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    <title>topic Re: Position-based Weathering in CineRender in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271720#M4205</link>
    <description>&lt;A href="https://helpcenter.graphisoft.com/guides/archicad-21/archicad-21-reference-guide/user-interface-reference/dialog-boxes/detailed-cinerender-settings/cinerender-effects/ambient-occlusion-cinerender-effect/" target="_blank"&gt;&lt;LINK_TEXT text="https://helpcenter.graphisoft.com/guide ... er-effect/"&gt;https://helpcenter.graphisoft.com/guides/archicad-21/archicad-21-reference-guide/user-interface-reference/dialog-boxes/detailed-cinerender-settings/cinerender-effects/ambient-occlusion-cinerender-effect/&lt;/LINK_TEXT&gt;&lt;/A&gt;&lt;BR /&gt;
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This? &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
    <pubDate>Wed, 28 Feb 2018 09:54:43 GMT</pubDate>
    <dc:creator>Erwin Edel</dc:creator>
    <dc:date>2018-02-28T09:54:43Z</dc:date>
    <item>
      <title>Position-based Weathering in CineRender</title>
      <link>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271719#M4204</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hi,&lt;BR /&gt;
    I'm wondering if there's a way to achieve weathering effects based on proximity to an edge of a polygon. From what I can tell, the Weathering shader effect just smears a texture over the whole surface - I'm wanting something that takes account of position on the surface (for example, to do darker edges on asphalt roads as they near the kerb)&lt;BR /&gt;
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Is there a way of achieving this? Either through the Weathering effect or some other shader type?&lt;BR /&gt;
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Thanks.&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 09:38:02 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271719#M4204</guid>
      <dc:creator>derekjackson</dc:creator>
      <dc:date>2023-05-11T09:38:02Z</dc:date>
    </item>
    <item>
      <title>Re: Position-based Weathering in CineRender</title>
      <link>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271720#M4205</link>
      <description>&lt;A href="https://helpcenter.graphisoft.com/guides/archicad-21/archicad-21-reference-guide/user-interface-reference/dialog-boxes/detailed-cinerender-settings/cinerender-effects/ambient-occlusion-cinerender-effect/" target="_blank"&gt;&lt;LINK_TEXT text="https://helpcenter.graphisoft.com/guide ... er-effect/"&gt;https://helpcenter.graphisoft.com/guides/archicad-21/archicad-21-reference-guide/user-interface-reference/dialog-boxes/detailed-cinerender-settings/cinerender-effects/ambient-occlusion-cinerender-effect/&lt;/LINK_TEXT&gt;&lt;/A&gt;&lt;BR /&gt;
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This? &lt;IMG src="https://community.graphisoft.com/legacyfs/online/emojis/icon_smile.gif" style="display : inline;" /&gt;</description>
      <pubDate>Wed, 28 Feb 2018 09:54:43 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271720#M4205</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2018-02-28T09:54:43Z</dc:date>
    </item>
    <item>
      <title>Re: Position-based Weathering in CineRender</title>
      <link>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271721#M4206</link>
      <description>Thanks - I'll explore that for concave edges. It may not work for convex edges though...</description>
      <pubDate>Wed, 28 Feb 2018 15:54:18 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271721#M4206</guid>
      <dc:creator>derekjackson</dc:creator>
      <dc:date>2018-02-28T15:54:18Z</dc:date>
    </item>
    <item>
      <title>Re: Position-based Weathering in CineRender</title>
      <link>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271722#M4207</link>
      <description>Ambient occlusion is more about light penetration into corners... so it won't give you that much flexibility in creating a weathered effect to the edges of your materials. I have yet to find something like VrayDirt on the Cinerender Engine which can do what you're wanting...&lt;BR /&gt;
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Ling.</description>
      <pubDate>Thu, 01 Mar 2018 02:39:55 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271722#M4207</guid>
      <dc:creator>Lingwisyer</dc:creator>
      <dc:date>2018-03-01T02:39:55Z</dc:date>
    </item>
    <item>
      <title>Re: Position-based Weathering in CineRender</title>
      <link>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271723#M4208</link>
      <description>There are two instances of AO: applied to the whole scene as an effect or applied as a procedural shader in surface channels.&lt;BR /&gt;
&lt;BR /&gt;
This means you can use it as a layer to affect a texture, weathering effect etc, from what I understand from the help article I linked (scroll down all the way to the bottom).&lt;BR /&gt;
&lt;BR /&gt;
Concave / rounded edges won't work most likely, as they are just a lot of small straight segments in the end.</description>
      <pubDate>Thu, 01 Mar 2018 07:55:45 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Position-based-Weathering-in-CineRender/m-p/271723#M4208</guid>
      <dc:creator>Erwin Edel</dc:creator>
      <dc:date>2018-03-01T07:55:45Z</dc:date>
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