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    <title>topic Re: Physically Based Rendering in 3D in AC27 in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574852#M24579</link>
    <description>&lt;P&gt;I tried your idea, but my colors still come out as in the pictures in my initial post. I made the sunlight as white as I could, nothing. I give up! Not exactly the most important issue for me &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 09 Nov 2023 16:39:41 GMT</pubDate>
    <dc:creator>Florin Luca</dc:creator>
    <dc:date>2023-11-09T16:39:41Z</dc:date>
    <item>
      <title>Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401087#M24471</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;I have a generic white surface and here are the 3D views with and without the new Physically Based Rendering option. I like the softness of the new rendering option, but why the difference in color? The lights settings (sun, ambient) have not changed between these two shots - bright white, or close to. How can we control the light color?&lt;/P&gt;&lt;P&gt;Any thoughts?&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2023-10-05 at 19.04.14.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/46877i55F3AA4F2481D742/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2023-10-05 at 19.04.14.png" alt="Screenshot 2023-10-05 at 19.04.14.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2023-10-05 at 19.04.40.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/46878iFCF6F2F0A7646281/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2023-10-05 at 19.04.40.png" alt="Screenshot 2023-10-05 at 19.04.40.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Thu, 05 Oct 2023 23:15:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401087#M24471</guid>
      <dc:creator>Florin Luca</dc:creator>
      <dc:date>2023-10-05T23:15:50Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401177#M24475</link>
      <description>&lt;P&gt;I am seeing the same thing it was reported during Beta and no-one at GS seems to want to provide an answer. That may be why it is still buried in the "Experimental Feature" section of the WE.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I just love all these new features that become experimental and then take years to fix if ever...&lt;/P&gt;</description>
      <pubDate>Fri, 06 Oct 2023 08:32:21 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401177#M24475</guid>
      <dc:creator>DGSketcher</dc:creator>
      <dc:date>2023-10-06T08:32:21Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401258#M24479</link>
      <description>&lt;P&gt;Yeah, that's too bad. I don't have to use the new feature. But I noticed that the color issue affects BIMx on any of my devices, too: desktop, iPad, iPhone. And that is for BIMx models I saved in previous AC versions, which looked good in the old BIMx app.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It seems as someone at GS doesn't like white color, so I guess we can have any color we want as long as it is not white! &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Seriously, tho, it is a problem. I need certain surfaces to look white not that nausea-inducing beige. I can't say to the client, well, look at this but imagine white!&lt;/P&gt;</description>
      <pubDate>Fri, 06 Oct 2023 15:27:53 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401258#M24479</guid>
      <dc:creator>Florin Luca</dc:creator>
      <dc:date>2023-10-06T15:27:53Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401655#M24489</link>
      <description>&lt;P&gt;We adjusted BIMx's colors to provide the most realistic shading possible without hardware-intensive real-time light calculations significantly reducing 3D performance. The yellowish tone imitates warm sunlight, matching the standard sunny outdoor scenes, while the opposite side is darkened to reflect the building's geographical orientation (which was missing from older BIMx versions, see &lt;A href="http://We%20adjusted BIMx's colors in Cast Shadows render mode to provide the possible most realistic shading, without hardware-intensive real-time light calculations reducing 3D performance." target="_self"&gt;this&lt;/A&gt; article). Therefore, white surfaces cannot be perfectly white, just like in reality. There is room for improvement in white balance, we'll consider your feedback with the team, thanks! &lt;BR /&gt;&lt;BR /&gt;For more accurate color representation, I recommend putting e.g. redshift renderings to layouts. Feel free to open a new topic in the &lt;A href="https://community.graphisoft.com/t5/BIMx/bd-p/forum-bimx" target="_self"&gt;BIMx Forum&lt;/A&gt; to further discuss its visual quality (e.g. the new &lt;A href="https://community.graphisoft.com/t5/BIMx/Accurate-Sun-Positioning-in-BIMx/ta-p/376643" target="_self"&gt;dynamic skybox)&lt;/A&gt;. Any suggestion is welcomed in the &lt;A href="https://community.graphisoft.com/t5/Wishes/bd-p/ideas" target="_self"&gt;Wishes&lt;/A&gt; forum.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 09 Oct 2023 20:12:11 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401655#M24489</guid>
      <dc:creator>Roland Szabo</dc:creator>
      <dc:date>2023-10-09T20:12:11Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401661#M24490</link>
      <description>&lt;P&gt;Roland, I was with you until that bogus "surfaces cannot be perfectly white, just like in reality"! You guys need to get out more often! I understand about falling in love with your idea, but leave at that and own it. Look at the difference in those two images I posted: I have never seen a white building looking like the first image.&lt;/P&gt;&lt;P&gt;Other than that, thank you for replying.&lt;/P&gt;</description>
      <pubDate>Mon, 09 Oct 2023 20:35:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/401661#M24490</guid>
      <dc:creator>Florin Luca</dc:creator>
      <dc:date>2023-10-09T20:35:10Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574528#M24573</link>
      <description>&lt;P&gt;In the attached image, the grey walls are set to white, without a texture and the white wall has a a white texture applied. It's a workaround that might work for white walls, but I can't apply a texture for every surface color in my library, so it seems I'll have to go back to the basic engine.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="tjmillar_0-1699401529168.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/48605iE4A2CC5D5114825E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="tjmillar_0-1699401529168.png" alt="tjmillar_0-1699401529168.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Nov 2023 00:01:26 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574528#M24573</guid>
      <dc:creator>tjmillar</dc:creator>
      <dc:date>2023-11-08T00:01:26Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574852#M24579</link>
      <description>&lt;P&gt;I tried your idea, but my colors still come out as in the pictures in my initial post. I made the sunlight as white as I could, nothing. I give up! Not exactly the most important issue for me &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 09 Nov 2023 16:39:41 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574852#M24579</guid>
      <dc:creator>Florin Luca</dc:creator>
      <dc:date>2023-11-09T16:39:41Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574891#M24581</link>
      <description>&lt;P&gt;My screenshot was of the 3D modelling window, it wasn't a render. I found this thread when I was looking for an answer to the problem of white walls being mid-grey within the 3D window, it wasn't a rendering issue (yet!) for me. I really like the look of the physically-based rendering in 3D that you get when you check the box in the experimental features panel of the work environment, but the interior white walls are so dark and so mismatched with the texture colors that I've had to give it up and go back to the old standard.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Nov 2023 22:07:57 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574891#M24581</guid>
      <dc:creator>tjmillar</dc:creator>
      <dc:date>2023-11-09T22:07:57Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574893#M24582</link>
      <description>&lt;P&gt;My pics at the top of this thread are also from 3D window, not a render. I liked the new feature’s soft shadows and all that (just see the difference looking thru the glass door), but the off white color rendering kills it for me.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Nov 2023 22:17:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574893#M24582</guid>
      <dc:creator>Florin Luca</dc:creator>
      <dc:date>2023-11-09T22:17:56Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574895#M24583</link>
      <description>&lt;P&gt;We say that all the time when showing Archicad raw models to unsuspecting clients: "Just Imagine it, but prettier"&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 25 Jan 2024 06:37:08 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/574895#M24583</guid>
      <dc:creator>jl_lt</dc:creator>
      <dc:date>2024-01-25T06:37:08Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/580064#M24675</link>
      <description>&lt;P&gt;Having similar issues with Bimx files.&lt;/P&gt;&lt;P&gt;Clients keep asking why the walls are grey and\blue.&lt;/P&gt;&lt;P&gt;These are white walls with a white texture applied. Even with the sun directly overhead (third image), the colours are just wrong.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="WALL 1.JPG" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/50421iAA3AAD2080BC4886/image-size/medium?v=v2&amp;amp;px=400" role="button" title="WALL 1.JPG" alt="WALL 1.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="WALL 2.JPG" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/50422i57E4A1AC0B9D1FEE/image-size/medium?v=v2&amp;amp;px=400" role="button" title="WALL 2.JPG" alt="WALL 2.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="WALL 3.JPG" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/50423iD0938B44ADF89996/image-size/medium?v=v2&amp;amp;px=400" role="button" title="WALL 3.JPG" alt="WALL 3.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 Dec 2023 02:58:13 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/580064#M24675</guid>
      <dc:creator>Wokka</dc:creator>
      <dc:date>2023-12-13T02:58:13Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/590052#M24832</link>
      <description>&lt;P&gt;Hi Roland,&amp;nbsp;I wish to join those who have reservations about colors when 'Physically Based Rendering in 3D' is enabled.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Physically Based Rendering in 3D disabled.JPG" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/54019iF68907C5A9DFA949/image-size/large?v=v2&amp;amp;px=999" role="button" title="Physically Based Rendering in 3D disabled.JPG" alt="Physically Based Rendering in 3D disabled.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Physically Based Rendering in 3D enabled.JPG" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/54020iBDFC10D0EC138BD2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Physically Based Rendering in 3D enabled.JPG" alt="Physically Based Rendering in 3D enabled.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Top image was generated with 'Physically Based Rendering in 3D' disabled, and the bottom one with the feature enabled.&lt;/P&gt;
&lt;P&gt;The internal walls are Gypsum Plasterboard, Paint-Glossy White. Notice the internal white walls in the bottom image are displaying the same as the fireplace chimney pipe with Cast Iron surface. Please let us know of any improvement of this experimental feature in the future. Thanks.&lt;/P&gt;</description>
      <pubDate>Tue, 27 Feb 2024 17:13:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/590052#M24832</guid>
      <dc:creator>Voytek</dc:creator>
      <dc:date>2024-02-27T17:13:00Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/590059#M24833</link>
      <description>&lt;P&gt;Does PBR take into consideration any light sources?&lt;/P&gt;
&lt;P&gt;I have not tried it so I am not sure.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The areas in direct sunlight do not look too bad.&lt;/P&gt;
&lt;P&gt;It is just the inside where there is no light that is appearing dark.&lt;/P&gt;
&lt;P&gt;If it can recognise an internal light source, then problem should be solvable.&lt;/P&gt;
&lt;P&gt;Or are those light sources only usable in Cinerender images and not PBR?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;</description>
      <pubDate>Tue, 27 Feb 2024 10:15:36 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/590059#M24833</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2024-02-27T10:15:36Z</dc:date>
    </item>
    <item>
      <title>Re: Physically Based Rendering in 3D in AC27</title>
      <link>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/590149#M24834</link>
      <description>&lt;P&gt;I think it looks really good for what it is.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 27 Feb 2024 16:38:12 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Physically-Based-Rendering-in-3D-in-AC27/m-p/590149#M24834</guid>
      <dc:creator>jl_lt</dc:creator>
      <dc:date>2024-02-27T16:38:12Z</dc:date>
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