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    <title>topic Re: Animation Issue: Why are booleans not updated during animations? in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586319#M24784</link>
    <description>&lt;P&gt;I don't necessarily have an answer for you, but I just want to clarify what is happening.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You have a timber block - I am not sure if that is an object or an element such as a slab - I don't think it matters if it is separate to the cutting element.&lt;/P&gt;
&lt;P&gt;The cutting element is an object scripted to change size based on the camera frame number.&lt;/P&gt;
&lt;P&gt;That is a solid prism in GDL but is in a wire frame layer?&lt;/P&gt;
&lt;P&gt;You then use a 'boolean' (Solid Element Operation) to subtract the cutting element from the timber block.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;That obviously works in static 3D view, but when you create the animation movie, the boolean (SEO)&amp;nbsp; for the increasing size cutting object does not happen.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So if that is what you have set up, then these are my thoughts.&lt;/P&gt;
&lt;P&gt;I recall an option somewhere to rebuild and regenerate for each frame (I just can't remember where it is) - I assume that is on.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Maybe the animation just doesn't process the boolean (SEO) operation - I have never tried.&lt;/P&gt;
&lt;P&gt;If that is the case, then you could make the timber slab and the cutting element all one object.&lt;/P&gt;
&lt;P&gt;Use GROUPs and SUBTRACTGROUP to create the cut object.&lt;/P&gt;
&lt;P&gt;The group for the cutting part of the object will still have the animation per frame as you have now.&lt;/P&gt;
&lt;P&gt;So now the cutting and animation is all done within the one object so I think it should animate as you want.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 02 Feb 2024 00:54:01 GMT</pubDate>
    <dc:creator>Barry Kelly</dc:creator>
    <dc:date>2024-02-02T00:54:01Z</dc:date>
    <item>
      <title>Animation Issue: Why are booleans not updated during animations?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586316#M24783</link>
      <description>&lt;P&gt;Whilst the 'rebuild each frame' for objects is provably working, why do booleans that use objects to animate, not update?&lt;/P&gt;&lt;P&gt;Please see example anim&lt;/P&gt;</description>
      <pubDate>Thu, 01 Feb 2024 23:49:10 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586316#M24783</guid>
      <dc:creator>Aurasphere</dc:creator>
      <dc:date>2024-02-01T23:49:10Z</dc:date>
    </item>
    <item>
      <title>Re: Animation Issue: Why are booleans not updated during animations?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586319#M24784</link>
      <description>&lt;P&gt;I don't necessarily have an answer for you, but I just want to clarify what is happening.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You have a timber block - I am not sure if that is an object or an element such as a slab - I don't think it matters if it is separate to the cutting element.&lt;/P&gt;
&lt;P&gt;The cutting element is an object scripted to change size based on the camera frame number.&lt;/P&gt;
&lt;P&gt;That is a solid prism in GDL but is in a wire frame layer?&lt;/P&gt;
&lt;P&gt;You then use a 'boolean' (Solid Element Operation) to subtract the cutting element from the timber block.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;That obviously works in static 3D view, but when you create the animation movie, the boolean (SEO)&amp;nbsp; for the increasing size cutting object does not happen.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So if that is what you have set up, then these are my thoughts.&lt;/P&gt;
&lt;P&gt;I recall an option somewhere to rebuild and regenerate for each frame (I just can't remember where it is) - I assume that is on.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Maybe the animation just doesn't process the boolean (SEO) operation - I have never tried.&lt;/P&gt;
&lt;P&gt;If that is the case, then you could make the timber slab and the cutting element all one object.&lt;/P&gt;
&lt;P&gt;Use GROUPs and SUBTRACTGROUP to create the cut object.&lt;/P&gt;
&lt;P&gt;The group for the cutting part of the object will still have the animation per frame as you have now.&lt;/P&gt;
&lt;P&gt;So now the cutting and animation is all done within the one object so I think it should animate as you want.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Barry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 02 Feb 2024 00:54:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586319#M24784</guid>
      <dc:creator>Barry Kelly</dc:creator>
      <dc:date>2024-02-02T00:54:01Z</dc:date>
    </item>
    <item>
      <title>Re: Animation Issue: Why are booleans not updated during animations?</title>
      <link>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586320#M24785</link>
      <description>&lt;P&gt;Thanks Barry&lt;/P&gt;&lt;P&gt;You are correct but the object is MODEL SOLID, it is just showing wireframe as I used an 'invisible' material so that the cut would be obvious&lt;/P&gt;&lt;P&gt;2nd time I wrote the post...first one had 'Rebuild Model' etc&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;ie It is simply a slab element being cut by an object&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;This is meant to be a simple way to do full frame cutplanes as the cutaway is not animatable; its not a GDL detail etc&lt;/P&gt;&lt;P&gt;The idea is that this is a generic cutting object; and with targeted cutting so you can animate the whole model being cutaway&lt;/P&gt;&lt;P&gt;1. Sweep 1 removes roof etc and all other non wall details&lt;/P&gt;&lt;P&gt;2. Sweep (object 2 with different sizing/keyframes) then removes the walls etc leaving only the core structurals etc&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Extrapolate this to whatever you want but its def meant to be a fast and easy way to do basic multi section cutaway. I will move it to a custom profile that can be loaded to give the traditional wavy horizontal cut line in industrial blow out diagrams etc&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Its obvious that the boolean is being updated and I understand in most instances its prob best practice but in this instance, it renders it unusable and even animating via Python api ie cutaway cannot do multi level reductions etc&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Its simple with just a wireframe on FP for each of the keyframe positions&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Aurasphere_0-1706836204340.png" style="width: 400px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/52736i9DC754CA464921FD/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Aurasphere_0-1706836204340.png" alt="Aurasphere_0-1706836204340.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers&lt;/P&gt;</description>
      <pubDate>Fri, 02 Feb 2024 01:12:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Animation-Issue-Why-are-booleans-not-updated-during-animations/m-p/586320#M24785</guid>
      <dc:creator>Aurasphere</dc:creator>
      <dc:date>2024-02-02T01:12:07Z</dc:date>
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