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    <title>topic use of the lightworks 'floorboard' shader = reflectance bug? in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/use-of-the-lightworks-floorboard-shader-reflectance-bug/m-p/73376#M21380</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;dwight / anybody . . .&lt;BR /&gt;
&lt;BR /&gt;
i've been trying with very little sucess to use the 'floorboard' lightworks shader. whatever i seem to do it renders with a very high reflectance resulting in an almost all white/glare render.&lt;BR /&gt;
&lt;BR /&gt;
i've even started with the basic timber materials (which renders ok) and then simply switched the shader to floorboard: still loads of reflectance/glare . . .&lt;BR /&gt;
&lt;BR /&gt;
has anybody had any luck using 'floorboard'?&lt;BR /&gt;
&lt;BR /&gt;
cheers&lt;BR /&gt;
~/archiben&lt;/T&gt;&lt;/DIV&gt;</description>
    <pubDate>Thu, 11 May 2023 10:37:54 GMT</pubDate>
    <dc:creator>__archiben</dc:creator>
    <dc:date>2023-05-11T10:37:54Z</dc:date>
    <item>
      <title>use of the lightworks 'floorboard' shader = reflectance bug?</title>
      <link>https://community.graphisoft.com/t5/Visualization/use-of-the-lightworks-floorboard-shader-reflectance-bug/m-p/73376#M21380</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;dwight / anybody . . .&lt;BR /&gt;
&lt;BR /&gt;
i've been trying with very little sucess to use the 'floorboard' lightworks shader. whatever i seem to do it renders with a very high reflectance resulting in an almost all white/glare render.&lt;BR /&gt;
&lt;BR /&gt;
i've even started with the basic timber materials (which renders ok) and then simply switched the shader to floorboard: still loads of reflectance/glare . . .&lt;BR /&gt;
&lt;BR /&gt;
has anybody had any luck using 'floorboard'?&lt;BR /&gt;
&lt;BR /&gt;
cheers&lt;BR /&gt;
~/archiben&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 10:37:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/use-of-the-lightworks-floorboard-shader-reflectance-bug/m-p/73376#M21380</guid>
      <dc:creator>__archiben</dc:creator>
      <dc:date>2023-05-11T10:37:54Z</dc:date>
    </item>
    <item>
      <title>Re: use of the lightworks 'floorboard' shader = reflectance</title>
      <link>https://community.graphisoft.com/t5/Visualization/use-of-the-lightworks-floorboard-shader-reflectance-bug/m-p/73377#M21381</link>
      <description>I opened up Teak in the LWA/Architectural/Construction...&lt;BR /&gt;
&lt;BR /&gt;
and you could do one of several things - the ambient, diffuse and specular seem a little high, say by twice.&lt;BR /&gt;
&lt;BR /&gt;
especially the specular gives you glare&lt;BR /&gt;
&lt;BR /&gt;
put a little amplitude into it. &lt;BR /&gt;
&lt;BR /&gt;
I haven't gone thru this one, yet.</description>
      <pubDate>Fri, 29 Apr 2005 04:37:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/use-of-the-lightworks-floorboard-shader-reflectance-bug/m-p/73377#M21381</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-04-29T04:37:02Z</dc:date>
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