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    <title>topic Re: dichroic glass material in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221597#M4057</link>
    <description>Just an idea: fresnel shader, you can set two colours for the gradient, should change colour depending on your viewing angles? Just put it on the 'color' channel.</description>
    <pubDate>Mon, 28 Aug 2017 11:37:01 GMT</pubDate>
    <dc:creator>Erwin Edel</dc:creator>
    <dc:date>2017-08-28T11:37:01Z</dc:date>
    <item>
      <title>dichroic glass material</title>
      <link>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221596#M4056</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;R&gt;Hey Guys, &lt;BR /&gt;
&lt;BR /&gt;
I'm a bit stumped on producing a dichoric glass material. I'v tried a few things but it's just not working. &lt;BR /&gt;
&lt;BR /&gt;
I'm hoping someone could give some direction on how this could be done. I know Lumion so I would suggest it's achievable. &lt;BR /&gt;
&lt;BR /&gt;
Here is an example: &lt;A href="http://picssr.com/tags/chameleonlab/page3" target="_blank"&gt;&lt;/A&gt;&lt;S&gt;&lt;A href="http://picssr.com/tags/chameleonlab/page3" target="_blank"&gt;&lt;/A&gt;&lt;A href="&amp;lt;/s&amp;gt;http://picssr.com/tags/chameleonlab/page3&amp;lt;e&amp;gt;" target="_blank"&gt;&lt;/A&gt;&lt;/S&gt;&lt;A href="http://picssr.com/tags/chameleonlab/page3" target="_blank"&gt;http://picssr.com/tags/chameleonlab/page3&lt;/A&gt;&lt;E&gt;&lt;/E&gt;&lt;BR /&gt;
This might give some hints:&lt;BR /&gt;
&lt;A href="https://anonimage.net/image/gCkk8AkcR" target="_blank"&gt;&lt;IMG src="https://anonimage.net/view/full/gCkk8AkcR.jpg" /&gt;&lt;/A&gt;&lt;BR /&gt;
&lt;BR /&gt;
Thanks for any help!&lt;/R&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 11:50:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221596#M4056</guid>
      <dc:creator>Pato99</dc:creator>
      <dc:date>2023-05-11T11:50:51Z</dc:date>
    </item>
    <item>
      <title>Re: dichroic glass material</title>
      <link>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221597#M4057</link>
      <description>Just an idea: fresnel shader, you can set two colours for the gradient, should change colour depending on your viewing angles? Just put it on the 'color' channel.</description>
      <pubDate>Mon, 28 Aug 2017 11:37:01 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221597#M4057</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2017-08-28T11:37:01Z</dc:date>
    </item>
    <item>
      <title>Re: dichroic glass material</title>
      <link>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221598#M4058</link>
      <description>Did a quick test with transparant and just reflective material, not as striking as your examples, but I think you might get some results out of this.</description>
      <pubDate>Mon, 28 Aug 2017 11:46:24 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/dichroic-glass-material/m-p/221598#M4058</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2017-08-28T11:46:24Z</dc:date>
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