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    <title>topic Re: Gi creates light &amp;quot;spots&amp;quot; in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289959#M3162</link>
    <description>&lt;IMG src="http://i64.tinypic.com/2d95t81.jpg" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
This worked for me..</description>
    <pubDate>Sat, 09 Feb 2019 22:00:15 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-02-09T22:00:15Z</dc:date>
    <item>
      <title>Gi creates light "spots"</title>
      <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289954#M3157</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi&lt;BR /&gt;
&lt;BR /&gt;
I have a problem that GI creates spots of light in my renderings. When I turn GI off, I don't think the rendering looks as good.&lt;BR /&gt;
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Is there any setting to minimize the spots, without turning off GI?&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="Hildes-Salong---Vaskesone.jpg" style="width: 999px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/8823i4562B415B4A492B1/image-size/large?v=v2&amp;amp;px=999" role="button" title="Hildes-Salong---Vaskesone.jpg" alt="Hildes-Salong---Vaskesone.jpg" /&gt;&lt;/span&gt;</description>
      <pubDate>Thu, 11 May 2023 11:38:48 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289954#M3157</guid>
      <dc:creator>Tendenz</dc:creator>
      <dc:date>2023-05-11T11:38:48Z</dc:date>
    </item>
    <item>
      <title>Re: Gi creates light "spots"</title>
      <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289955#M3158</link>
      <description>Me too. I've been trying to find out what's it about with the spots. The same that you are wondering here. I do not know where they come from.&lt;BR /&gt;
Today I've been doing tests with my 6-core xeon - the best muscle I've got at home. I have not come to any resolution with these settings yet.&lt;BR /&gt;
You might want to try all the different settings with GI. I love the GI, but there are so much variations with it.&lt;BR /&gt;
&lt;BR /&gt;
Maybe we could change the GI setting to Quasi Monte Carlo. Or maybe Irradiance Cache (legacy).&lt;BR /&gt;
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I'll keep on torturing my single 6C-3,33GHz xeon. Fortunately I've got two of them at my service right now. But it's all so slow though.&lt;BR /&gt;
&lt;BR /&gt;
I've been doing this one render for 5 and a half hour now, and it's gonna be without spots, I can tell that allready.  (edit. 11 hours now)&lt;A href="https://en.wikipedia.org/wiki/Quasi-Monte_Carlo_method" target="_blank"&gt;Quasi Monte Carlo&lt;/A&gt;. On the other hand, I've got a render without those perky spots, done in a time that is merely a 7 minutes+, with the default low settings. It does have it's little quirks, but it's quite allright considering the time it took to render.&lt;BR /&gt;
&lt;BR /&gt;
I will update my findings, when I do have more results, and maybe something to conclude on this matter. It might take another year though.&lt;BR /&gt;
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Please find attached my personal _spotty rendered_ image.</description>
      <pubDate>Sat, 10 Jun 2017 15:39:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289955#M3158</guid>
      <dc:creator>mikas</dc:creator>
      <dc:date>2017-06-10T15:39:07Z</dc:date>
    </item>
    <item>
      <title>Re: Gi creates light "spots"</title>
      <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289956#M3159</link>
      <description>Please find the 7 minute render attached.&lt;BR /&gt;
The earlier image in the above post is with irradiance cache, and with settings upped. Weird thing.</description>
      <pubDate>Sat, 10 Jun 2017 15:43:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289956#M3159</guid>
      <dc:creator>mikas</dc:creator>
      <dc:date>2017-06-10T15:43:23Z</dc:date>
    </item>
    <item>
      <title>Re: Gi creates light "spots"</title>
      <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289957#M3160</link>
      <description>How odd.. I would try finding the sample rate in Global Illumination and bump that up. &lt;BR /&gt;
&lt;BR /&gt;
It means there is more points of light being sampled throughout the image, then it will average out the light between each sample point. &lt;BR /&gt;
&lt;BR /&gt;
You will notice many more samples are taken from around high detail areas during rendering. &lt;BR /&gt;
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I get most of these light spots on blank walls where less sampling is done. More sampling means more time.</description>
      <pubDate>Sat, 19 Aug 2017 12:48:00 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289957#M3160</guid>
      <dc:creator>Pato99</dc:creator>
      <dc:date>2017-08-19T12:48:00Z</dc:date>
    </item>
    <item>
      <title>Re: Gi creates light "spots"</title>
      <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289958#M3161</link>
      <description>Spots are indeed Global Illumination being low.&lt;BR /&gt;
&lt;BR /&gt;
If you go in to detailed settings, there you can pick from a few presets. I'd start with Interior Preview (it will probably be on outdoor preset), do a test render with a marquee on the place with obvious spots and see if that improves, if not go to Interior High. If that still gives spots, well, I guess Object Visualisation is the absolute highest setting, but render times will be very long probably.&lt;BR /&gt;
&lt;BR /&gt;
Alternatively, there are lots of advanced settings you can manually set, but I am quite happy with the presets that are there.&lt;BR /&gt;
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I generally have good enough results with the preview settings and a bit of post production in photoshop. That said, I don't do interior rendering often.</description>
      <pubDate>Mon, 28 Aug 2017 11:31:20 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289958#M3161</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2017-08-28T11:31:20Z</dc:date>
    </item>
    <item>
      <title>Re: Gi creates light "spots"</title>
      <link>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289959#M3162</link>
      <description>&lt;IMG src="http://i64.tinypic.com/2d95t81.jpg" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
This worked for me..</description>
      <pubDate>Sat, 09 Feb 2019 22:00:15 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Gi-creates-light-quot-spots-quot/m-p/289959#M3162</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-02-09T22:00:15Z</dc:date>
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