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    <title>topic Re: material acting as a light source in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256419#M2467</link>
    <description>The Glow parameter on surfaces is just a postproduction effect applied to your render. It does not cast light.&lt;BR /&gt;
&lt;BR /&gt;
It also increases render time dramatically, so you might have faster result applying a similar effect in something like Photoshop.&lt;BR /&gt;
&lt;BR /&gt;
There are lightsources that you can give a shape, though. Maybe these can be used to achieve what you're after.</description>
    <pubDate>Thu, 07 Nov 2019 08:02:34 GMT</pubDate>
    <dc:creator>Erwin Edel</dc:creator>
    <dc:date>2019-11-07T08:02:34Z</dc:date>
    <item>
      <title>material acting as a light source</title>
      <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256415#M2463</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello!&lt;BR /&gt;
How can I create a material acting as a light source?&lt;BR /&gt;
Is it possible to do it?&lt;BR /&gt;
&lt;BR /&gt;
Thank you!&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 11:50:49 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256415#M2463</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T11:50:49Z</dc:date>
    </item>
    <item>
      <title>Re: material acting as a light source</title>
      <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256416#M2464</link>
      <description>Yes you can to a certain extend. For the material settings see the screen capture ( play with the Generate GI Strength ) and an example like the lights I did under the garden steps.&lt;BR /&gt;
&lt;BR /&gt;
Cheers Carsten</description>
      <pubDate>Mon, 23 Sep 2019 00:03:47 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256416#M2464</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2019-09-23T00:03:47Z</dc:date>
    </item>
    <item>
      <title>Re: material acting as a light source</title>
      <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256417#M2465</link>
      <description>Thank you Carsten!&lt;BR /&gt;
Actually it was right that tutorial of yours that I was confused with, regarding the part with the light material  &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt; &lt;BR /&gt;
So I guess I have to orientate the model towards the West, so the sun can reflect in this material?</description>
      <pubDate>Thu, 31 Oct 2019 12:43:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256417#M2465</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-31T12:43:55Z</dc:date>
    </item>
    <item>
      <title>Re: material acting as a light source</title>
      <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256418#M2466</link>
      <description>If you want to reflect the sun on a material, yes it has to be "in view" of the reflection. This has nothing to do with material acting as a light source though.</description>
      <pubDate>Thu, 07 Nov 2019 00:20:59 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256418#M2466</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2019-11-07T00:20:59Z</dc:date>
    </item>
    <item>
      <title>Re: material acting as a light source</title>
      <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256419#M2467</link>
      <description>The Glow parameter on surfaces is just a postproduction effect applied to your render. It does not cast light.&lt;BR /&gt;
&lt;BR /&gt;
It also increases render time dramatically, so you might have faster result applying a similar effect in something like Photoshop.&lt;BR /&gt;
&lt;BR /&gt;
There are lightsources that you can give a shape, though. Maybe these can be used to achieve what you're after.</description>
      <pubDate>Thu, 07 Nov 2019 08:02:34 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256419#M2467</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2019-11-07T08:02:34Z</dc:date>
    </item>
    <item>
      <title>Re: material acting as a light source</title>
      <link>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256420#M2468</link>
      <description>Thank you all for your replies!</description>
      <pubDate>Fri, 08 Nov 2019 11:47:58 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/material-acting-as-a-light-source/m-p/256420#M2468</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-11-08T11:47:58Z</dc:date>
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