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    <title>topic Re: Interior Rendering in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49833#M22060</link>
    <description />
    <pubDate>Sat, 15 May 2004 00:55:20 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2004-05-15T00:55:20Z</dc:date>
    <item>
      <title>Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49825#M22052</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 10:42:03 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49825#M22052</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T10:42:03Z</dc:date>
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    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49826#M22053</link>
      <description>&lt;BLOCKQUOTE&gt;IvanG wrote:&lt;BR /&gt;C&amp;amp;C please &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_rolleyes.gif" style="display : inline;" /&gt; &lt;/BLOCKQUOTE&gt;

Stop posting photographs ...</description>
      <pubDate>Thu, 13 May 2004 09:17:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49826#M22053</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2004-05-13T09:17:54Z</dc:date>
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    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49827#M22054</link>
      <description>If you do want a comment, I don't like such sharp renderings. I think a bit more filtering in the rendering (or in Photoshop) can increase the realism.&lt;BR /&gt;
&lt;BR /&gt;
I think you are making wonderfull renderings, but I think you shoul try some depth-of-field or at least some blurring too. I am always surprised to see still images from movies: they are never sharp &amp;amp; crisp, yet they seem very photorealistic.&lt;BR /&gt;
&lt;BR /&gt;
Can you give it a try? If you still like the sharper version more, then by all means, keep using it. It's one of those "taste"-things, I guess.</description>
      <pubDate>Thu, 13 May 2004 10:00:30 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49827#M22054</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-05-13T10:00:30Z</dc:date>
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    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49828#M22055</link>
      <description>This is a small photoshop treatment.&lt;BR /&gt;
You don't have to like it &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;BR /&gt;&lt;IMG src="https://community.graphisoft.com/t5/image/serverpage/image-id/9315iF5540C8EDA3EE147/image-size/large?v=v2&amp;amp;px=999" border="0" alt="ex.jpg" title="ex.jpg" /&gt;</description>
      <pubDate>Thu, 13 May 2004 10:07:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49828#M22055</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-05-13T10:07:12Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49829#M22056</link>
      <description>&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;Stop posting photographs ...&lt;/B&gt;&lt;E&gt;&lt;/E&gt;  .) thanks &lt;B&gt;Djordje&lt;/B&gt;&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Stefan i not like that result i not have time for tests and i make render setting on PRIMAVISTA lights DOF ....... Etc.. Primavista &lt;BR /&gt;
&lt;BR /&gt;
the render is crash i rendered IRD map first after that i rendered Cropping and re panting and many manipulating on PS for get something Middle .((((( &lt;BR /&gt;
&lt;BR /&gt;
you have reason Stefan the image have too many problems &lt;BR /&gt;
&lt;BR /&gt;
but for SHARPENS they come wit reseizing i rendered on 6000x resolution for PRINT and for posting on net i resize the image and is going blurry for that i make SHARPNESS in Photo Shop and that image is just for WEB show compresion ... etc....</description>
      <pubDate>Thu, 13 May 2004 10:15:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49829#M22056</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-05-13T10:15:21Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49830#M22057</link>
      <description>&lt;BLOCKQUOTE&gt;IvanG wrote:&lt;BR /&gt;&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;Stop posting photographs ...&lt;/B&gt;&lt;E&gt;&lt;/E&gt;  .) thanks &lt;B&gt;Djordje&lt;/B&gt;&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
&lt;BR /&gt;
Stefan i not like that result i not have time for tests and i make render setting on PRIMAVISTA lights DOF ....... Etc.. Primavista &lt;BR /&gt;
&lt;BR /&gt;
the render is crash i rendered IRD map first after that i rendered Cropping and re panting and many manipulating on PS for get something Middle .((((( &lt;BR /&gt;
&lt;BR /&gt;
you have reason Stefan the image have too many problems &lt;BR /&gt;
&lt;BR /&gt;
but for SHARPENS they come wit reseizing i rendered on 6000x resolution for PRINT and for posting on net i resize the image and is going blurry for that i make SHARPNESS in Photo Shop and that image is just for WEB show compresion ... etc....&lt;/BLOCKQUOTE&gt;
No problem. You are the only one that can judge on this, so you decide what you like best.&lt;BR /&gt;
It is a very nice rendering, with lots of attention to detail. Very good.&lt;BR /&gt;
6000x resolution? I don't think I ever rendered higher then 3200 pixels...</description>
      <pubDate>Thu, 13 May 2004 11:47:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49830#M22057</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-05-13T11:47:29Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49831#M22058</link>
      <description>&lt;BLOCKQUOTE&gt;IvanG wrote:&lt;BR /&gt;but for SHARPENS they come wit reseizing i rendered on 6000x resolution for PRINT and for posting on net i resize the image and is going blurry for that i make SHARPNESS in Photo Shop and that image is just for WEB show compresion ... etc....&lt;/BLOCKQUOTE&gt;

Not that.&lt;BR /&gt;
&lt;BR /&gt;
Stefan is referring to depth of field, and atmospheric blurring. All the exterior renderings I have seen (mine included) have one basic flaw - there is no atmosphere, it is rendered in vaccum, as the stuff kilometers away is as sharp as the stuff in the foreground.&lt;BR /&gt;
&lt;BR /&gt;
For the interiors, especially low lit as the poste one, there is almost no waya photograph can be as sharp. The aperture defines the depth of field (a range where something in a photo is sharp), and other influencing elements are focal distance of the lens, quality of the lens, and the lighting. &lt;BR /&gt;
&lt;BR /&gt;
In the low light interior, if you use the high aperture (8 or 11), you have to use nog exposure. Therefore the light will blur, as it will "burn" the lit areas, if you want the shadows lit. And so on ... let's not make this a photography forum &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Fri, 14 May 2004 18:19:32 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49831#M22058</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2004-05-14T18:19:32Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49832#M22059</link>
      <description>&lt;BLOCKQUOTE&gt;stefan wrote:&lt;BR /&gt;6000x resolution? I don't think I ever rendered higher then 3200 pixels...&lt;/BLOCKQUOTE&gt;

Art•Lantis does 10000 easily ... guess how do I know  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_cool.gif" style="display : inline;" /&gt;</description>
      <pubDate>Fri, 14 May 2004 18:21:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49832#M22059</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2004-05-14T18:21:23Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49833#M22060</link>
      <description />
      <pubDate>Sat, 15 May 2004 00:55:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49833#M22060</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-05-15T00:55:20Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49834#M22061</link>
      <description>No matter what I said earlier, your renderings are of a very high level!&lt;BR /&gt;
&lt;BR /&gt;
Did you enter some examples for the second Exposé issue? (check Ballistic Publishing). And there is a similar magazine in the making for Discreet applications, called Elemental.&lt;BR /&gt;
&lt;BR /&gt;
I think with the level of your renderings you could be included.&lt;BR /&gt;
&lt;BR /&gt;
 ---&lt;BR /&gt;
&lt;BR /&gt;
Yes, Depth of Field can take forever to render.&lt;BR /&gt;
&lt;BR /&gt;
If you render out a Z-buffer pass, you can blur the image in Photoshop, using the greyscale depth-buffer as a mask. Can be tweaked almost in realtime and doesn't take (much) longer to render then without depth-of-field.&lt;BR /&gt;
&lt;BR /&gt;
 --&amp;gt; I'll keep it in mind when I ever find the time to make the ArchiCAD -&amp;gt; max conversion tutorial.</description>
      <pubDate>Mon, 17 May 2004 06:53:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49834#M22061</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-05-17T06:53:16Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49835#M22062</link>
      <description>&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;No matter what I said earlier, your renderings are of a very high level! &lt;/B&gt;&lt;E&gt;&lt;/E&gt;Thanks Stefan &lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;Did you enter some examples for the second Exposé issue? &lt;/B&gt;&lt;E&gt;&lt;/E&gt;Ox i am not ready for that i need more good results maybe next year&lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;And there is a similar magazine in the making for Discreet applications, called Elemental.&lt;/B&gt;&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
I never hear for .......... give URL please .... &lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;If you render out a Z-buffer pass, you can blur the image in Photoshop, using the greyscale depth-buffer as a mask. Can be tweaked almost in realtime and doesn't take (much) longer to render then without depth-of-field&lt;/B&gt;&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
i render wit ZDepth chanel yes and i make defocusing bluring ....... on COMBUTION;DigitalFusion od Lenscare but last one results is not good .( &lt;BR /&gt;
&lt;BR /&gt;
&lt;I&gt;&lt;/I&gt;&lt;S&gt;&lt;I&gt;&lt;I&gt;&lt;/I&gt;&lt;/I&gt;&lt;/S&gt;&lt;B&gt;I'll keep it in mind when I ever find the time to make the ArchiCAD -&amp;gt; max conversion tutorial.&lt;/B&gt;&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
Good Idea i use 3DS from version 3DS 4 DOS and i find that application GOOD one but HOUDINI is N1 after that coming MAYA and SOFTIMAGE &lt;BR /&gt;
&lt;BR /&gt;
tutorial for him not be bad too .) &lt;BR /&gt;
&lt;BR /&gt;
Have nice and productive day Stefan  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Mon, 17 May 2004 12:07:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49835#M22062</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-05-17T12:07:29Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49836#M22063</link>
      <description>For elemental, you had to submit last friday &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_sad.gif" style="display : inline;" /&gt;&lt;BR /&gt;
&lt;A href="http://www.ballisticpublishing.com/call_for_entries/elemental/index.php" target="_blank"&gt;&lt;LINK_TEXT text="http://www.ballisticpublishing.com/call ... /index.php"&gt;http://www.ballisticpublishing.com/call_for_entries/elemental/index.php&lt;/LINK_TEXT&gt;&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
Exposé version 2 can be pre-ordered:&lt;BR /&gt;
&lt;A href="http://www.ballisticpublishing.com/expose2/index.php" target="_blank"&gt;http://www.ballisticpublishing.com/expose2/index.php&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
By the way (to all Architalkers): although these books contain a large bunch of "sci-fi robots and sensual women made by boys on hormones", there is a section of CG-architectural visualisation too and it is of high quality. I can recommend the books if you are into rendering &amp;amp; imaging.</description>
      <pubDate>Mon, 17 May 2004 12:15:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49836#M22063</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-05-17T12:15:11Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49837#M22064</link>
      <description>A word of warning:&lt;BR /&gt;
&lt;BR /&gt;
While most of the image shown here are excellent, their sheer &lt;B&gt;SIZE&lt;/B&gt; is making the Forum very slow to use for the people on dialup connection.&lt;BR /&gt;
&lt;BR /&gt;
From now on, &lt;B&gt;PLEASE&lt;/B&gt; reduce the images to 640 pixels wide for posting. The rendering quality can be seen regardless of the size. &lt;BR /&gt;
&lt;BR /&gt;
If you feel that your work is not properly represented by smaller images, please post a link to your Web site hosting the high res images.&lt;BR /&gt;
&lt;BR /&gt;
Consideration is the basis of cohabitation &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Tue, 18 May 2004 06:10:45 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49837#M22064</guid>
      <dc:creator>Djordje</dc:creator>
      <dc:date>2004-05-18T06:10:45Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49838#M22065</link>
      <description>Bye &lt;BR /&gt;
&lt;BR /&gt;
Djordje &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_lol.gif" style="display : inline;" /&gt;</description>
      <pubDate>Tue, 18 May 2004 10:54:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49838#M22065</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-05-18T10:54:02Z</dc:date>
    </item>
    <item>
      <title>Re: Interior Rendering</title>
      <link>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49839#M22066</link>
      <description>i m agree with stefan. A presentation is more expressive when is make with atmosphere effects (fog,sparkle,depth of field. colors light distortion, lights&lt;BR /&gt;
special effects like sun hallo - used in many games to make athmosphere with simple poly characters and backgrounds).&lt;BR /&gt;
And the expresive architectural message is better than the descriptive only .</description>
      <pubDate>Tue, 01 Jun 2004 19:07:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Interior-Rendering/m-p/49839#M22066</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-06-01T19:07:36Z</dc:date>
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