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    <title>topic Re: Grainy Ambient Occlusion in Visualization</title>
    <link>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284248#M5624</link>
    <description>I was looking at this video: &lt;A href="https://www.youtube.com/watch?t=55&amp;amp;v=0CbucHv0_eQ" target="_blank"&gt;https://www.youtube.com/watch?t=55&amp;amp;v=0CbucHv0_eQ&lt;/A&gt; &lt;BR /&gt;
on Ambient Occlusion and I am confused because the "Evaluate Transparency" option is not listed under the AO scene settings as shown in the video. Am I missing something? The only place I can enable it is under the surface settings when using AO.</description>
    <pubDate>Tue, 21 Jul 2015 19:27:41 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2015-07-21T19:27:41Z</dc:date>
    <item>
      <title>Grainy Ambient Occlusion</title>
      <link>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284246#M5622</link>
      <description>&lt;DIV class="actalk-migrated-content"&gt;&lt;T&gt;Hello,&lt;BR /&gt;
&lt;BR /&gt;
Just upgraded from 17 and started messing around with the new CineRender settings. I have run into a problem where the shadows created by Ambient Occlusion are very grainy. &lt;BR /&gt;
&lt;BR /&gt;
I would figure that the way to fix this would be to increase the sample size. However, the sampling options are all greyed out in the detailed options. What gives?&lt;/T&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 11 May 2023 09:42:50 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284246#M5622</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2023-05-11T09:42:50Z</dc:date>
    </item>
    <item>
      <title>Re: Grainy Ambient Occlusion</title>
      <link>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284247#M5623</link>
      <description>Ambient Occlusion for CineRender can be found in two locations in the interface:&lt;BR /&gt;
•	In Surface Settings, as a channel shader (see screenshot above).&lt;BR /&gt;
•	In PhotoRender Settings (Detailed view), as a global effect and calculated throughout the entire scene in Render Settings.&lt;BR /&gt;
&lt;BR /&gt;
You need to uncheck "use physical render" checkbox to enable the AO global settings to change.</description>
      <pubDate>Tue, 21 Jul 2015 18:45:23 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284247#M5623</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-21T18:45:23Z</dc:date>
    </item>
    <item>
      <title>Re: Grainy Ambient Occlusion</title>
      <link>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284248#M5624</link>
      <description>I was looking at this video: &lt;A href="https://www.youtube.com/watch?t=55&amp;amp;v=0CbucHv0_eQ" target="_blank"&gt;https://www.youtube.com/watch?t=55&amp;amp;v=0CbucHv0_eQ&lt;/A&gt; &lt;BR /&gt;
on Ambient Occlusion and I am confused because the "Evaluate Transparency" option is not listed under the AO scene settings as shown in the video. Am I missing something? The only place I can enable it is under the surface settings when using AO.</description>
      <pubDate>Tue, 21 Jul 2015 19:27:41 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284248#M5624</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-21T19:27:41Z</dc:date>
    </item>
    <item>
      <title>Re: Grainy Ambient Occlusion</title>
      <link>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284249#M5625</link>
      <description>Switching from the physical renderer worked and I know have full control over the sampling sizes. Thank you!</description>
      <pubDate>Tue, 21 Jul 2015 19:46:54 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284249#M5625</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-21T19:46:54Z</dc:date>
    </item>
    <item>
      <title>Re: Grainy Ambient Occlusion</title>
      <link>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284250#M5626</link>
      <description>Glad it worked &lt;span class="lia-unicode-emoji" title=":grinning_face_with_big_eyes:"&gt;😃&lt;/span&gt;&lt;BR /&gt;

&lt;BLOCKQUOTE&gt;HMH_AI wrote:&lt;BR /&gt;Switching from the physical renderer worked and I know have full control over the sampling sizes. Thank you!&lt;/BLOCKQUOTE&gt;</description>
      <pubDate>Tue, 21 Jul 2015 20:55:51 GMT</pubDate>
      <guid>https://community.graphisoft.com/t5/Visualization/Grainy-Ambient-Occlusion/m-p/284250#M5626</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2015-07-21T20:55:51Z</dc:date>
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