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    <title>topic Re: Computer games walk throughs in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5072#M23703</link>
    <description>&lt;BLOCKQUOTE&gt;vfrontiers wrote:&lt;BR /&gt;You guys are aware of ArchiSHOCK?  It's a [relatively] new plug-in to convert ArchiCAD native into SHOCKWAVE format.  It may still be in beta, I'm not sure.&lt;/BLOCKQUOTE&gt;

Does it directly publish into a viewable format (shockwave) or is it in a format that you need to import into Macromedia Director before you can turn it into anything viewable?</description>
    <pubDate>Fri, 23 Jan 2004 08:00:48 GMT</pubDate>
    <dc:creator>stefan</dc:creator>
    <dc:date>2004-01-23T08:00:48Z</dc:date>
    <item>
      <title>Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5065#M23696</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Im trying to export my ArchiCAD model into a computer game engine like Quake. If the violence of the game is removed there is a very nice way to let people, (architects) walk trough the building. Let us know if You have knowledge.&lt;BR /&gt;
&lt;BR /&gt;
eld...&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 14:02:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5065#M23696</guid>
      <dc:creator>eldhead</dc:creator>
      <dc:date>2023-05-11T14:02:15Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5066#M23697</link>
      <description>If you have access to 3ds max, then it is rather "easy" (OK, not so easy).&lt;BR /&gt;
&lt;BR /&gt;
&lt;FONT size="150"&gt;&lt;B&gt;Very simplistic approach to load files into UnrealEd&lt;/B&gt;&lt;/FONT&gt;&lt;BR /&gt;
(the editor for Unreal Tournament).&lt;BR /&gt;
&lt;BR /&gt;
There is a free version available of the authoring environment (without the game tools and resources, but with the full graphical engine).&lt;BR /&gt;
&lt;BR /&gt;
From ArchiCAD -&amp;gt; save as *.3ds file from the 3DWindow.
&lt;UL&gt;&lt;LI&gt;Import this into 3ds max and adjust as necessary.&lt;/LI&gt;&lt;/UL&gt;
&lt;UL&gt;&lt;LI&gt;Export as an *.ase file and open that in UnrealEd as a static mesh.&lt;/LI&gt;&lt;/UL&gt;
&lt;UL&gt;&lt;LI&gt;From the editor you can directly run the level in the game environment.&lt;/LI&gt;&lt;/UL&gt;

Links:&lt;BR /&gt;
Unreal Runtime Environment (free for non-commercial use):&lt;BR /&gt;
&lt;A href="http://udn.epicgames.com/Powered/UnrealEngine2Runtime" target="_blank"&gt;http://udn.epicgames.com/Powered/UnrealEngine2Runtime&lt;/A&gt;&lt;BR /&gt;
or buy the full game at about $50 &lt;E&gt;&lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
From CAD to Unreal (not that easy... as you'll see)&lt;BR /&gt;
&lt;A href="http://udn.epicgames.com/Content/MAXtoUnreal" target="_blank"&gt;http://udn.epicgames.com/Content/MAXtoUnreal&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
From 3ds max to unreal (pretty workable)&lt;BR /&gt;
&lt;A href="http://udn.epicgames.com/Content/MAXtoUnreal" target="_blank"&gt;http://udn.epicgames.com/Content/MAXtoUnreal&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
&lt;FONT size="150"&gt;&lt;B&gt;My short overview &amp;amp; list of links to techniques&lt;/B&gt;&lt;/FONT&gt;&lt;BR /&gt;
&lt;A href="http://www2.asro.kuleuven.ac.be/asro/English/HOME/SBs/tutorial/3dcourse/VR/realtime.htm" target="_blank"&gt;&lt;LINK_TEXT text="http://www2.asro.kuleuven.ac.be/asro/En ... altime.htm"&gt;http://www2.asro.kuleuven.ac.be/asro/English/HOME/SBs/tutorial/3dcourse/VR/realtime.htm&lt;/LINK_TEXT&gt;&lt;/A&gt;</description>
      <pubDate>Tue, 06 Jan 2004 09:08:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5066#M23697</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-01-06T09:08:34Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5067#M23698</link>
      <description>By the way, the Unreal Runtime Environment comes without players &amp;amp; guns, so the violence is removed by default!&lt;BR /&gt;
&lt;BR /&gt;
I got around moving an ArchiCAD drawing into Unreal, but I still have some scaling problems. And the player-model is too big to fit through the doors and this is not so easy to solve...</description>
      <pubDate>Mon, 12 Jan 2004 07:44:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5067#M23698</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-01-12T07:44:01Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5068#M23699</link>
      <description>Thanks for the information, lots of new stuff to learn. First I have to create a simple world and then Ill try to export some buildings. The VRML-solution is not working with those BIG models.&lt;BR /&gt;
&lt;BR /&gt;
/Johan</description>
      <pubDate>Wed, 21 Jan 2004 18:09:16 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5068#M23699</guid>
      <dc:creator>eldhead</dc:creator>
      <dc:date>2004-01-21T18:09:16Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5069#M23700</link>
      <description>You guys are aware of ArchiSHOCK?  It's a [relatively] new plug-in to convert ArchiCAD native into SHOCKWAVE format.  It may still be in beta, I'm not sure.</description>
      <pubDate>Wed, 21 Jan 2004 18:23:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5069#M23700</guid>
      <dc:creator>vfrontiers</dc:creator>
      <dc:date>2004-01-21T18:23:43Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5070#M23701</link>
      <description>ArchiShock has been out for quiet a while now. 1.5 is on the way. I belive that it will be done by mid February .&lt;BR /&gt;
&lt;BR /&gt;
It's quite a funky little addon.</description>
      <pubDate>Wed, 21 Jan 2004 18:44:40 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5070#M23701</guid>
      <dc:creator>Ben Odonnell</dc:creator>
      <dc:date>2004-01-21T18:44:40Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5071#M23702</link>
      <description>&lt;A href="http://www.fast-code.com/virtualhome.html" target="_blank"&gt;&lt;/A&gt;&lt;S&gt;&lt;A href="http://www.fast-code.com/virtualhome.html" target="_blank"&gt;&lt;/A&gt;&lt;A href="&amp;lt;/s&amp;gt;http://www.fast-code.com/virtualhome.html&amp;lt;e&amp;gt;"&gt;&lt;/A&gt;&lt;/S&gt;http://www.fast-code.com/virtualhome.html&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
&lt;BR /&gt;
Walk through like first person shooter game.  Easy to use, export by one touch. Various options available...</description>
      <pubDate>Thu, 22 Jan 2004 19:13:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5071#M23702</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2004-01-22T19:13:43Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5072#M23703</link>
      <description>&lt;BLOCKQUOTE&gt;vfrontiers wrote:&lt;BR /&gt;You guys are aware of ArchiSHOCK?  It's a [relatively] new plug-in to convert ArchiCAD native into SHOCKWAVE format.  It may still be in beta, I'm not sure.&lt;/BLOCKQUOTE&gt;

Does it directly publish into a viewable format (shockwave) or is it in a format that you need to import into Macromedia Director before you can turn it into anything viewable?</description>
      <pubDate>Fri, 23 Jan 2004 08:00:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5072#M23703</guid>
      <dc:creator>stefan</dc:creator>
      <dc:date>2004-01-23T08:00:48Z</dc:date>
    </item>
    <item>
      <title>Re: Computer games walk throughs</title>
      <link>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5073#M23704</link>
      <description>yes, dbl-clk and it opens up EXPLORER for viewing</description>
      <pubDate>Fri, 23 Jan 2004 18:40:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Computer-games-walk-throughs/m-p/5073#M23704</guid>
      <dc:creator>vfrontiers</dc:creator>
      <dc:date>2004-01-23T18:40:18Z</dc:date>
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