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    <title>topic Re: Adding normal map to cinerender material eliminates shadows in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263837#M3087</link>
    <description>Yes it works in the color channel but if you noticed it will change the color of your main texture slightly, probably depending on the color channel settings.&lt;BR /&gt;
&lt;BR /&gt;
Glad you worked it out!</description>
    <pubDate>Sun, 25 Nov 2018 22:06:05 GMT</pubDate>
    <dc:creator>Carstenem</dc:creator>
    <dc:date>2018-11-25T22:06:05Z</dc:date>
    <item>
      <title>Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263827#M3077</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi all, &lt;BR /&gt;
I am trying to boost a little the realism in one scene by adding a normal map to a material in cinerender.&lt;BR /&gt;
When I do so, the shadows that are casted on that surface disappear (the whole surface become much darker). I have tried changing setting by setting, removing other features as the Displacement, but I can't get the hoped result. In the images below you can see the difference between before and after adding the normal map.&lt;BR /&gt;
Any suggestions? (scene setting is Outdoor Daylight Medium Physical)&lt;BR /&gt;
thanks&lt;BR /&gt;
franfef&lt;BR /&gt;
&lt;BR /&gt;
AC22 - OSX10.13.6&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 09:36:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263827#M3077</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T09:36:50Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263828#M3078</link>
      <description>Hi&lt;BR /&gt;
Can you post the image you use as a normal map? (my guess is that you've used a b&amp;amp;w picture)</description>
      <pubDate>Wed, 21 Nov 2018 19:30:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263828#M3078</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-21T19:30:43Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263829#M3079</link>
      <description>I dito that , normal map needs to look like this image example to make it work correctly.</description>
      <pubDate>Thu, 22 Nov 2018 00:14:44 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263829#M3079</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2018-11-22T00:14:44Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263830#M3080</link>
      <description>Thanks Carstenem, this is indeed the type of normal map I am using. The result is the "darkening" of the surface</description>
      <pubDate>Thu, 22 Nov 2018 14:02:42 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263830#M3080</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-22T14:02:42Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263831#M3081</link>
      <description>&lt;BLOCKQUOTE&gt;prot158 wrote:&lt;BR /&gt;
Hi&lt;BR /&gt;
Can you post the image you use as a normal map? (my guess is that you've used a b&amp;amp;w picture)
&lt;/BLOCKQUOTE&gt;

Hi Prot158, I am using the usual normal map image file, same size of the original shader image file</description>
      <pubDate>Thu, 22 Nov 2018 14:03:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263831#M3081</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-22T14:03:51Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263832#M3082</link>
      <description>It's a hard one without looking at your AC file. I can suggest you post the 2 images here you use and I could apply them to a slab and see if I get the same result.&lt;BR /&gt;
&lt;BR /&gt;
Cheers Carsten</description>
      <pubDate>Thu, 22 Nov 2018 22:16:06 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263832#M3082</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2018-11-22T22:16:06Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263833#M3083</link>
      <description>&lt;BLOCKQUOTE&gt;Carstenem wrote:&lt;BR /&gt;
It's a hard one without looking at your AC file. I can suggest you post the 2 images here you use and I could apply them to a slab and see if I get the same result.&lt;BR /&gt;
&lt;BR /&gt;
Cheers Carsten
&lt;/BLOCKQUOTE&gt;

Here they are! &lt;BR /&gt;
Thanks Carstenem</description>
      <pubDate>Sat, 24 Nov 2018 09:49:29 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263833#M3083</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-24T09:49:29Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263834#M3084</link>
      <description>ok had a quick look, just to make sure you understand what the normal map is doing. The normal map "adds" shadow to the main texture, it's the way to "fake" 3D without using displacement or bump map.&lt;BR /&gt;
&lt;BR /&gt;
2 options you have to check in your material:&lt;BR /&gt;
&lt;BR /&gt;
1. The main texture should go into the diffuse channel, not the color channel&lt;BR /&gt;
2. the normal map , make sure the strength is not too high as it really darkens the original main texture.&lt;BR /&gt;
&lt;BR /&gt;
Added a couple of images, hope this helps.</description>
      <pubDate>Sun, 25 Nov 2018 01:37:24 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263834#M3084</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2018-11-25T01:37:24Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263835#M3085</link>
      <description>one more image</description>
      <pubDate>Sun, 25 Nov 2018 01:37:56 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263835#M3085</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2018-11-25T01:37:56Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263836#M3086</link>
      <description>&lt;BLOCKQUOTE&gt;Carstenem wrote:&lt;BR /&gt;
ok had a quick look, just to make sure you understand what the normal map is doing. The normal map "adds" shadow to the main texture, it's the way to "fake" 3D without using displacement or bump map.&lt;BR /&gt;
&lt;BR /&gt;
2 options you have to check in your material:&lt;BR /&gt;
&lt;BR /&gt;
1. The main texture should go into the diffuse channel, not the color channel&lt;BR /&gt;
2. the normal map , make sure the strength is not too high as it really darkens the original main texture.&lt;BR /&gt;
&lt;BR /&gt;
Added a couple of images, hope this helps.
&lt;/BLOCKQUOTE&gt;

Many thanks, somehow I kept using the main texture in the color channel, which by the way it seems to work just fine, the images look clean anyway.&lt;BR /&gt;
I guess this solves it all. Thanks again!</description>
      <pubDate>Sun, 25 Nov 2018 07:49:19 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263836#M3086</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-25T07:49:19Z</dc:date>
    </item>
    <item>
      <title>Re: Adding normal map to cinerender material eliminates shadows</title>
      <link>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263837#M3087</link>
      <description>Yes it works in the color channel but if you noticed it will change the color of your main texture slightly, probably depending on the color channel settings.&lt;BR /&gt;
&lt;BR /&gt;
Glad you worked it out!</description>
      <pubDate>Sun, 25 Nov 2018 22:06:05 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Adding-normal-map-to-cinerender-material-eliminates-shadows/m-p/263837#M3087</guid>
      <dc:creator>Carstenem</dc:creator>
      <dc:date>2018-11-25T22:06:05Z</dc:date>
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