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    <title>topic Maxwell for AC9 in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36228#M20431</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;work in progress....rendertime 4 hrs&lt;BR /&gt;
Rendered in maxwell studio (rc5)&lt;BR /&gt;
Comments welcome, &amp;amp; share your maxwell images/tips&lt;BR /&gt;
Anybody else having some success with maxwell inside &lt;BR /&gt;
A/C9 interface via plugin?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/75107iD19039F4DA3F2B2E/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Carlo-mw.jpg" title="Carlo-mw.jpg" /&gt;</description>
    <pubDate>Thu, 11 May 2023 12:17:00 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-11T12:17:00Z</dc:date>
    <item>
      <title>Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36228#M20431</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;work in progress....rendertime 4 hrs&lt;BR /&gt;
Rendered in maxwell studio (rc5)&lt;BR /&gt;
Comments welcome, &amp;amp; share your maxwell images/tips&lt;BR /&gt;
Anybody else having some success with maxwell inside &lt;BR /&gt;
A/C9 interface via plugin?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/75107iD19039F4DA3F2B2E/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Carlo-mw.jpg" title="Carlo-mw.jpg" /&gt;</description>
      <pubDate>Thu, 11 May 2023 12:17:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36228#M20431</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T12:17:00Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36229#M20432</link>
      <description>Great mimicking of Mother Nature! Congratulations!  &lt;BR /&gt;
 &lt;BR /&gt;
Is the sun flare a photoshop filter or Maxwell? Skip it if you could! &lt;BR /&gt;
 &lt;BR /&gt;
All the &lt;U&gt;&lt;/U&gt;&lt;S&gt;&lt;U&gt;&lt;U&gt;&lt;/U&gt;&lt;/U&gt;&lt;/S&gt;white surfaces&lt;E&gt;&lt;/E&gt;  look the same. This is impossible ir the real world: &lt;BR /&gt;
- White wall must be matte, with rough structure like stucco. &lt;BR /&gt;
- White siding, supposedly painted, should be shiny and a little reflective. You've got the bump well done. &lt;BR /&gt;
- White painted metal parts at the roof should be more shiny. &lt;BR /&gt;
_ I would make the wall at the front with different stucco than the house. &lt;BR /&gt;
 &lt;BR /&gt;
Railing should be darker if painted. If stainless steel, it should shine!</description>
      <pubDate>Wed, 01 Mar 2006 15:17:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36229#M20432</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-01T15:17:51Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36230#M20433</link>
      <description>My first thoughts are the same as kilment's, that the white surfaces are all too uniform in color and texture and that the sun flare is not a good thing.&lt;BR /&gt;
&lt;BR /&gt;
I also think the bric shader has a little too much color range, making the darker brick really stick out.</description>
      <pubDate>Wed, 01 Mar 2006 15:27:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36230#M20433</guid>
      <dc:creator>TomWaltz</dc:creator>
      <dc:date>2006-03-01T15:27:02Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36231#M20434</link>
      <description>thanks Tomwalts &amp;amp; Kliment for your comments&lt;BR /&gt;
&lt;BR /&gt;
very good material suggestions, that i will try to implement. Need to play&lt;BR /&gt;
around with maxwell material settings more....&lt;BR /&gt;
&lt;BR /&gt;
will re-post after more experimenting</description>
      <pubDate>Wed, 01 Mar 2006 16:11:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36231#M20434</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-01T16:11:13Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36232#M20435</link>
      <description>I noticed a pattern in the brick. Is that intentional?&lt;BR /&gt;
&lt;BR /&gt;
If not, does Maxwell offer procedural shaders? (shaders that do not repeat and offer much more realistic masonry work). They would offer a much better look</description>
      <pubDate>Wed, 01 Mar 2006 16:21:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36232#M20435</guid>
      <dc:creator>TomWaltz</dc:creator>
      <dc:date>2006-03-01T16:21:56Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36233#M20436</link>
      <description>To be honest, I don't like procedural brick shaders. They are good for standard renders, but will look too artificial in such a high quallity render.</description>
      <pubDate>Wed, 01 Mar 2006 16:35:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36233#M20436</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-01T16:35:56Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36234#M20437</link>
      <description>Tomwaltz,&lt;BR /&gt;
&lt;BR /&gt;
No, the texture pattern isn't deliberate, it's a flaw &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_sad.gif" style="display : inline;" /&gt; . &lt;BR /&gt;
I need to use a larger non repeating map or touch-up in p/shop.&lt;BR /&gt;
&lt;BR /&gt;
i'm very new to maxwell, but what it does have is a library of standard materials ie. metals, plastics, glass etc which can have texture maps &amp;amp; roughness settings &amp;amp; bump maps attached.&lt;BR /&gt;
You also have the ability to add multiple coats of materials to one surface with varying thicknesses.&lt;BR /&gt;
As u can see, can get quite complex i think! &lt;BR /&gt;
(maybe too complex for quick efficient arch viz.)&lt;BR /&gt;
(see screenshot of material browser)&lt;BR /&gt;
&lt;BR /&gt;
Peter</description>
      <pubDate>Wed, 01 Mar 2006 16:47:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36234#M20437</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-01T16:47:51Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36235#M20438</link>
      <description>&lt;BLOCKQUOTE&gt;kliment wrote:&lt;BR /&gt;To be honest, I don't like procedural brick shaders. They are good for standard renders, but will look too artificial in such a high quallity render.&lt;/BLOCKQUOTE&gt;

Really? Which programs have you used them in? I usually find they look dramatically more real than any bitmap-based texture.</description>
      <pubDate>Wed, 01 Mar 2006 16:50:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36235#M20438</guid>
      <dc:creator>TomWaltz</dc:creator>
      <dc:date>2006-03-01T16:50:06Z</dc:date>
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    <item>
      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36236#M20439</link>
      <description>The program is Max. &lt;BR /&gt;
 &lt;BR /&gt;
Perhaps it's a matter of playing with the controls. But I'll stick to the large nice bitmaps which are great for small areas of bricks like you have in a house.  &lt;BR /&gt;
&lt;BR /&gt;
It's a differen matter if you design something like Louis Kahn's! &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Wed, 01 Mar 2006 17:03:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36236#M20439</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-01T17:03:03Z</dc:date>
    </item>
    <item>
      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36237#M20440</link>
      <description>did you export this model directly from AC to Maxwell via plugin or with .3ds file format?&lt;BR /&gt;
&lt;BR /&gt;
nice render but i agree with others remove the flare as it gives artificial look, its like the sun is so bright and the shadows are lost - fake,&lt;BR /&gt;
&lt;BR /&gt;
from what i see from this render you didn't use physical sky nor sunlight, did you use the sky dome?</description>
      <pubDate>Thu, 02 Mar 2006 08:59:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36237#M20440</guid>
      <dc:creator>giza</dc:creator>
      <dc:date>2006-03-02T08:59:02Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36238#M20441</link>
      <description>right on, used skydome only-i'm very much a novice&lt;BR /&gt;
tried one with sun &amp;amp; sky, but long way too go to improve&lt;BR /&gt;
textures etc.&lt;BR /&gt;
&lt;BR /&gt;
did a "save as" (selected *.mxs file type)&lt;BR /&gt;
&amp;amp; opened directly in studio&lt;BR /&gt;
&lt;BR /&gt;
thanks&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/10962i8280905D770E6769/image-size/large?v=v2&amp;amp;px=999" border="0" alt="max 3.jpg" title="max 3.jpg" /&gt;</description>
      <pubDate>Thu, 02 Mar 2006 13:20:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36238#M20441</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-02T13:20:21Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36239#M20442</link>
      <description>To still be picky....&lt;BR /&gt;
&lt;BR /&gt;
I think the sun is still a bit strong and the shadow line is too sharp. The shadow should have a small diffused area as it transitions from shade to light.&lt;BR /&gt;
&lt;BR /&gt;
I would also say the glass is too reflective. It looks like they are almost mirrors mounted in frames, not windows.</description>
      <pubDate>Thu, 02 Mar 2006 13:26:09 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36239#M20442</guid>
      <dc:creator>TomWaltz</dc:creator>
      <dc:date>2006-03-02T13:26:09Z</dc:date>
    </item>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36240#M20443</link>
      <description>Sorry, but I liked the previous one more &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_sad.gif" style="display : inline;" /&gt; It had  atmosphere. This one is more computer-like.  &lt;BR /&gt;
 &lt;BR /&gt;
I'm not sure how to formulate my view - I do not like renderings that look "like the real thing" and cannot be separated from reality. In my renders I always try to make it clear it is a computer model visualization. A very nice visualization, of course, but still a visualization. I am an architects and I want to be clearly distinguishable what the existing is and what is designed by me. Photo realistic visualizations, indistinguishable from reality, belong to Hollywood. &lt;BR /&gt;
 &lt;BR /&gt;
So, the new picture is a raw computer visualization, while the previous one floated in the air, had deepness, one could "feel" the garage door was farther than the fence wall. New one just pops in front of you. &lt;BR /&gt;
 &lt;BR /&gt;
If you didn't understand anything, it's definitely not your fault! &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Thu, 02 Mar 2006 16:07:52 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36240#M20443</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-02T16:07:52Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36241#M20444</link>
      <description>Kliment, you have a good point there. I use maxwell too but only as a hobby for now or in CG work. Once I try it on my commercial project and my client had a great problem understanding that I'm showing him my design and not some foto taken from the magazine. Ultra-realism which MR offers sometimes can cause as much admiration as confusion.&lt;BR /&gt;
&lt;BR /&gt;
Peter,&lt;BR /&gt;
&lt;BR /&gt;
    The first one had a nice warm climate - you should follow that approach, second is just too flat. Nice design BTW. Keep posting, I'm curious.&lt;BR /&gt;
&lt;BR /&gt;
Cheers</description>
      <pubDate>Thu, 02 Mar 2006 20:18:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36241#M20444</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-02T20:18:32Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36242#M20445</link>
      <description>thanks for your guidance &amp;amp; insite guys, i'll keep experimenting ac9 with maxwell when time permits &amp;amp; keep u posted....</description>
      <pubDate>Fri, 03 Mar 2006 02:13:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36242#M20445</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-03T02:13:00Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36243#M20446</link>
      <description>Nothing wrong with that lens flare. I like it.</description>
      <pubDate>Wed, 15 Mar 2006 23:54:33 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36243#M20446</guid>
      <dc:creator>Steve Jepson</dc:creator>
      <dc:date>2006-03-15T23:54:33Z</dc:date>
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      <title>Re: Maxwell for AC9</title>
      <link>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36244#M20447</link>
      <description>i would suggest,more transperacy an less refractionm for the windows,and maybe a more mat surface for the front white wall</description>
      <pubDate>Fri, 17 Mar 2006 12:09:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Maxwell-for-AC9/m-p/36244#M20447</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2006-03-17T12:09:15Z</dc:date>
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