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    <title>topic Re: Material Problem In OpenGL in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57228#M22799</link>
    <description>The sills are made out of roof elements.&lt;BR /&gt;
&lt;BR /&gt;
Of course, today it works properly, although the material seems to be slightly warped.&lt;BR /&gt;
&lt;BR /&gt;
BTW: I'm not using rock on the sills, that would be hideous.  I used rock because it showed the problem best.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;</description>
    <pubDate>Wed, 10 Nov 2004 16:40:36 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2004-11-10T16:40:36Z</dc:date>
    <item>
      <title>Material Problem In OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57226#M22797</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;The attached GIF shows the problem.  The window sill has the same material assigned to it as the wainscot does.  The only difference is that the wainscot is made with a Wall, and the sill is made with a Roof.  It doesn't matter what material I change the sill to, it still does the same freakishness.  Help?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;IMG src="http://community.graphisoft.com/t5/image/serverpage/image-id/72326iD885819EFDF91825/image-size/large?v=v2&amp;amp;px=999" border="0" alt="Material Problem.gif" title="Material Problem.gif" /&gt;</description>
      <pubDate>Thu, 11 May 2023 11:55:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57226#M22797</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T11:55:23Z</dc:date>
    </item>
    <item>
      <title>Re: Material Problem In OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57227#M22798</link>
      <description>Hi Jay,&lt;BR /&gt;
&lt;BR /&gt;
It looks like a problem in the GDL code for the sill.  What is the name of the library part you're using?  That would help one of us track it down and/or post a patch.&lt;BR /&gt;
&lt;BR /&gt;
I assume when you render, you see the same thing?  Or is this an OpenGL-only issue?&lt;BR /&gt;
&lt;BR /&gt;
Karl</description>
      <pubDate>Wed, 10 Nov 2004 01:21:04 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57227#M22798</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2004-11-10T01:21:04Z</dc:date>
    </item>
    <item>
      <title>Re: Material Problem In OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57228#M22799</link>
      <description>The sills are made out of roof elements.&lt;BR /&gt;
&lt;BR /&gt;
Of course, today it works properly, although the material seems to be slightly warped.&lt;BR /&gt;
&lt;BR /&gt;
BTW: I'm not using rock on the sills, that would be hideous.  I used rock because it showed the problem best.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;</description>
      <pubDate>Wed, 10 Nov 2004 16:40:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57228#M22799</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-11-10T16:40:36Z</dc:date>
    </item>
    <item>
      <title>Re: Material Problem In OpenGL</title>
      <link>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57229#M22800</link>
      <description>&lt;BLOCKQUOTE&gt;Jay wrote:&lt;BR /&gt;BTW: I'm not using rock on the sills, that would be hideous.  I used rock because it showed the problem best.  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_wink.gif" style="display : inline;" /&gt;&lt;/BLOCKQUOTE&gt;

I was trying to be nice and not comment on that before... &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;  Relieved that it was just an illustration. &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
Karl</description>
      <pubDate>Wed, 10 Nov 2004 18:17:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Material-Problem-In-OpenGL/m-p/57229#M22800</guid>
      <dc:creator>Karl Ottenstein</dc:creator>
      <dc:date>2004-11-10T18:17:23Z</dc:date>
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