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    <title>topic Re: GSI: Grime Scene Instigation in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87864#M21602</link>
    <description>Can the mask be used to mix between two materials?&lt;BR /&gt;
Do you have seperate control over the mask?&lt;BR /&gt;
Is the mask black/white or greyscale?&lt;BR /&gt;
Does it rain in Canada?</description>
    <pubDate>Fri, 20 May 2005 12:26:36 GMT</pubDate>
    <dc:creator>stefan</dc:creator>
    <dc:date>2005-05-20T12:26:36Z</dc:date>
    <item>
      <title>GSI: Grime Scene Instigation</title>
      <link>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87862#M21600</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;LightWorks: Materials: Color: That second image can be used as a large sized mask to make progressive mess near the bottom of a wall. All sorts of surface variations can be induced this way.&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
I needed to prove it could be done.&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="GSI - Grime Scene Instigator.jpg" style="width: 898px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/13185iF147201F70B85A56/image-size/large?v=v2&amp;amp;px=999" role="button" title="GSI - Grime Scene Instigator.jpg" alt="GSI - Grime Scene Instigator.jpg" /&gt;&lt;/span&gt;</description>
      <pubDate>Thu, 11 May 2023 10:52:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87862#M21600</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2023-05-11T10:52:12Z</dc:date>
    </item>
    <item>
      <title>Re: GSI: Grime Scene Instigation</title>
      <link>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87863#M21601</link>
      <description>Very cool.  Before and after pressure cleaning!</description>
      <pubDate>Fri, 20 May 2005 11:41:28 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87863#M21601</guid>
      <dc:creator>Stephen Dolbee</dc:creator>
      <dc:date>2005-05-20T11:41:28Z</dc:date>
    </item>
    <item>
      <title>Re: GSI: Grime Scene Instigation</title>
      <link>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87864#M21602</link>
      <description>Can the mask be used to mix between two materials?&lt;BR /&gt;
Do you have seperate control over the mask?&lt;BR /&gt;
Is the mask black/white or greyscale?&lt;BR /&gt;
Does it rain in Canada?</description>
      <pubDate>Fri, 20 May 2005 12:26:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87864#M21602</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2005-05-20T12:26:36Z</dc:date>
    </item>
    <item>
      <title>Re: GSI: Grime Scene Instigation</title>
      <link>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87865#M21603</link>
      <description>1: Mix?   No&amp;gt; The color mask uses the red channel of a texture map only to apply a color you specify to the base texture.&lt;BR /&gt;
&lt;BR /&gt;
2: Mask control: size and proportion only. other adjustments must be done in Photoshop.&lt;BR /&gt;
&lt;BR /&gt;
3: mask color: RGB, but it references only the red channel.&lt;BR /&gt;
&lt;BR /&gt;
4: Canada weather attached, Oceanfront pool opens tomorrow. yay.&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/13840iDB8A9B4ABDF3079D/image-size/large?v=v2&amp;amp;px=999" border="0" alt="weather next week.jpg" title="weather next week.jpg" /&gt;</description>
      <pubDate>Fri, 20 May 2005 13:57:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/GSI-Grime-Scene-Instigation/m-p/87865#M21603</guid>
      <dc:creator>Dwight</dc:creator>
      <dc:date>2005-05-20T13:57:16Z</dc:date>
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