<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Artlantis R lights trouble in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79833#M19443</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I've posted this at the official Artlantis forum, but nobody replied so I hope there's someone over here that knows how to help me...&lt;BR /&gt;
&lt;BR /&gt;
Anyway, I'm trying to do an interior of a meeting room and have found tips at the Artlantis forum for setting neon lights (minimum width elements, only one side emitting), but a VERY strange thing is happening to the rendered output: lights closer to the camera emit more light than the ones on the other side of the room!&lt;BR /&gt;
&lt;BR /&gt;
I'll attach 2 renders from opposite cornes with exactly the same settings... Check out the ceiling and the white spots/beams. Strange!!&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="bez_stolica_monitor3.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/17439iC6BEBD372CF01C3F/image-size/large?v=v2&amp;amp;px=999" role="button" title="bez_stolica_monitor3.jpg" alt="bez_stolica_monitor3.jpg" /&gt;&lt;/span&gt;</description>
    <pubDate>Thu, 11 May 2023 11:11:01 GMT</pubDate>
    <dc:creator>MarinRacic</dc:creator>
    <dc:date>2023-05-11T11:11:01Z</dc:date>
    <item>
      <title>Artlantis R lights trouble</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79833#M19443</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;I've posted this at the official Artlantis forum, but nobody replied so I hope there's someone over here that knows how to help me...&lt;BR /&gt;
&lt;BR /&gt;
Anyway, I'm trying to do an interior of a meeting room and have found tips at the Artlantis forum for setting neon lights (minimum width elements, only one side emitting), but a VERY strange thing is happening to the rendered output: lights closer to the camera emit more light than the ones on the other side of the room!&lt;BR /&gt;
&lt;BR /&gt;
I'll attach 2 renders from opposite cornes with exactly the same settings... Check out the ceiling and the white spots/beams. Strange!!&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="bez_stolica_monitor3.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/17439iC6BEBD372CF01C3F/image-size/large?v=v2&amp;amp;px=999" role="button" title="bez_stolica_monitor3.jpg" alt="bez_stolica_monitor3.jpg" /&gt;&lt;/span&gt;</description>
      <pubDate>Thu, 11 May 2023 11:11:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79833#M19443</guid>
      <dc:creator>MarinRacic</dc:creator>
      <dc:date>2023-05-11T11:11:01Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis R lights trouble</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79834#M19444</link>
      <description>And this is the 2nd image. What's wrong? Intensity of the light source is higher as its closer to the camera? How do I overcome this?!&lt;BR /&gt;
&lt;BR /&gt;
BTW, I've used the Neon Light shader that comes with Artlantis R, not the old one from v4.5</description>
      <pubDate>Tue, 15 Nov 2005 17:58:39 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79834#M19444</guid>
      <dc:creator>MarinRacic</dc:creator>
      <dc:date>2005-11-15T17:58:39Z</dc:date>
    </item>
    <item>
      <title>Re: Artlantis R lights trouble</title>
      <link>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79835#M19445</link>
      <description>&lt;BLOCKQUOTE&gt;MarinRacic wrote:&lt;BR /&gt;And this is the 2nd image. What's wrong? Intensity of the light source is higher as its closer to the camera? How do I overcome this?!&lt;BR /&gt;
&lt;BR /&gt;
BTW, I've used the Neon Light shader that comes with Artlantis R, not the old one from v4.5&lt;/BLOCKQUOTE&gt;

Hello Marin&lt;BR /&gt;
Send us your Artlantis R file (in Archive format) at &lt;A href="mailto: support@abvent.com"&gt;support@abvent.com&lt;/A&gt;.&lt;BR /&gt;
I thing that it is some wrong parameters in your shader.&lt;BR /&gt;
&lt;BR /&gt;
Best regards&lt;BR /&gt;
Pierre</description>
      <pubDate>Tue, 15 Nov 2005 20:39:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Artlantis-R-lights-trouble/m-p/79835#M19445</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2005-11-15T20:39:13Z</dc:date>
    </item>
  </channel>
</rss>

