-08-29T17:07:17Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81926#M18515</link>
      <description>The corollary to: &lt;BR /&gt;
"You don't know what you don't know" &lt;BR /&gt;
is: &lt;BR /&gt;
"When you don't know you don't know."</description>
      <pubDate>Tue, 29 Aug 2006 17:09:41 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81926#M18515</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2006-08-29T17:09:41Z</dc:date>
    </item>
    <item>
      <title>Re: Living Room Interior (WIP)</title>
      <link>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81927#M18516</link>
      <description>&lt;BLOCKQUOTE&gt;Shingo wrote:&lt;BR /&gt;Hi Kjverine&lt;BR /&gt;
&lt;BR /&gt;
I like the materials that you have used.&lt;BR /&gt;
&lt;BR /&gt;
Just something I noticed - the camera angle for this shot seems a little weird because everything seems to be in a "pyramid" kind of slant towards the ceiling. I had such comments from people before about my renderings when I started giving it a go, and found that I have to tilt the roll angle higher to straighten things out.&lt;/BLOCKQUOTE&gt;

Just a thought,&lt;BR /&gt;
since our eyes' cone of vision is about 55 degrees (though the point of focus is a real tiny dot,a pont in fact and we see everything by cont. scanning everything constantly (literally like painting with a spraygun), we end up seeing a great deal more than what the camera'd let you see, in terms of 3d expanse. one of the things we all end up doing is trying to jam as much into one image as possible ( the room, the furniture on the sides, the floor, the ceiling, everything that's been put there) in real world we'd not see all of it togather but bit by bit, but our brain would patch it togather seamlessly. Now a picutre is a different thing because it let's you see all of it at one go, and thus resembles something that is contrived. (or rather doesn't resemble real world) so to cut a long story short, i've found it quite useful to have only two corner walls, making up a backdrop of a two point interior perspective and moving the camera far away. And then zooming in to the frame I want. This way I don't have to use a wide angled lens and the image looks a little more realistic.&lt;BR /&gt;
Of course too much distance/zoom and the resultant image looks like cutouts ( as seen from binoculars) but with a little trial and error it gives good results.&lt;BR /&gt;
Of course you can't have sunlight streaming through the parts where the walls were meant to be. so you have to depend on lamp lights.&lt;BR /&gt;
&lt;BR /&gt;
phew.&lt;BR /&gt;
ashy</description>
      <pubDate>Tue, 29 Aug 2006 22:25:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Living-Room-Interior-WIP/m-p/81927#M18516</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-08-29T22:25:15Z</dc:date>
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