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    <title>topic Cinerender Black Reflections in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257826#M3437</link>
    <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi all, &lt;BR /&gt;
&lt;BR /&gt;
I am having issues whilst using the cinerender engine when faced with multiple layers of glass. It seems that I have reached the 'maximum' number of reflections that can be calculated, and therefore within that area, the reflections/glass just appears as black once rendered.&lt;BR /&gt;
&lt;BR /&gt;
I have tried to turn up the Ray Threshold, Ray Depth and Reflection Depth all to 50, however this has not made any difference to the final image. &lt;BR /&gt;
&lt;BR /&gt;
Any ideas as to where to go from here would be amazing! &lt;BR /&gt;
&lt;BR /&gt;
Thanks&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="Reception Render test.jpg" style="width: 842px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/12556iE4AA677997B98B8E/image-size/large?v=v2&amp;amp;px=999" role="button" title="Reception Render test.jpg" alt="Reception Render test.jpg" /&gt;&lt;/span&gt;</description>
    <pubDate>Thu, 11 May 2023 09:38:25 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2023-05-11T09:38:25Z</dc:date>
    <item>
      <title>Cinerender Black Reflections</title>
      <link>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257826#M3437</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi all, &lt;BR /&gt;
&lt;BR /&gt;
I am having issues whilst using the cinerender engine when faced with multiple layers of glass. It seems that I have reached the 'maximum' number of reflections that can be calculated, and therefore within that area, the reflections/glass just appears as black once rendered.&lt;BR /&gt;
&lt;BR /&gt;
I have tried to turn up the Ray Threshold, Ray Depth and Reflection Depth all to 50, however this has not made any difference to the final image. &lt;BR /&gt;
&lt;BR /&gt;
Any ideas as to where to go from here would be amazing! &lt;BR /&gt;
&lt;BR /&gt;
Thanks&lt;/T&gt;&lt;/DIV&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="Reception Render test.jpg" style="width: 842px;"&gt;&lt;img src="https://community.graphisoft.com/t5/image/serverpage/image-id/12556iE4AA677997B98B8E/image-size/large?v=v2&amp;amp;px=999" role="button" title="Reception Render test.jpg" alt="Reception Render test.jpg" /&gt;&lt;/span&gt;</description>
      <pubDate>Thu, 11 May 2023 09:38:25 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257826#M3437</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T09:38:25Z</dc:date>
    </item>
    <item>
      <title>Re: Cinerender Black Reflections</title>
      <link>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257827#M3438</link>
      <description>Treshold should be 0, not 50, for more reflections. Depth at 50 is a bit overkill, but that is the correct parameter to increase if you are missing layers of transparancy / reflection. I've generally not had to go above 12 here, so maybe dial it down to 20.&lt;BR /&gt;
&lt;BR /&gt;
Treshold sets at what point cinerender will cut off rendering reflections, even at 1% this leaves scenes looking dull, in my opinion, so I just set it to 0 to show all reflections.&lt;BR /&gt;
&lt;BR /&gt;
Also make sure that transparancy and refraction and reflection and such are ticked on in the general options (where you set everything to 50 before).</description>
      <pubDate>Thu, 11 Jan 2018 15:42:07 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257827#M3438</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2018-01-11T15:42:07Z</dc:date>
    </item>
    <item>
      <title>Re: Cinerender Black Reflections</title>
      <link>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257828#M3439</link>
      <description>Thanks for the advice Erwin. That worked a treat. &lt;BR /&gt;
&lt;BR /&gt;
I got trapped into thinking the higher the number would mean more reflection bounces. &lt;BR /&gt;
&lt;BR /&gt;
I also managed to get through to Graphisoft Support and they said the 'best' settings to try and stick to is as follows: &lt;BR /&gt;
Ray Threshold: Between 1 - 2&lt;BR /&gt;
Ray Depth: 9&lt;BR /&gt;
Reflection Depth: 5</description>
      <pubDate>Fri, 12 Jan 2018 11:09:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257828#M3439</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-01-12T11:09:54Z</dc:date>
    </item>
    <item>
      <title>Re: Cinerender Black Reflections</title>
      <link>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257829#M3440</link>
      <description>Opinions differ, especially with interior renders, where you have a lot of glossy finishes, it looks heaps better with treshold at 0, in my opinion &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;&lt;BR /&gt;
&lt;BR /&gt;
Those depth parameters are quite low as well, if you have several layers of glass you will end up with missing surfaces at the back.&lt;BR /&gt;
&lt;BR /&gt;
You need a setting of 3 for depth to see through one glass panel, so 5 would be only 2, if you have any tree objects (for example) with alpha channel leaves in the very background, you need 1 more level of depth, that is why I use an even number. 12 (what I ussually have), means I can see through 5 layers of glass and still see a tree through the last one.</description>
      <pubDate>Fri, 12 Jan 2018 13:05:37 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Cinerender-Black-Reflections/m-p/257829#M3440</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2018-01-12T13:05:37Z</dc:date>
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